Difference between revisions of "Executioner"
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==Fitting== | ==Fitting== | ||
− | + | {{Fittings | |
+ | |name=Executioner, PvE Mission Basic | ||
+ | |||
+ | |low= | ||
+ | Damage Control I<br> | ||
+ | Small Armor Repairer I<br> | ||
+ | |mid= | ||
+ | 1MN Afterburner I<br> | ||
+ | Cap Recharger I<br> | ||
+ | |high= | ||
+ | Gatling Pulse Laser I<br> | ||
+ | Gatling Pulse Laser I<br> | ||
+ | |||
+ | |charges= | ||
+ | Multifrequency S<br> | ||
+ | |||
+ | |rigs= | ||
+ | [empty rig slot]<br> | ||
+ | [empty rig slot]<br> | ||
+ | [empty rig slot]<br> | ||
+ | |||
+ | |recommended1= | ||
+ | Afterburner I<br> | ||
+ | Amarr Frigate II<br> | ||
+ | Controlled Bursts I<br> | ||
+ | |||
+ | |recommended2= | ||
+ | Energy Grid Upgrades II<br> | ||
+ | Hull Upgrades I<br> | ||
+ | Rapid Firing I<br> | ||
+ | |||
+ | |recommended3= | ||
+ | Repair Systems I<br> | ||
+ | Sharpshooter I<br> | ||
+ | Small Laser Turret II<br> | ||
+ | |||
+ | |notes= | ||
+ | }} | ||
+ | |||
+ | {{Fittings | ||
+ | |name=Executioner, PvP Tackler Basic | ||
+ | |||
+ | |low= | ||
+ | Damage Control I<br> | ||
+ | Overdrive Injector System I<br> | ||
+ | |mid= | ||
+ | 1MN MicroWarpdrive I<br> | ||
+ | Warp Disruptor I<br> | ||
+ | |high= | ||
+ | Gatling Pulse Laser I<br> | ||
+ | Gatling Pulse Laser I<br> | ||
+ | |||
+ | |charges= | ||
+ | Standard S<br> | ||
+ | |rigs= | ||
+ | [empty rig slot]<br> | ||
+ | [empty rig slot]<br> | ||
+ | [empty rig slot]<br> | ||
+ | |||
+ | |recommended1= | ||
+ | Acceleration Control III<br> | ||
+ | Afterburner III<br> | ||
+ | Amarr Frigate II<br> | ||
+ | Controlled Bursts III<br> | ||
+ | Energy Management III<br> | ||
+ | Energy Systems Operation III<br> | ||
+ | Evasive Maneuvering III<br> | ||
+ | |||
+ | |recommended2= | ||
+ | Gunnery III<br> | ||
+ | High Speed Maneuvering III<br> | ||
+ | Hull Upgrades III<br> | ||
+ | Mechanic III<br> | ||
+ | Motion Prediction III<br> | ||
+ | Propulsion Jamming III<br> | ||
+ | Rapid Firing III<br> | ||
+ | |||
+ | |recommended3= | ||
+ | Sharpshooter III<br> | ||
+ | Signature Analysis III<br> | ||
+ | Small Energy Turret III<br> | ||
+ | Targeting III<br> | ||
+ | Warp Drive Operation III<br> | ||
+ | |||
+ | |notes=* The pulse lasers can be replaced by 150mm or 200mm AutoCannons to avoid the cap problems of laser turrets. | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 14:27, 18 November 2011
RELATED UNI-WIKI REFERENCES
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The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield. SHIP BONUSES
Amarr Frigate Skill Bonus: 10% bonus to Small Energy Turret capacitor use and 5% Small Energy Turret damage per skill level.
Ship Attributes
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Summary
You can write a summary for Executioner here.
Skills
Further information about additional or recommended skills to pilot Executioner for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Executioner roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Executioner here.