Difference between revisions of "Nighthawk"
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|info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. | |info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. | ||
− | |bonuses=<b>Battlecruiser Skill Bonus:</b><br>5% bonus to assault missile, heavy assault missile and heavy missile launcher rate of fire and 5% bonus to all shield resistances per level<br><b>Command Ships Skill Bonus:</b><br>5% bonus to heavy missile Kinetic damage and 5% bonus to heavy missile explosion velocity per level<br><b>Role Bonus: 99% reduction in Warfare Link module CPU need | + | |bonuses=<b>Battlecruiser Skill Bonus:</b><br>5% bonus to assault missile, heavy assault missile and heavy missile launcher rate of fire and 5% bonus to all shield resistances per level<br><b>Command Ships Skill Bonus:</b><br>5% bonus to heavy missile Kinetic damage and 5% bonus to heavy missile explosion velocity per level<br><b>Role Bonus:</b><br>99% reduction in Warfare Link module CPU need |
|structurehp=3,844 HP | |structurehp=3,844 HP |
Revision as of 23:26, 15 July 2012
RELATED UNI-WIKI REFERENCES
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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. SHIP BONUSES
Battlecruiser Skill Bonus:
Ship Attributes
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Summary
The Nighthawk is the Caldari Field Command Ship. It is bonused towards missiles and shield tanking. While it is classed as a "command ship" it is designed as a combat ship, not a fleet booster.
The Nighthawk is essentially a souped up Drake. It shares the Drake's tanking bonus, augmented by T2 resistances, to allow for an extremely impressive shield tank, especially when passive tanked. It also has several extra bonuses to improve its damage output over a drake, more than making up for its one fewer launcher slots.
Skills
Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Nighthawk.
Tactics
No sub-article about Nighthawk roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Nighthawk here.