Difference between revisions of "Venture"
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|mass=1,200,000 kg | |mass=1,200,000 kg | ||
− | |volume= | + | |volume=29500 m³ |
|cargohold=50 m³ | |cargohold=50 m³ | ||
|orehold=5000 m³ | |orehold=5000 m³ | ||
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|info=The Venture is a Frigate designed for mining in hostile environments.<br><br>'''Development'''<br>Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.<br><br>The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed. | |info=The Venture is a Frigate designed for mining in hostile environments.<br><br>'''Development'''<br>Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.<br><br>The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed. | ||
− | |bonuses=<b>Mining | + | |bonuses=<b>Mining Frigate skill bonuses:</b><br>5% bonus to mining output per level<br>5% reduction to gas cloud harvesting duration per level<br><b>Role bonuses:</b><br>100% bonus to mining yield and gas cloud harvesting<br>+2 warp core strength |
|structurehp=200 HP | |structurehp=200 HP | ||
− | |shieldhp=225 HP |shieldem= | + | |shieldhp=225 HP |shieldem=0 |shieldexp=50 |shieldkin=400 |shieldtherm=20 |
− | |armorhp=175 HP |armorem= | + | |armorhp=175 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35 |
|maxvelocity=335 m/s | |maxvelocity=335 m/s | ||
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|targetrange=15 km | |targetrange=15 km | ||
− | |sigradius= | + | |sigradius=40 m |
|maxlockedtargets=5 | |maxlockedtargets=5 | ||
|sensortype=Magnetometric | |sensortype=Magnetometric | ||
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|highlights1=Large Ore Bay | |highlights1=Large Ore Bay | ||
− | |highlights2=Bonus to Gas | + | |highlights2=Bonus to Mining and Gas Harvesting |
|highlights3= | |highlights3= | ||
|highlights4= | |highlights4= |
Revision as of 15:36, 4 December 2012
RELATED UNI-WIKI REFERENCES
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The Venture is a Frigate designed for mining in hostile environments. SHIP BONUSES
Mining Frigate skill bonuses:
Ship Attributes
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Summary
Designed as an entry mining frigate, the Venture provides a platform for the beginner miner. While it's mining rate isn't very impressive compared to Destroyers and bigger hulls, it's ore hold and bonus to gas mining make it an efficient miner that doesn't have to worry about thieves. The stabilized warp core makes it easier for the ship to escape pirates, although it should be mentioned, that most ships could just take the frigate down rather than trying to keep it from running first.
Skills
Further information about additional or recommended skills to pilot Venture for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Venture.
Tactics
Despite being a frigate, the Venture is rather heavy (similar to Stealth Bombers), so aligning might take some time. If there's the possibility of a threat (e.g. war targets in systems nearby), it should fly prealigned like any mining vessel or any bigger ship. To avoid getting too far off asteroids, the speed can be reduced to a minimum. This way the ship still has to accelerate to 75 % maximum speed, but it won't have to align first, which can speed up an escape significantly.
Due to only having a single low slot, a Damage Control module should be considered mandatory. Dropping that last bit of survivability for more mining isn't feasible, unless there are no possible threats (e.g. being not in any war) and being not alone.
Notes
The built-in warp core stabilization has the same effect as two fitted Warp Core Stabilizers. As with the Deep Space Transports this means that the ship can't be kept from entering warp, unless there are several Warp Disruptors and/or Warp Scramblers or one scripted Warp Disruption Field Generator involved.