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Stiletto: Difference between revisions

From EVE University Wiki
The fits that have been on this page are awful. Do not fuck with the two fits I posted, any other fit you post IS TERRIBLE, GO JUMP OFF A BRIDGE
added warp speeed changes from recent patch notes
 
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  <!-----------------------------------------------------------
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  * SHIP ATTRIBUTES SECTION (last update : 10/1/2014)
  * SHIP ATTRIBUTES SECTION (last update : 2023-01-16)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
  * leave/mistype any tags required. please follow the same
  * format below and edit only the values (after the = sign).
  * format below and edit only the values (after the = sign).
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  | shipimg=Stiletto.jpg
  | shipimg=Stiletto.jpg
  | shipname=Stiletto
  | shipname=Stiletto
| caption=Stiletto
  | class=Interceptor
  | class=Interceptor
  | grouping=Interceptors
  | grouping=Interceptors
  | hulltype=Slasher Class
  | hulltype=Slasher Class
  | faction=Minmatar Republic
  | faction=Minmatar Republic  
| race=Minmatar
  | variations={{Ship|Slasher}}, {{Ship|Claw}}
| roles=Fleet Interceptor
  | tech=2  
  | variations={{Ship|Claw}},{{Ship|Slasher}}
 
  | tech=2
| ecmprio=1
  | powergrid=30 MW
  | powergrid=30 MW
  | cpu=150 tf
  | cpu=150 tf
  | capacitor=250 GJ
  | capacitor=250 GJ
  | highs=3
  | highs=3
  | turrets=2
  | turrets=2
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  | mediums=4
  | mediums=4
  | lows=3
  | lows=3
  | mass=1,010,000 kg
  | mass=1,010,000 kg
  | volume=17,400 m&#179;
  | volume=17,400
  | cargohold=92 m&#179;
 
  | dronebay=0 m&#179;
  | cargohold=92
  | bandwidth=0 Mbit/sec
 
  | info=Name: Stiletto<br>Hull: Slasher Class<br>Role: Interceptor<br><br>Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "Lots of guns" approach traditionally favored by the Minmatar.  <br><br>
  | dronebay=
  | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret damage<br>7.5% bonus to Small Projectile Turret tracking speed<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>5% bonus to Warp Scrambler and Warp Disruptor optimal range<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br>&bull;&nbsp;Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor<br>
  | bandwidth=
 
| quote=No matter how far ahead they begin, we will always take the lead.
| quote_attribution=Sebiestor Chief Acassa Midular
  | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
  | bonuses= <b>Interceptors bonuses (per skill level):</b><br>
15% reduction in Microwarpdrive signature radius penalty<br>
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br>
'''Minmatar Frigate bonuses (per skill level):'''
<br>5% bonus to Small Projectile Turret damage<br>
7.5% bonus to Small Projectile Turret tracking speed<br>
'''Role Bonus:'''<br>
80% reduction in Propulsion Jamming systems activation cost<br>
80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty and scan resolution penalty<br>
100% bonus to Interdiction Nullifier duration<br>
60% bonus to warp speed and warp acceleration
 
 
  | structurehp=500 HP
  | structurehp=500 HP
| armorhp=400 HP
| armorem=70
| armortherm=35
| armorkin=25
| armorexp=10
  | shieldhp=400 HP
  | shieldhp=400 HP
  | shieldem=10
  | shieldem=10
| shieldtherm=20
| shieldkin=40
  | shieldexp=50
  | shieldexp=50
| shieldkin=40
 
| shieldtherm=20
| armorhp=400 HP
| armorem=70
| armorexp=10
| armorkin=25
| armortherm=35
  | maxvelocity=435 m/sec
  | maxvelocity=435 m/sec
  | inertia=3.5
  | inertia=3.5
  | warpspeed=8 AU/s
  | warpspeed=5 AU/s
  | warptime=4.9 s
  | warptime=4.9 s
  | targetrange=29.50 km
 
  | targetrange=29.5 km
| maxlockedtargets=5
  | sigradius=31 m
  | sigradius=31 m
  | maxlockedtargets=5
  | scanres=970 mm
  | sensortype=LADAR
  | sensortype=LADAR
  | sensorvalue=10 points
  | sensorvalue=10 points
| scanres=970 mm
| reqskills=*{{RequiredSkill|Minmatar Frigate|V}}
**{{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Interceptors|I}}
**{{RequiredSkill|Spaceship Command|III}}
**{{RequiredSkill|Evasive Maneuvering|V}}
***{{RequiredSkill|Navigation|II}}


