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m Implemented User:Belta Jer's comment on Discord. Add screenshot.
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EverMark ''(Article title)''
<onlyinclude><!--{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=User:Evon R'al/Sandbox template|#default=ShipBoxTooltip}}|ShipArticle}}-->
{{User:Evon R'al/Sandbox template <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
| shipid=22428
| shipimg=Redeemer.jpg
| shipname=Redeemer
| class= Black Ops
| grouping=Black Ops
| hulltype=Armageddon Class
| faction=Amarr Empire
| variations= {{Ship|Armageddon}},<br>
{{Ship|Armageddon Navy Issue}},<br>
{{Ship|Bhaalgorn}},<br>
{{Ship|Armageddon Imperial Issue}}
| tech=2
| powergrid=17,000 MW
| cpu=505 tf
| capacitor=5,912.5 GJ
| highs=8
| turrets=6
| launchers=0
| mediums=4
| lows=7
| mass=150,300,000 kg
| volume=486,000 m³
| cargohold=800 m³
| extrahold=2,150 m³
| extraholdtype=Fuel
| dronebay=125 m³
| bandwidth=125 Mbit/sec
| quote=Acts of faith performed in the dark still serve the light.
| quote_attribution=Empress Catiz Tash-Murkon I
| info=Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
| bonuses= <b>Amarr Battleship bonuses (per skill level):</b><br>
10% reduction in Large Energy Turret activation cost
<br>
10% bonus to Large Energy Turret rate of fire
<br>
'''Black Ops bonuses (per skill level):'''<br>
7.5% bonus to Large Energy Turret tracking speed<br>
10% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br>
'''Role Bonus:'''<br>
•&nbsp;Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br>
•&nbsp;No targeting delay after Cloaking Device deactivation<br>
•&nbsp;Cloak reactivation delay reduced to 5 seconds<br>
75% reduction to effective distance traveled for jump fatigue<br>
50% reduction in Cynosural Field Generator duration<br>
650% bonus to ship max velocity when using Cloaking Devices<br>
100% bonus to Shield Extender hitpoints<br>
50% bonus to Armor Plate hitpoints<br>
5% Additional bonus to Reinforced Bulkhead hitpoints
| structurehp=4,968 HP
| shieldhp=4,375 HP
| shieldem=0
| shieldexp=68
| shieldkin=53
| shieldtherm=20
| armorhp=5,312 HP
| armorem=50
| armorexp=49
| armorkin=41
| armortherm=35
| maxvelocity=117 m/sec
| inertia=0.072
| warpspeed=3.0 AU/s
| warptime=15.00 s
| targetrange=70.60 km
| sigradius=333 m
| maxlockedtargets=7
| sensortype=RADAR
| sensorvalue=17 points
| scanres=220 mm
| reqskills=*{{RequiredSkill|Amarr Battleship|V}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Amarr Battlecruiser|III}}
*** {{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Amarr Cruiser|III}}
**** {{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Amarr Destroyer|III}}
***** {{RequiredSkill|Amarr Frigate|III}}
****** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Black Ops|I}}
** {{RequiredSkill|Cloaking|IV}}
*** {{RequiredSkill|CPU Management|IV}}
** {{RequiredSkill|Jump Drive Calibration|IV}}
*** {{RequiredSkill|Jump Drive Operation|V}}
**** {{RequiredSkill|Navigation|V}}
**** {{RequiredSkill|Warp Drive Operation|V}}
***** {{RequiredSkill|Navigation|I}}
**** {{RequiredSkill|Science|V}}
** {{RequiredSkill|Spaceship Command|V}}


'''EverMarks''' are the Paragon corporation's [[loyalty points]] used to purchase alliance and corporation [[#emblems|emblems]]. EverMarks are obtained by running missions for the Paragon corporation.
| totaltraintime=120d 8h 6m 0s
| externallinks=
| highlights1=High Amount of High Slots
| highlights2=High Amount of Low Slots
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


== Missions ==
<!-----------------------------------------------------------------------------------------
Paragon missions are being offered by IRIS, Paragon's executive officer, customer liaison, and chief representative.
***************** ARTICLE SECTION :: ANYTHING BELOW IS SAFELY EDITABLE *******************
------------------------------------------------------------------------------------------->


