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| grouping= Faction Destroyers | | grouping= Faction Destroyers | ||
| hulltype= Coercer Class | | hulltype= Coercer Class | ||
| faction= Amarr Empire | | faction= Amarr Empire | ||
| variations= {{Ship|Coercer}}, {{Ship|Heretic}} | | variations= {{Ship|Coercer}}, {{Ship|Heretic}} | ||
| tech= F | | tech= F | ||
| powergrid= 73 MW | | powergrid= 73 MW | ||
| cpu= 172 tf | | cpu= 172 tf | ||
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| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
|quote=Put their weaknesses into the service of our strengths. | |||
|quote_attribution=Praeceptor Cephus Zafir | |||
| info= Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy's continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible. | | info= Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy's continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible. | ||
| bonuses= | | bonuses= | ||
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== Summary == | == Summary == | ||
The Coercer Navy Issue is one of four faction destroyers added to the game in the 2022 Uprising expansion. As the most powerful ships allowed in small NVY complexes, they are very popular in low sec PVP. The Coercer Navy Issue sets itself apart from the T1 Coercer with new bonuses to armor hitpoints and energy neutralizers. | |||
== Skills == | == Skills == | ||
Latest revision as of 01:34, 10 February 2025
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RELATED UNI-WIKI REFERENCES
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Put their weaknesses into the service of our strengths.
SHIP BONUSES
Amarr Destroyer bonuses (per skill level):
Ship Attributes
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Summary
The Coercer Navy Issue is one of four faction destroyers added to the game in the 2022 Uprising expansion. As the most powerful ships allowed in small NVY complexes, they are very popular in low sec PVP. The Coercer Navy Issue sets itself apart from the T1 Coercer with new bonuses to armor hitpoints and energy neutralizers.
Skills
Further information about additional or recommended skills to pilot Coercer Navy Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Coercer Navy Issue roles or piloting tactics. You can write them here.
Notes
You can add notes about Coercer Navy Issue here.
Patch History
| A long, long time ago... |
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2022-10-26 News: EVE Vegas recap
2022-11-08 Patch notes News: Uprising Expansion
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