| reqskills= * {{RequiredSkill|Interceptors|I}}
** {{RequiredSkill|Evasive Maneuvering|V}}
*** {{RequiredSkill|Navigation|II}}
** {{RequiredSkill|Spaceship Command|III}}
* {{RequiredSkill|Minmatar Frigate|V}}
** {{RequiredSkill|Spaceship Command|I}}
  | totaltraintime=23d 22h 40m 30s
  | totaltraintime=23d 22h 40m 30s
  | externallinks=[http://wiki.eveonline.com/en/wiki/Stiletto Stiletto on Eve Online Wiki]
 
  | externallinks=
  | highlights1=Fast Target Locking Time
  | highlights1=Fast Target Locking Time
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==Summary==
== Summary ==
The Stiletto was unique among interceptors for having 4 mid slots, which made it very popular in its class. In Rubicon 1.0 this feature was also given to the [[Crow]], which now overshadows the Stiletto in most ways. The Stiletto is still a popular interceptor however; its 4 mids make it preferred by many over the Malediction and Ares, and it has a slightly better speed and agility than the Crow, making it superior for some fits.
The Stiletto is a popular interceptor: its 4 mid slots allow for more tackle/utility modules, and/or a basic shield buffer, leading many pilots to prefer it to the Malediction and Ares. It is strictly better than the Crow for the core roles filled by a fleet interceptor due to better speed, better agility, and faster lock time.


==Skills==
== Skills ==
''Required Skills
The Stiletto has tight fitting, so pilots will want high [[fitting skills]], either IVs or Vs. Other core relevant skills include:
*'''{{sk|Minmatar Frigate|V}}'''
*'''{{sk|Spaceship Command|III}}'''
*'''{{sk|Interceptors|I}}'''
*'''{{sk|Evasive Maneuvering|V}}'''
*'''{{sk|Navigation|II}}'''


* {{sk|Navigation|IV/V}} Increases Speed by 5% per level very handy for catching another ship; short training time (about 4 days) and useful for any ship.
* {{sk|Signature Analysis|IV/V}} Increases targeting speed by 5% (1x, and again about 4 days to V); helps pilots quickly lock and point a target trying to flee.
* {{sk|Propulsion Jamming|II/III}} Reduces capacitor burden of running points, scrams, and webs; allows the T2 versions of these modules at II
* {{sk|Acceleration Control|III/IV}} Boosts MWD/AB speed.
* {{sk|High Speed Maneuvering|III/IV}} Allows T2 MWD at III and for each level decreases the cap burden of running the MWD by 5%.
* {{sk|Spaceship Command|V}} 2% agility per level; short train, helps in flying any ship, and allows tighter turns, to keep Angular Velocity high.


''Recommended/Helpful Skills


The Stiletto has tight fitting so you are going to want high fitting skills either 4's or 5's
== Tactics ==
*'''{{sk|Navigation|IV/V}}''' Increases Speed by 5% per level very handy for catching another ship (1x) short train time about 4 days
Most fleet interceptor tactics are fairly consistent across different hulls. Aspiring interceptor pilots should practice [[manual piloting]] at speed; YouTube has some good videos illustrating spiraling in safely to avoid gunfire, and keeping enemies at a set range while tackling them.
*'''{{sk|Signature Analysis|IV/V}}''' Increases targeting speed by 5% (1x about 4 day to V) Allows to quickly lock and point a target trying to get away.
*'''{{sk|Propulsion Jamming|II/III}}''' Reduces cost of Point/Web; allows the T2 versions at II
*'''{{sk|Acceleration Control|III/IV}}''' Boosts to MWD/AB speed.
*'''{{sk|High Speed Maneuvering|III/IV}}''' Allows T2 MWD at III and for each level decreases cap cost of MWD by 5%
*'''{{sk|Spaceship Command|V}}''' 2% agility per level; short train and allows tighter turns, to keep Angular Velocity high.
''


==Fitting==
== Notes ==
{{ShipFitting
''You can write additional notes for Stiletto here.''
| ship=Stiletto
 
| shipTypeID=11198
== Patch History ==
| fitName=Easier Fit
{{expansion past|
| fitID=Easier-Fit
'''Version 22.02 2025-03-12.1''' [https://www.eveonline.com/news/view/patch-notes-version-22-02#h2-2]
| low1name=Damage Control II
''Ship warp speed changes:''
| low1typeID=2048
* The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.
| low2name=Micro Auxiliary Power Core I
* Grouped up all ships based on their size, such as Small, Medium, Large and Capital. Removing the 10% or +0.5AU/s bonus from Tech II ships.
| low2typeID=11563
* Tech II ships which need the increased warp speed for performing their specialization, such as Interceptors and Interdictors, have been given role bonuses to warp speed to keep their current warp speeds about the same while making these ships easier to identify for new players.
| low3name=Nanofiber Internal Structure II
 
| low3typeID=2605
'''Version 19.06 Release 2021-07-13.1''' [https://www.eveonline.com/news/view/patch-notes-version-19-06#2021-07-13.1 Patch notes]
| mid1name=Faint Epsilon Warp Scrambler I
 