[[File:Paragon mission.png]]
== Summary ==
The '''Redeemer''' is the Amarr [[Black Ops]]. Its strong rate of fire bonus leads to impressive DPS which makes it the most popular damage dealer among Black Ops. The [[capacitor warfare]] bonus is welcome to make the typical neut in the utility high more effective. Despite that bonus, full neuting fits like it is common for the [[Sin]] are not done with the Redeemer as the damage from its turrets is considered too valuable. The Redeemer is the Black Ops with the most low slots (seven), thus it’s not surprising that it’s usually armor tanked. It’s also a popular option for dedicated bridging fits because the high number of low slots allows fitting many expanded cargoholds.


IRIS can be contacted in [[#Stations|Paragon stations]].
== Skills ==
''Further information about additional or recommended skills to pilot Redeemer for a specific or its common role(s) can be written here.''


* During the mission, IRIS will request a specific type of ship and reward EverMarks based on that type.
== Tactics ==
**  Unlike normal missions, you may decline and request new missions from IRIS as many times as you like, for example to ensure your mission is for a frigate rather than a mining barge, to improve your ISK to EverMarks ratio.
''No sub-article about Redeemer roles or piloting tactics. You can write them here.''
* After completing a mission, there is a 23 hour cool-down before another mission will be offered.
** This limitation is across all paragon agents so moving to a different station does not help.
** You can accept multiple missions at once but as soon as you complete one of them the other missions get deleted when the 23 hour timer kicks in.
* Omega Capsuleers will have considerably enhanced rewards upon completing Paragon missions.


{| class="wikitable" style="text-align: right;"
== Notes ==
|-
''You can write additional notes for Redeemer here.''
! rowspan=2 | Ship type
! colspan=2 | Reward
|-
! Alpha
! Omega
|-
| style="text-align: left;" | Venture
| 290
| 2,900
|-
| style="text-align: left;" | Frigate
| 250
| 2,500
|-
| style="text-align: left;" | Destroyer
| 260
| 2,600
|-
| style="text-align: left;" | Mining Barges
| 400
| 4,000
|} <!-- Data courtesy of Nexdoom Atruin's post on Discord -->


== Emblems ==
== Patch history ==
* Emblems are available for purchase at Loyalty Point Stores within [[#Stations|Paragon Stations]].
{{Expansion past|
<!-- * Emblems are available for
'''Version 22.02 - Release 2025-03-12.1''' - ''Revenant Major Update'' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
** T1 Frigates
** Navy Exploration Frigates
** T1 Destroyers
** Navy Destroyers
** T1 Dreadnoughts
** T1 Haulers
** T1 Freighters
** T1 Battlecruisers
** Navy Battlecruisers
** Corvettes and Shuttles -->


Limitations:
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''
* Emblems, similar to [[SKIN]]s, correspond to a specific type of hull.
* Purchasing a specific emblem is limited to one per character.
* Purchased emblems are not tradeable and are immediately injected into the redeeming character.


{| class="wikitable"
* Warp speed reduced from 3.5 AU/s to 3.0 AU/s
|-
! Ship type
! Price
|-
| Corvettes/Shuttles
| style="text-align: right;" | 2,500
|-
| Ventures/Pirate Corvettes/Faction Shuttles
| style="text-align: right;" | 3,500
|-
| T1 Frigates
| style="text-align: right;" | 5,000
|-
| Navy Exploration Frigates
| style="text-align: right;" | 5,500
|-
| Pirate Frigates
| style="text-align: right;" | 6,000
|-
| T1 Destroyers
| style="text-align: right;" | 7,500
|-
| Navy Destroyers
| style="text-align: right;" | 8,000
|-
| Pirate Destoyers
| style="text-align: right;" | 8,500
|-
| T1 Battlecruisers
| style="text-align: right;" | 12,500
|-
| Navy Battlecruisers
| style="text-align: right;" | 13,000
|-
| Pirate Battlecruisers
| style="text-align: right;" | 13,500
|-
| T1 Dreadnoughts
| style="text-align: right;" | 17,500
|-
| Navy Dreadnoughts
| style="text-align: right;" | 18,000
|-
| T1 Haulers
| style="text-align: right;" | 7,500
|-
| T1 Freighters
| style="text-align: right;" | 17,500
|} <!-- Data courtesy of Nexdoom Atruin's post on Discord -->


* "T1 ships" includes storyline ships like Silver/Gold Magnates and some of the storyline shuttles.
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
* The pirate ship tiers are essentially limited to Astero and SoCT ships.


