Difference between revisions of "Falcon"

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(→‎Fitting: tank - recon)
(→‎Fitting: Shield fit)
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Signal Distortion Amplifier II
 
Signal Distortion Amplifier II
 
|rigs=
 
|rigs=
Medium Particle Dispersion Augmentor II<br>
+
Medium Particle Dispersion Augmentor I<br>
Medium Particle Dispersion Augmentor II<br>
+
Medium Particle Dispersion Augmentor I<br>
Medium Particle Dispersion Projector II
+
Medium Particle Dispersion Projector I
 
|drones=Hobgoblin II<br>Hobgoblin II
 
|drones=Hobgoblin II<br>Hobgoblin II
 
|charges=Sisters Probes
 
|charges=Sisters Probes
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* Have two of each other ECM jammers in cargo to be able to refit on the run.  
 
* Have two of each other ECM jammers in cargo to be able to refit on the run.  
 
* The armor tank is 30% more HP than the shield, but aligns like a brick.<br>
 
* The armor tank is 30% more HP than the shield, but aligns like a brick.<br>
 +
* The afterburner can be upgraded to a microwarpdrive by removing ALL of the weapons (or fitting an Ancillary Current Router or getting a 1% Powergrid implant, both of which are expensive)<br>
 +
* Dont bother fitting guns or missiles, you should be too far away to use them effectively
 +
}}  {{Fittings
 +
|name=Falcon - Shield Tank - Recon
 +
|high=
 +
Cover Ops Cloaking Device II<br>
 +
Sisters Expanded Probe Launcher<br>
 +
[empty high slot]<br>
 +
[empty high slot]
 +
|mid=
 +
Large Ancillary Shield Booster<br>
 +
BZ-5 Neutralising Spatial Destabilizer ECM<br>
 +
Enfeebling Phase Inversion ECM<br>
 +
'Umbra' White Noise ECM<br>
 +
'Hypnos' Ion Field ECM<br>
 +
'Hypnos' Ion Field ECM<br>
 +
Experimental 10MN Afterburner I
 +
|low=
 +
Damage Control II<br>
 +
Signal Distortion Amplifier II<br>
 +
Signal Distortion Amplifier II
 +
|rigs=
 +
Medium Particle Dispersion Augmentor I<br>
 +
Medium Particle Dispersion Augmentor I<br>
 +
Medium Particle Dispersion Projector I
 +
|drones=Hobgoblin II<br>Hobgoblin II
 +
|charges=Sisters Probes
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
* Have two of each other ECM jammers in cargo to be able to refit on the run.
 +
* The shield tank is less HP than the shield, but aligns much better.<br>
 
* The afterburner can be upgraded to a microwarpdrive by removing ALL of the weapons (or fitting an Ancillary Current Router or getting a 1% Powergrid implant, both of which are expensive)<br>
 
* The afterburner can be upgraded to a microwarpdrive by removing ALL of the weapons (or fitting an Ancillary Current Router or getting a 1% Powergrid implant, both of which are expensive)<br>
 
* Dont bother fitting guns or missiles, you should be too far away to use them effectively
 
* Dont bother fitting guns or missiles, you should be too far away to use them effectively

Revision as of 12:11, 6 January 2013

EVE University Database
 
Ship Database
Falcon
CornerT2h.png
Falcon
Caldari State
Caldari State
Recon Ships
Blackbird Class
Highlight
Can use Covert Ops Cloak
HIGHLIGHTS
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.

Developer: Ishukone

Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.

SHIP BONUSES

Caldari Cruiser Skill Bonus:
5% Bonus to Medium Hybrid Damage Per Level
10% Bonus to ECM Target Jammer capacitor use per level
Recon Ships Skill Bonus:
30% bonus to ECM Target Jammer strength per level and -96% to -100% reduced CPU need for cloaking device per level.
Role Bonus:
80% reduction in liquid ozone consumption for cynosural field generation and 50% reduction in cynosural field duration.
Note: can fit covert cynosural field generators

Required Skills
  • Caldari Cruiser V29d 15h 6m
    • Spaceship Command III4h 26m
    • Caldari Frigate IV2d 2h 17m
  • Recon Ships I50m
    • Spaceship Command V5d 22h 13m
    • Signature Analysis V5d 22h 13m
    • Covert Ops IV4d 4h 34m
Training Time what's this?
47d 23h 41m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Blackbird
Blackbird.jpg
Blackbird
Standard Cruisers Blackbird Class
Icon hi slot.png4 (3/3) Icon mid slot.png6 Icon low slot.png3
Icon powergrid.png525 MW Icon cpu.png425 tf
Icon velocity.png190 m/sec
Icon capacity.png305 m³
, Rook
Rook.jpg
CornerT2s.png
Rook
Recon Ships Blackbird Class
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png5 (5/2) Icon mid slot.png7 Icon low slot.png3
Icon powergrid.png680 MW Icon cpu.png600 tf
Icon velocity.png194 m/sec
Icon capacity.png305 m³

Ship Attributes

Fittings
Powergrid
powergrid
700 MW
CPU
cpu output
500 tf
Capacitor
capacitor
1,093.8 GJ
High
high slots
4
Launchers
launcher slots
1
Turrets
turret slots
3
Medium
medium slots
7
Low
low slots
3
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
159 m/s
Inertia Modifier
inertia modifier (agility)
0.57
Warp Speed
inertia modifier (agility)
3.8 AU/s
Base Time to Warp
base time to warp
9.66 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
10 m³
Drone Bandwidth
drone bandwidth
10 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
120 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
28 points
Sig. Radius
signature radius
180 m
Scan Res.
scan resolution
220 mm
Structure
Structure Hitpoints
structure hitpoints
872 HP
Mass
ship mass
12,230,000 kg
Volume
ship volume
96,000 m³
Cargo Capacity
cargo capacity
315 m³
Armor
Armor Hitpoints
armor hitpoints
956 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
73
KIN
kinetic resistance
44
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,603 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
60
KIN
kinetic resistance
55
EXP
explosive resistance
50


Summary

The Falcon is the caldari force recon, designed to fit a covert ops cloaking device and ECM jammers. It lacks the ECM range bonus of the blackbird, but has a superior jam strength bonus. While the Falcon has a medium hybrid damage bonus this is often completely ignored in favour of utility modules or anti-drone weapons in the high slots, since the falcon's damage is negligible at best.

The Falcon can support a shield or armor tank, usually a single plate or large shield extender. A falcon's primary defense is to pre-align and decloak at optimal jammer range, do its work and warp out and recloak if targeted by more than it can handle with its jammers.

The ability for the Falcon to suddenly decloak and cause a big swing in small fights has led many to call it overpowered in small gang warfare.

Skills

Further information about additional or recommended skills to pilot Falcon for a specific or it's common role(s) can be written here.

Fitting

Template:Fittings Template:Fittings

Tactics

No sub-article about Falcon roles or piloting tactics. You can write them here.

Notes

When something goes horribly wrong in fleet and/or you suffer a loss due to a terribly lopsided mechanic, it is customary to exclaim, "Because of Falcon!", regardless if there was any involvement of a Falcon, or any ECM ship, for that matter.

Example: "My dog ran away and my house burned down BECAUSE OF FALCON!"