Difference between revisions of "Basilisk"

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==Fitting==
 
==Fitting==
''No tagged fittings for Basilisk.''
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{{Fittings
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|name=Basilisk, 4-2 Fit, MWD/ECCM
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|high=
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Large S95a Partial Shield Transporter<br>
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Large S95a Partial Shield Transporter<br>
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Large S95a Partial Shield Transporter<br>
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Large S95a Partial Shield Transporter<br>
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Large 'Regard' Power Projector<br>
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Large 'Regard' Power Projector
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|mid=
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Experimental 10MN MicroWarpdrive I<br>
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Large Shield Extender II<br>
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Adaptive Invulnerability Field II<br>
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EM Ward Field II<br>
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Conjunctive Gravimetric ECCM Scanning Array I
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|low=
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Damage Control II<br>
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Reactor Control Unit II
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|charges=
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|drones=
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Light Shield Maintenance Bot II x5
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|rigs=
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Medium Ancillary Current Router I<br>
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Medium Core Defense Field Extender I
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|recommended1=
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Logistics IV<br>
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Energy Emission Systems IV<br>
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Shield Emission Systems IV<br>
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Energy Management IV<br>
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Energy Systems Operation IV
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|recommended2=
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Engineering V<br>
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Shield Management IV<br>
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Shield Operation IV
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|recommended3=
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|notes=
 +
}}
  
 
==Tactics==
 
==Tactics==

Revision as of 18:41, 14 July 2012

EVE University Database
 
Ship Database
Basilisk
Basilisk
Caldari State
Caldari State
Logistics
Osprey Class
RELATED UNI-WIKI REFERENCES

Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.

SHIP BONUSES

Caldari Cruiser Skill Bonus: 150% bonus to Shield Transport and Energy Transfer Array range and 20% bonus to Shield Maintenance Bot transfer amount per level
Logistics Skill Bonus: 15% reduction in Shield Transport and Energy Transfer Array capacitor use per level
Role Bonus: -50% CPU need for Shield Transporters and -50% power need for Energy Transfer Arrays

Required Skills
  • Caldari Cruiser V29d 15h 6m
    • Spaceship Command III4h 26m
    • Caldari Frigate IV2d 2h 17m
  • Logistics I50m
    • Spaceship Command III4h 26m
    • Long Range Targeting V11d 20h 26m
    • Signature Analysis V5d 22h 13m
Training Time what's this?
49d 21h 47m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Osprey
Osprey.jpg
Osprey
Standard Cruisers Osprey Class
Icon hi slot.png5 (2/1) Icon mid slot.png5 Icon low slot.png3
Icon powergrid.png470 MW Icon cpu.png380 tf
Icon velocity.png210 m/sec
Icon capacity.png485 m³
, Osprey Navy Issue
Osprey Navy Issue.jpg
CornerTFs.png
Osprey Navy Issue
Faction Cruisers Osprey Class
Icon hi slot.png5 (3/2) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png730 MW Icon cpu.png450 tf
Icon velocity.png260 m/sec
Icon capacity.png460 m³

Ship Attributes

Fittings
Powergrid
powergrid
825 MW
CPU
cpu output
510 tf
Capacitor
capacitor
1,375 GJ
High
high slots
6
Launchers
launcher slots
2
Turrets
turret slots
1
Medium
medium slots
5
Low
low slots
2
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
192 m/s
Inertia Modifier
inertia modifier (agility)
0.505
Warp Speed
inertia modifier (agility)
3.75 AU/s
Base Time to Warp
base time to warp
9.19 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
80 km
Max Locked Targets
max. locked targets
10
Gravimetric Sensor
Gravimetric sensor strength
22 points
Sig. Radius
signature radius
90 m
Scan Res.
scan resolution
350 mm
Structure
Structure Hitpoints
structure hitpoints
1,287 HP
Mass
ship mass
13,130,000 kg
Volume
ship volume
107,000 m³
Cargo Capacity
cargo capacity
485 m³
Armor
Armor Hitpoints
armor hitpoints
1,125 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
86
KIN
kinetic resistance
63
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,109 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
80
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Basilisk is a ship designed for shield and capacitor transfer. The capacitor transfer is usually put to use trading with another basilisk to create capacitor out of thin air, fulfilling the capacitor needs of both ships. Because of its reliance on cap transfer with other ships the basilisk is almost exclusively used partnered with other basilisks and never alone. The use of cap transfer to fulfill its cap needs means the basilisk can fit a stronger tank, but leaves it more vulnerable to jamming, because if one logistics ship is jammed then the cap chain must be adjusted or soon all will be out of capacitor.

Skills

Further information about additional or recommended skills to pilot Basilisk for a specific or it's common role(s) can be written here.

Fitting

Template:Fittings

Tactics

No sub-article about Basilisk roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Basilisk here.