== Stations ==
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
Paragon stations can be found in the following systems
{|
|-
| Amamake
| {{ColorSecurityRating|0.4}}
| Heimatar
|-
| Amarr
| {{ColorSecurityRating|1.0}}
| Domain
|-
| Assah
| {{ColorSecurityRating|0.3}}
| Derelik
|-
| Aubenall
| {{ColorSecurityRating|0.4}}
| Placid
|-
| Dodixie
| {{ColorSecurityRating|0.9}}
| Sinq Laison
|-
| Hakonen
| {{ColorSecurityRating|0.3}}
| Lonetrk
|-
| Hek
| {{ColorSecurityRating|0.5}}
| Metropolis
|-
| Jita
| {{ColorSecurityRating|0.9}}
| The Forge
|-
| Ourapheh
| {{ColorSecurityRating|0.9}}
| Genesis
|-
| Rens
| {{ColorSecurityRating|0.9}}
| Heimatar
|-
| Yehaba
| {{ColorSecurityRating|0.2}}
| Aridia
|}


== References ==
* 50% bonus to HP from all Armor Plates
* Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-20-10#universe Version 20.10 "Uprising"]
* 100% bonus to HP from all Shield Extenders
* 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.


<!-- [[Category:Missions]] -->
'''Version 19.05 - Build: 1913030 - 2021-06-22.1''' - ''Enter the Portal'' ([https://www.eveonline.com/news/view/patch-notes-version-19-05 Patch Notes])
 
*Increased the cargo capacity by 100m3.
*Increased maximum target range by 30%.
*New Role Bonus: 50% reduction in Covert Cynosural Generator duration
*New Role Bonus: 650% bonus to ships maximum velocity when using a Cloaking Device (this was previously a Black Ops ship bonus and has been moved into a role bonus).
*Increased role bonus to 75% for reduction to effective distance traveled for jump fatigue.
 
*Increased the Capacitor Capacity from 5312 to 5912 GJ
*Updated Amarr Battleship bonuses (per skill level):
**Increased the bonus to Large Energy Turret rate of fire from 5% to 10%.
*Updated Black Ops bonuses (per skill level):
**Added: 10% bonus to Energy Nosferatu and Energy Neutralizer drain amount.
**Removed: 125% bonus to ship max velocity when using Cloaking Devices.
 
 
'''18.09 Release - Build: 1810288 - 2020-09-22''' - ''"Rolling Thunder" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-09 Patch Notes])
 
''Furthermore, all Black Ops ships are finally getting a Fuel Bay upgrade and there will be improved resistance profiles for Black Ops Battleships.'' - [https://www.eveonline.com/news/view/rolling-thunder-new-update-on-22-sep CCP Dopamine, Rolling Thunder News Post]
 
* Fuel bay capacity increased from 1,250 m3 to 2,150 m3 (+900 m3, +72%)
* Resistances increased:
** Shield Resistances
***Kin - From 43% to 53%
***Exp - From 55% to 68%
**Armor Resistances
***Kin - From 29% to 41%
***Exp - From 28% to 49%
 
''(stats correspond to a T2 hull resist bonus increase from +10%/+5% primary/secondary resist to +36.25%/+21.33% for armor, +36%/+21.66% for shield.)
 
 
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
* Increased Scan Resolution by 30% for Marauders and Black Ops
 
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 
* Warp Speed increased from 2.2 AU/s to 3.5 AU/s (+1.3 AU/s)
}}
 
{{ShipsMatrix|expgroup=battleships}}
 
<!--[[Category:Ship Database]]
[[Category:Black Ops]]-->