Difference between revisions of "Maller"
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==Fitting== | ==Fitting== | ||
− | {{ | + | {{ShipFitting| |
− | | | + | ship=Maller| |
− | | | + | shipTypeID=624| |
− | Small Diminishing Power System Drain I | + | fitName=Bait| |
− | Small Diminishing Power System Drain I | + | fitID=Bait| |
− | Small Unstable Power Fluctuator I | + | high1name=Small Diminishing Power System Drain I| |
− | Small Unstable Power Fluctuator I | + | high1typeID=5139| |
− | + | high2name=Small Diminishing Power System Drain I| | |
− | 125mm Light 'Scout' Autocannon I | + | high2typeID=5139| |
− | | | + | high3name=Small Unstable Power Fluctuator I| |
− | Experimental 10MN | + | high3typeID=4475| |
− | Faint Epsilon Warp Scrambler I | + | high4name=Small Unstable Power Fluctuator I| |
− | Fleeting Propulsion Inhibitor I | + | high4typeID=4475| |
− | | | + | high5name=125mm Light 'Scout' Autocannon I| |
− | 1600mm Reinforced Rolled Tungsten Plates I | + | high5typeID=8759| |
− | 1600mm Reinforced Rolled Tungsten Plates I | + | mid1name=Experimental 10MN Microwarpdrive I| |
− | Damage Control II | + | mid1typeID=5975| |
− | Energized Adaptive Nano Membrane II | + | mid2name=Faint Epsilon Warp Scrambler I| |
− | Energized Adaptive Nano Membrane II | + | mid2typeID=5443| |
− | Energized Adaptive Nano Membrane II | + | mid3name=Fleeting Propulsion Inhibitor I| |
− | | | + | mid3typeID=4027| |
− | Republic Fleet EMP S | + | low1name=1600mm Reinforced Rolled Tungsten Plates I| |
− | | | + | low1typeID=11325| |
− | | | + | low2name=1600mm Reinforced Rolled Tungsten Plates I| |
− | Medium Trimark Armor Pump I | + | low2typeID=11325| |
− | Medium Trimark Armor Pump I | + | low3name=Damage Control II| |
− | Medium Ancillary Current Router I | + | low3typeID=2048| |
− | | | + | low4name=Energized Adaptive Nano Membrane II| |
− | | | + | low4typeID=11269| |
− | | | + | low5name=Energized Adaptive Nano Membrane II| |
− | |notes= | + | low5typeID=11269| |
− | + | low6name=Energized Adaptive Nano Membrane II| | |
− | + | low6typeID=11269| | |
− | + | drone1name=open| | |
− | }} {{ | + | drone2name=open| |
− | | | + | drone3name=open| |
− | | | + | drone4name=open| |
− | Heavy Modulated Pulse Energy Beam I | + | drone5name=open| |
− | Heavy Modulated Pulse Energy Beam I | + | charge1name=Republic Fleet EMP S x1| |
− | Heavy Modulated Pulse Energy Beam I | + | charge1typeID=21898| |
− | Heavy Modulated Pulse Energy Beam I | + | charge2name=open| |
− | Heavy Modulated Pulse Energy Beam I | + | charge3name=open| |
− | + | charge4name=open| | |
− | + | charge5name=open| | |
− | Experimental 10MN | + | rig1name=Medium Trimark Armor Pump I| |
− | Faint Epsilon Warp Scrambler I | + | rig1typeID=31055| |
− | Fleeting Propulsion Inhibitor I | + | rig2name=Medium Trimark Armor Pump I| |
− | | | + | rig2typeID=31055| |
− | 800mm Reinforced Steel Plates II | + | rig3name=Medium Ancillary Current Router I| |
− | Adaptive Nano Plating II | + | rig3typeID=31360| |
− | Adaptive Nano Plating II | + | difficulty=0| |
− | Damage Control II | + | warsop=Y| |
− | Heat Sink II | + | warsopReason=| |
− | Heat Sink II | + | version=RET 1.0| |
− | | | + | shipDNA=624:4475;2:5139;2:8759;1:4027;1:5443;1:5975;1:2048;1:11269;3:11325;2:31055;2:31360;1:21898;1::| |
− | Imperial Navy Multifrequency M | + | skills=| |
