Difference between revisions of "Vulture"
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|info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Ishukone<br><br>Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else. | |info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Ishukone<br><br>Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else. | ||
− | |bonuses=<b>Battlecruiser Skill Bonus:</b><br>10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all shield resistances per level<br><b>Command Ships Skill Bonus:</b><br>10% bonus to Medium Hybrid Turret optimal range and 3% bonus to effectiveness of Siege Warfare Links per level<br><b>Role Bonus: 99% reduction in Warfare Link module CPU need. | + | |bonuses=<b>Battlecruiser Skill Bonus:</b><br>10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all shield resistances per level<br><b>Command Ships Skill Bonus:</b><br>10% bonus to Medium Hybrid Turret optimal range and 3% bonus to effectiveness of Siege Warfare Links per level<br><b>Role Bonus:</b><br>99% reduction in Warfare Link module CPU need.<br>Can use 3 Warfare Link modules simultaneously. |
|structurehp=3,844 HP | |structurehp=3,844 HP |
Revision as of 00:18, 16 July 2012
RELATED UNI-WIKI REFERENCES
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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Battlecruiser Skill Bonus:
Ship Attributes
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Summary
The Vulture is the Caldari Fleet Command Ship. It is designed to boost a fleet with multiple warfare links (particular siege warfare links). It also has a very useful shield tanking bonus. Its bonuses to hybrid turrets are usually considered an afterthought.
The Vulture is a very useful booster for large shield fleets. It can support warfare links and its resist tanking bonus is well suited to a fleet supported by shield logistics.
Skills
Further information about additional or recommended skills to pilot Vulture for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Vulture.
Tactics
No sub-article about Vulture roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Vulture here.