Difference between revisions of "Sentinel"
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Revision as of 16:32, 8 October 2011
RELATED UNI-WIKI REFERENCES
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Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet’s electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. SHIP BONUSES
Amarr Frigate Skill Bonus: 20% bonus to energy vampire and energy neutralizer transfer amount per level and 5% bonus to effectiveness of tracking disruptors per level
Ship Attributes
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Summary
You can write a summary for Sentinel here.
Skills
Further information about additional or recommended skills to pilot Sentinel for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Sentinel.
Tactics
No sub-article about Sentinel roles or piloting tactics. You can write them here.
Notes
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