Difference between revisions of "Sabre"
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|info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Core Complexion<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. | |info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Core Complexion<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. | ||
− | |bonuses=<b>Destroyer Skill Bonus:</b><br>5% bonus to Small Projectile Turret damage per level<br>10% bonus to Small Projectile Turret tracking speed per level<br><b>Interdictors Skill Bonus:</b><br>10% bonus to Small Projectile Turret falloff per level<br>10% bonus to Interdiction Sphere Launcher rate of fire per level<br>Special Ability: Can fit Interdiction Sphere Launchers on the ship | + | |bonuses=<b>Destroyer Skill Bonus:</b><br>5% bonus to Small Projectile Turret damage per level<br>10% bonus to Small Projectile Turret tracking speed per level<br><b>Interdictors Skill Bonus:</b><br>10% bonus to Small Projectile Turret falloff per level<br>10% bonus to Interdiction Sphere Launcher rate of fire per level<br><b>Special Ability:</b><br>Can fit Interdiction Sphere Launchers on the ship |
|structurehp=600 HP | |structurehp=600 HP |
Revision as of 00:08, 16 July 2012
RELATED UNI-WIKI REFERENCES
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Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. SHIP BONUSES
Destroyer Skill Bonus:
Ship Attributes
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Summary
The Sabre is the Minmatar interdictor. It's primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. Besides that the Sabre is a tech 2 destroyer and as such has good dps, especially against small ships, but is somewhat fragile. The Sabre's speed and easy-to-fit weapon system makes it overall the most popular interdictor, however this is reflected in its market price.
Skills
Further information about additional or recommended skills to pilot Sabre for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Sabre.
Tactics
No sub-article about Sabre roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Sabre here.