Difference between revisions of "Broadsword"

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*Broadsword in rarely seen in Incursion fleets. Thanks to its inherent shield resist bonus and Minmatar T2 ships' resist profile, Broadsword can utilize 5 out of 6 of its utility med slots to help with applying its seemingly unimpressive damage, despite still being a shield tanked ship. This allows it to apply its DPS at decent range and with far superior tracking speed than other Minmatar ships.
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*Broadsword is rarely seen in Incursion fleets. Thanks to its inherent shield resist bonus and Minmatar T2 ships' resist profile, Broadsword can utilize 5 out of 6 of its utility med slots to help with applying its seemingly unimpressive damage, despite still being a shield tanked ship. This allows Broadsword to deal damage at decent range (2.1+35km) and with far superior tracking speed (~0.2rad/sec) than other Minmatar ships.
 
*Auto targeting system solves the problem with Broadsword's small maximum target count.
 
*Auto targeting system solves the problem with Broadsword's small maximum target count.
 
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Revision as of 13:38, 15 July 2012

EVE University Database
 
Ship Database
Broadsword
Broadsword
Minmatar Republic
Minmatar Republic
Heavy Interdictors
Rupture Class
RELATED UNI-WIKI REFERENCES

Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.

Developer: Core Complexion Inc.

Core Complexion’s ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.

SHIP BONUSES

Minmatar Cruiser Skill Bonus: 5% bonus to medium projectile turret rate of fire and 5% bonus to shield resistances per level
Heavy Interdictors Skill Bonus: 10% bonus to medium projectile turret falloff and 5% bonus to range of warp disruption fields per level
Note: can fit warp disruption field generators

Required Skills
  • Minmatar Cruiser V29d 15h 6m
    • Spaceship Command III4h 26m
    • Minmatar Frigate IV2d 2h 17m
  • Heavy Interdictors I50m
    • Weapon Upgrades V11d 20h 26m
    • Spaceship Command V5d 22h 13m
    • Propulsion Jamming V17d 18h 40m
Training Time what's this?
67d 12h 0m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Rupture
Rupture.jpg
Rupture
Standard Cruisers Rupture Class
Icon hi slot.png5 (1/4) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png860 MW Icon cpu.png350 tf
Icon velocity.png210 m/sec
Icon capacity.png450 m³
, Muninn
Muninn.jpg
CornerT2s.png
Muninn
Heavy Assault Cruisers Rupture Class
Icon hi slot.png5 (5/1) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,000 MW Icon cpu.png405 tf
Icon velocity.png235 m/sec
Icon capacity.png515 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,010 MW
CPU
cpu output
392 tf
Capacitor
capacitor
1,250 GJ
High
high slots
6
Launchers
launcher slots
3
Turrets
turret slots
5
Medium
medium slots
6
Low
low slots
4
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
214 m/s
Inertia Modifier
inertia modifier (agility)
0.572
Warp Speed
inertia modifier (agility)
3.8 AU/s
Base Time to Warp
base time to warp
11.74 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55 km
Max Locked Targets
max. locked targets
5
LADAR Sensor
LADAR sensor strength
13 points
Sig. Radius
signature radius
130 m
Scan Res.
scan resolution
245 mm
Structure
Structure Hitpoints
structure hitpoints
1,406 HP
Mass
ship mass
14,820,000 kg
Volume
ship volume
96,000 m³
Cargo Capacity
cargo capacity
452 m³
Armor
Armor Hitpoints
armor hitpoints
2,004 HP
Armor Resistances
EM
electromagnetic resistance
90
THR
thermal resistance
68
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,582 HP
Shield Resistances
EM
electromagnetic resistance
75
THR
thermal resistance
60
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Broadsword is the Minmatar Heavy Interdictor. It is designed to be heavily shield tanked, and has a large number of mid slots and a hull bonus to help this. The main purpose of the Broadsword is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.

The Broadsword and the Caldari Onyx have the same slot layouts and are almost identical ships, however the shield resist profile on the Onyx is less even than the Broadsword, making it vulnerable to EM damage. As such the Broadsword is slightly preferred, but the Onyx performs almost as well. While the armor tanked Devoter can field a larger tank in terms of raw EHP, a shield tank benefits from passive regeneration, which is important because a HIC using a Warp Disruption Field Generator cannot be remotely repaired and the passive regeneration over the duration of a bubble cycle can amount to tens of thousands of EHP.

Skills

Further information about additional or recommended skills to pilot Broadsword for a specific or it's common role(s) can be written here.

Fitting

Template:Fittings

Tactics

No sub-article about Broadsword roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Broadsword here.