Difference between revisions of "Revenant"
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|cargohold=1,405 m³ | |cargohold=1,405 m³ | ||
− | |dronebay= | + | |dronebay=150,000 m³ |
− | |bandwidth= | + | |bandwidth=7,500 Mbit/sec |
− | |info=Do you know what you are, capsuleer? The truth will not comfort you.<br>You are a frightened child running headfirst towards oblivion.<br><br>And I?<br>I am the only one who tried to stop you.<br>I am the Messiah that you turned against.<br><br>You persecuted me, hunted my children.<br>Vowed to burn my Promised Land to ash.<br><br><br>Now I have returned, and I know you better than you know yourself.<br><br>I will vanquish your fear, and commute your flesh to dust.<br><br><i>- Sansha Kuvakei</i> | + | |info=Do you know what you are, capsuleer? The truth will not comfort you.<br>You are a frightened child running headfirst towards oblivion.<br><br>And I?<br>I am the only one who tried to stop you.<br>I am the Messiah that you turned against.<br><br>You persecuted me, hunted my children.<br>Vowed to burn my Promised Land to ash.<br><br><br>Now I have returned, and I know you better than you know yourself.<br><br>I will vanquish your fear, and commute your flesh to dust.<br><br><i>- Sansha Kuvakei</i> |
− | |bonuses=<b>Amarr Carrier Skill Bonuses:</b><br>10% bonus to fighter and fighter-bomber max velocity per level<br>Can fit 1 additional Warfare Link module per level<br><b>Caldari Carrier Skill Bonuses:</b><br>50% bonus to Capital Energy and Shield transfer range per level<br>Can deploy 1 additional Fighters or Fighter Bombers or Drones per level<br><b>Role Bonuses:</b><br>99% reduction in CPU need for Warfare Link modules<br>Can fit Projected Electronic Counter Measures<br>200% bonus to Fighter or Fighter Bomber control range<br>Immune to all forms of Electronic Warfare | + | |bonuses=<b>Amarr Carrier Skill Bonuses:</b><br>10% bonus to fighter and fighter-bomber max velocity per level<br>Can fit 1 additional Warfare Link module per level<br><b>Caldari Carrier Skill Bonuses:</b><br>50% bonus to Capital Energy and Shield transfer range per level<br>Can deploy 1 additional Fighters or Fighter Bombers or Drones per level<br><b>Role Bonuses:</b><br>99% reduction in CPU need for Warfare Link modules<br>Can fit Projected Electronic Counter Measures<br>200% bonus to Fighter or Fighter Bomber control range<br>Immune to all forms of Electronic Warfare<br><b>Special Ability:</b><br>100% bonus to fighter, fighter-bomber damage and hitpoints |
− | |structurehp= | + | |structurehp=448,000 HP |
− | |shieldhp= | + | |shieldhp=800,000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20 |
− | |armorhp= | + | |armorhp=472,000 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35 |
|maxvelocity=60 m/s | |maxvelocity=60 m/s |
Revision as of 21:10, 5 December 2011
RELATED UNI-WIKI REFERENCES
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Do you know what you are, capsuleer? The truth will not comfort you. SHIP BONUSES
Amarr Carrier Skill Bonuses:
Ship Attributes
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Summary
The Revenant is a Sansha's Nation supercarrier. It is only available from very rare BPC drops from Sansha's Nation motherships in incursions in low security space. It requires both Caldari and Amarr carrier skills to fly.
The Revenant can deploy fewer fighters and fighter-bombers than a normal supercarrier, but the role bonus doubles their effectiveness, making it in reality the highest damaging supercarrier by quite a margin. With 7 mids and 4 lows the Revenant is designed to be a shield tanker, and it is considerably tougher than a normal supercarrier.
Skills
Further information about additional or recommended skills to pilot Revenant for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Revenant.
Tactics
No sub-article about Revenant roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Revenant here.