Difference between revisions of "Arbitrator"

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m (→‎Fitting: remove trailing newlines everywhere.)
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{{Fittings
 
{{Fittings
 
|name=Arbitrator, PvE Mission Basic
 
|name=Arbitrator, PvE Mission Basic
 
 
|low=
 
|low=
 
Damage Control I<br>
 
Damage Control I<br>
 
N-Type EM Hardener I<br>
 
N-Type EM Hardener I<br>
 
N-Type Thermic Hardener I<br>
 
N-Type Thermic Hardener I<br>
Medium Inefficient Armor Repair Unit<br>
+
Medium Inefficient Armor Repair Unit
 
|mid=
 
|mid=
 
Experimental 10MN Afterburner I<br>
 
Experimental 10MN Afterburner I<br>
 
F-b10 Nominal Capacitor Regenerator<br>
 
F-b10 Nominal Capacitor Regenerator<br>
 
F-b10 Nominal Capacitor Regenerator<br>
 
F-b10 Nominal Capacitor Regenerator<br>
Large Peroxide I Capacitor Power Cell<br>
+
Large Peroxide I Capacitor Power Cell
 
|high=
 
|high=
 
Civilian Gatling Pulse Laser<br>
 
Civilian Gatling Pulse Laser<br>
 
Small Tractor Beam I<br>
 
Small Tractor Beam I<br>
 
Salvager I<br>
 
Salvager I<br>
Drone Link Augmentor I<br>
+
Drone Link Augmentor I
 
 
 
|charges=
 
|charges=
 
|drones=
 
|drones=
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}} {{Fittings
 
}} {{Fittings
 
|name=Arbitrator, PvE Mission T2
 
|name=Arbitrator, PvE Mission T2
 
 
|low=
 
|low=
 
Medium Armor Repairer II<br>
 
Medium Armor Repairer II<br>
 
Energized Adaptive Nano Membrane II<br>
 
Energized Adaptive Nano Membrane II<br>
 
Armor Thermic Hardener II<br>
 
Armor Thermic Hardener II<br>
Armor EM Hardener II<br>
+
Armor EM Hardener II
 
|mid=
 
|mid=
 
10MN Afterburner II<br>
 
10MN Afterburner II<br>
 
Cap Recharger II<br>
 
Cap Recharger II<br>
 
Cap Recharger II<br>
 
Cap Recharger II<br>
Cap Recharger II<br>
+
Cap Recharger II
 
|high=
 
|high=
 
Heavy Pulse Laser II<br>
 
Heavy Pulse Laser II<br>
 
Heavy Pulse Laser II<br>
 
Heavy Pulse Laser II<br>
 
'Arbalest' Assault Missile Launcher<br>
 
'Arbalest' Assault Missile Launcher<br>
Small Tractor Beam I<br>
+
Small Tractor Beam I
 
 
 
|charges=
 
|charges=
 
Multifrequency M<br>
 
Multifrequency M<br>
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Medium Auxiliary Nano Pump I<br>
 
Medium Auxiliary Nano Pump I<br>
 
Medium Capacitor Control Circuit I<br>
 
Medium Capacitor Control Circuit I<br>
Medium Capacitor Control Circuit I<br>
+
Medium Capacitor Control Circuit I
 
 
 
|recommended1=
 
|recommended1=
 
|recommended2=
 
|recommended2=
 
|recommended3=
 
|recommended3=
 
 
|notes=
 
|notes=
 
 
}} {{Fittings
 
}} {{Fittings
 
|name=Arbitrator, PvP Electronic Warfare Basic
 
|name=Arbitrator, PvP Electronic Warfare Basic
 
 
|low=
 
|low=
 
Damage Control I<br>
 
Damage Control I<br>
 
1600mm Reinforced Steel Plates I<br>
 
1600mm Reinforced Steel Plates I<br>
 
Energized Adaptive Nano Membrane I<br>
 
Energized Adaptive Nano Membrane I<br>
Signal Amplifier I<br>
+
Signal Amplifier I
 
|mid=
 
|mid=
 
10MN MicroWarpdrive I<br>
 
10MN MicroWarpdrive I<br>
 
Tracking Disruptor I<br>
 
Tracking Disruptor I<br>
 
Tracking Disruptor I<br>
 
Tracking Disruptor I<br>
Tracking Disruptor I<br>
+
Tracking Disruptor I
 
|high=
 
|high=
 
Small Energy Neutralizer I<br>
 
Small Energy Neutralizer I<br>
 
Small Energy Neutralizer I<br>
 
Small Energy Neutralizer I<br>
 
Small Energy Neutralizer I<br>
 
Small Energy Neutralizer I<br>
Small Energy Neutralizer I<br>
+
Small Energy Neutralizer I
 
 
 
|charges=
 
|charges=
 
Optimal Range Disruption<br>
 
Optimal Range Disruption<br>
Tracking Speed Disruption<br>
+
Tracking Speed Disruption
 
|drones=
 
|drones=
 
Hammerhead I x5<br>
 
Hammerhead I x5<br>
 
Warrior I x10<br>
 
Warrior I x10<br>
Vespa EC-600 x5<br>
+
Vespa EC-600 x5
 
|rigs=
 
|rigs=
 
Medium Particle Dispersion Projector I<br>
 
Medium Particle Dispersion Projector I<br>
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|recommended2=
 
|recommended2=
 
|recommended3=
 
|recommended3=
 
 
|notes=
 
|notes=
 
*The neuts on this version are purely defensive if some small ship decides to tackle the Arbitrator and orbits close.
 