| mid1typeID=5443
''Ship balance:''
| mid2name=Limited 1MN Microwarpdrive I
* Role bonus for fleet interceptors (Ares, Crow, Malediction, Stiletto) has been changed to include a reduction in scan resolution penalty while using Interdiction Nullifiers, the role bonus is now:
| mid2typeID=5973
** 80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty, and scan resolution penalty.
| mid3name=Medium Shield Extender II
 
| mid3typeID=3831
 
| mid4name=Warp Disruptor II
'''Release 119.5 Released on Tuesday, May 9th, 2017'''
| mid4typeID=3244
* Reoriented Stiletto and Claw shield ellipsoids to accommodate warp configurations.
| high1name=125mm Gatling AutoCannon II,Republic Fleet EMP S
| high1typeID=2873
| high2name=125mm Gatling AutoCannon II,Republic Fleet EMP S
| high2typeID=2873
| rig1name=Small Ionic Field Projector I
| rig1typeID=31274
| rig2name=Small Polycarbon Engine Housing I
| rig2typeID=31177
| high3name=open
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone1name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=Everyone's first stiletto. Easy to fit, highly effective.
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=PHOE 1.0
| showTOC=Y
| shipDNA=11198:2048;1:11563;1:2605;1:5443;1:5973;1:3831;1:3244;1:2873;2:31274;1:31177;1::
}}


{{ShipFitting
'''YC118.8 v.1.0 – Build: 1077233 – 13.09.16'''
| ship=Stiletto
* Slasher, Stiletto & Claw Ship Model Redesign
| shipTypeID=11198
| fitName=Agility is Best
| fitID=Agility-is-Best
| low1name=Damage Control II
| low1typeID=2048
| low2name=Nanofiber Internal Structure II
| low2typeID=2605
| low3name=Nanofiber Internal Structure II
| low3typeID=2605
| mid1name=Faint Epsilon Warp Scrambler I
| mid1typeID=5443
| mid2name=Limited 1MN Microwarpdrive I
| mid2typeID=5973
| mid3name=Medium F-S9 Regolith Shield Induction
| mid3typeID=8517
| mid4name=Warp Disruptor II
| mid4typeID=3244
| high1name=125mm Gatling AutoCannon II,Republic Fleet EMP S
| high1typeID=2873
| high2name=125mm Gatling AutoCannon II,Republic Fleet EMP S
| high2typeID=2873
| rig1name=Small Ancillary Current Router I
| rig1typeID=31358
| rig2name=Small Ionic Field Projector I
| rig2typeID=31274
| high3name=open
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone1name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=This is a tight fit but it's so good. Remember the guns are just for whoring on kills and shooting drones.
| showNOTES=N
| difficulty=2
| warsop=A
| warsopReason=
| version=PHOE 1.0
| showTOC=Y
| shipDNA=11198:2048;1:2605;2:5443;1:5973;1:8517;1:3244;1:2873;2:31358;1:31274;1::
}}


'''Oceanus 1.0 Released on Tuesday September 30th, 2014'''
* Stiletto: -10000 Mass


==Tactics==
'''Rubicon 1.1 Released on Tuesday, January 28th 2014'''
''No sub-article about Stiletto roles or piloting tactics. You can write them here.''
* Stiletto: Mobility (agility / align time): 3.5 (+0.4) / 4.95 (+0.57)


==Notes==
'''Rubicon 1.0 Released on Tuesday, November 19th 2013'''
''You can write additional notes for Stiletto here.''
* Stiletto
** Minmatar Frigate Bonuses: 5% bonus to Small Projectile Turret Damage per level, 7.5% Small Projectile Turret tracking speed per level
** Interceptors Bonuses: 15% reduction in MicroWarpdrive signature radius penalty per level, 5% bonus to Warp Scrambler and Warp Disruptor range per level
** Role bonuses: 80% reduction in Propulsion Jamming systems activation cost, Immunity to non-targeted interdiction
** Slot layout: 3H, 4M, 3L; 2 turrets, 1 launchers
** Fittings: 30 PWG, 150 CPU
** Defense (shields / armor / hull) : 400(+13) / 400(-22) / 500(-28)
** Capacitor (amount / recharge rate / cap/s) : 250 / 187.5s / 1.33
** Mobility (max velocity / agility / mass / align time): 435 / 3.1 / 1020000(-80000) / 4.38s(-0.35)
** Drones (bandwidth / bay): 0 / 0
** Targeting (max targeting range / Scan Resolution / Max Locked targets): 29.5km(+4.5) / 970(+45) / 5(+1)
** Sensor strength: 10(+1) Ladar
* Signature radius: 31
* Cargo Capacity: 92(-28)
}}
 
{{ShipsMatrix|expgroup= frigates}}


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Interceptors]]
[[Category:Interceptors]]