*The neuts on this version are purely defensive if some small ship decides to tackle the Arbitrator and orbits close.
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}} {{Fittings
 
}} {{Fittings
 
|name=Arbitrator, PvP Electronic Warfare T2
 
|name=Arbitrator, PvP Electronic Warfare T2
 
 
|low=
 
|low=
 
Damage Control II<br>
 
Damage Control II<br>
 
Energized Adaptive Nano Membrane II<br>
 
Energized Adaptive Nano Membrane II<br>
 
Energized Adaptive Nano Membrane II<br>
 
Energized Adaptive Nano Membrane II<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
+
1600mm Reinforced Rolled Tungsten Plates I
 
|mid=
 
|mid=
 
Experimental 10MN MicroWarpdrive I<br>
 
Experimental 10MN MicroWarpdrive I<br>
 
Tracking Disruptor II<br>
 
Tracking Disruptor II<br>
 
Tracking Disruptor II<br>
 
Tracking Disruptor II<br>
Tracking Disruptor II<br>
+
Tracking Disruptor II
 
|high=
 
|high=
 
Small Energy Neutralizer II<br>
 
Small Energy Neutralizer II<br>
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|charges=
 
|charges=
 
Optimal Range Disruption<br>
 
Optimal Range Disruption<br>
Tracking Speed Disruption<br>
+
Tracking Speed Disruption
 
 
 
|drones=
 
|drones=
 
Hammerhead II x5<br>
 
Hammerhead II x5<br>
 
Vespa EC-600 x5<br>
 
Vespa EC-600 x5<br>
 
Warrior II x5<br>
 
Warrior II x5<br>
Hobgoblin II x5<br>
+
Hobgoblin II x5
 
|rigs=
 
|rigs=
 
Medium Trimark Armor Pump I<br>
 
Medium Trimark Armor Pump I<br>
 
Medium Trimark Armor Pump I<br>
 
Medium Trimark Armor Pump I<br>
Medium Trimark Armor Pump I<br>
+
Medium Trimark Armor Pump I
 
 
 
|recommended1=
 
|recommended1=
 
|recommended2=
 
|recommended2=
 
|recommended3=
 
|recommended3=
 
 
|notes=
 
|notes=
 
*The neuts on this version are purely defensive if some small ship decides to tackle the Arbitrator and orbits close.
 
*The neuts on this version are purely defensive if some small ship decides to tackle the Arbitrator and orbits close.

Revision as of 15:44, 20 February 2012

EVE University Database
 
Ship Database
Arbitrator
Arbitrator
Amarr Empire
Amarr Empire
Standard Cruisers
Arbitrator Class
RELATED UNI-WIKI REFERENCES

The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.

SHIP BONUSES

Amarr Cruiser Skill Bonus: 5% bonus to Tracking Disruptor effectiveness per skill level and 10% bonus to drone hitpoints, damage and mining yield per skill level.

Required Skills
  • Amarr Cruiser II3h 55m
    • Spaceship Command III4h 26m
    • Amarr Frigate IV2d 2h 17m
Training Time what's this?
2d 10h 39m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Pilgrim
Pilgrim.jpg
CornerT2s.png
Pilgrim
Recon Ships Arbitrator Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png4 (0/3) Icon mid slot.png5 Icon low slot.png5
Icon powergrid.png1,000 MW Icon cpu.png370 tf
Icon velocity.png198 m/sec
Icon capacity.png315 m³
, Curse
Curse.jpg
CornerT2s.png
Curse
Recon Ships Arbitrator Class
Icon hi slot.png5 (4/2) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png900 MW Icon cpu.png380 tf
Icon velocity.png205 m/sec
Icon capacity.png345 m³

Ship Attributes

Fittings
Powergrid
powergrid
575 MW
CPU
cpu output
300 tf
Capacitor
capacitor
1,062.5 GJ
High
high slots
4
Launchers
launcher slots
1
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
4
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
159 m/s
Inertia Modifier
inertia modifier (agility)
0.61
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
9.47 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
150 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50 km
Max Locked Targets
max. locked targets
6
RADAR Sensor
RADAR sensor strength
12 points
Sig. Radius
signature radius
130 m
Scan Res.
scan resolution
282 mm
Structure
Structure Hitpoints
structure hitpoints
1,368 HP
Mass
ship mass
11,200,000 kg
Volume
ship volume
120,000 m³
Cargo Capacity
cargo capacity
345 m³
Armor
Armor Hitpoints
armor hitpoints
1,368 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
1,016 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Arbitrator is a ship of many roles: it can deal damage as a drone boat, it is an EWAR platform and it is the Amarr mining cruiser, all rolled in to one. If you buy one Amarr cruiser, make it the Arbitrator. It has the largest drone bay of any t1 cruiser, beating even the gallente Vexor, though it has less drone bandwidth than the Vexor. It can still field a full flight of medium drones at a time however, and has the bay to carry 3 flights of medium drones or 6 flights of light drones (or a mix), giving it unparalleled flexibility in its class. As well as its drones the Arbitrator also has bonuses to the Amarr racial EWAR, Tracking Disruption.

The Arbitrator has a balanced slot layout of mids and lows, but is normally armor tanked to allow the mids to be used for tracking disruptors or tackle. The arbitrator has no bonuses to any weapon type, so can use any turret it likes, but given the split turret and launcher slots and lack of bonuses many pilots forego weapons entirely in favor of Drone Link Augmentors and/or nosferatu or neutraliser arrays.

Skills

Further information about additional or recommended skills to pilot Arbitrator for a specific or it's common role(s) can be written here.

Fitting

Template:Fittings Template:Fittings Template:Fittings Template:Fittings

Tactics

No sub-article about Arbitrator roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Arbitrator here.