− | | | + | notes=Basic bait Maller fit. It features an EHP of 87k, which is top of the line for a cheap cruiser sized ship.</li><li>Microwarpdrive, stasis webifier and warp scramble can be used all together to hold the target down while the thick tank keeps it alive before the arrival of its fleetmates.</li><li>Two small neuts and the small sized guns should be enough to fend off frigate sized enemies, and the small nosferatu can be a life saver when the Maller is itself neuted by bigger ships.}} {{ShipFitting| |
− | + | ship=Maller| | |
− | + | shipTypeID=624| | |
− | + | fitName=PvP| | |
− | + | fitID=PvP| | |
− | + | high1name=Heavy Modulated Pulse Energy Beam I| | |
− | Medium Trimark Armor Pump I | + | high1typeID=6923| |
− | Medium Anti-Kinetic Pump I | + | high2name=Heavy Modulated Pulse Energy Beam I| |
− | Medium | + | high2typeID=6923| |
− | + | high3name=Heavy Modulated Pulse Energy Beam I| | |
− | | | + | high3typeID=6923| |
− | Amarr Cruiser IV< | + | high4name=Heavy Modulated Pulse Energy Beam I| |
− | Gunnery III< | + | high4typeID=6923| |
− | Medium Energy Turret III< | + | high5name=Heavy Modulated Pulse Energy Beam I| |
− | Propulsion Jamming I< | + | high5typeID=6923| |
− | High Speed Maneuvering I< | + | mid1name=Experimental 10MN Microwarpdrive I| |
− | + | mid1typeID=5975| | |
− | + | mid2name=Faint Epsilon Warp Scrambler I| | |
− | Small Energy Turret III< | + | mid2typeID=5443| |
− | Afterburner III< | + | mid3name=Fleeting Propulsion Inhibitor I| |
− | Hull Upgrades IV< | + | mid3typeID=4027| |
− | Weapon Upgrades IV< | + | low1name=800mm Reinforced Steel Plates II| |
− | + | low1typeID=20351| | |
− | + | low2name=Adaptive Nano Plating II| | |
− | Electronics III< | + | low2typeID=1306| |
− | Navigation III< | + | low3name=Adaptive Nano Plating II| |
− | Mechanics III< | + | low3typeID=1306| |
− | Jury Rigging III< | + | low4name=Damage Control II| |
− | Energy Weapon Rigging I< | + | low4typeID=2048| |
− | Armor Rigging I< | + | low5name=Heat Sink II| |
− | Energy Weapon Rigging I | + | low5typeID=2364| |
− | + | low6name=Heat Sink II| | |
− | + | low6typeID=2364| | |
− | + | drone1name=Hobgoblin II x3| | |
− | + | drone1typeID=2456| | |
− | + | drone2name=open| | |
− | }} | + | drone3name=open| |
− | + | drone4name=open| | |
+ | drone5name=open| | ||
+ | charge1name=Imperial Navy Multifrequency M x1| | ||
+ | charge1typeID=23089| | ||
+ | charge2name=open| | ||
+ | charge3name=open| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Medium Trimark Armor Pump I| | ||
+ | rig1typeID=31055| | ||
+ | rig2name=Medium Anti-Kinetic Pump I| | ||
+ | rig2typeID=31023| | ||
+ | rig3name=Medium Energy Collision Accelerator I| | ||
+ | rig3typeID=31456| | ||
+ | difficulty=1| | ||
+ | warsop=Y| | ||
+ | warsopReason=| | ||
+ | version=RET 1.0| | ||
+ | shipDNA=624:6923;5:4027;1:5443;1:5975;1:1306;2:2048;1:2364;2:20351;1:31023;1:31055;1:31456;1:2456;3:23089;1::| | ||
+ | skills=Amarr Cruiser IV</li><li>Gunnery III</li><li>Medium Energy Turret III</li><li>Propulsion Jamming I</li><li>High Speed Maneuvering I</li><li>Small Energy Turret III</li><li>Afterburner III</li><li>Hull Upgrades IV</li><li>Weapon Upgrades IV</li><li>Electronics III</li><li>Navigation III</li><li>Mechanics III</li><li>Jury Rigging III</li><li>Energy Weapon Rigging I</li><li>Armor Rigging I</li><li>Energy Weapon Rigging I| | ||
+ | notes=Basic Maller PvP fit.</li><li>Microwarpdrive, stasis webifier and warp scramble can be used all together to hold the target down while the thick tank keeps it alive before the arrival of its fleetmates.}} | ||
==Tactics== | ==Tactics== | ||
''No sub-article about Maller roles or piloting tactics. You can write them here.'' | ''No sub-article about Maller roles or piloting tactics. You can write them here.'' |
Revision as of 03:49, 23 February 2013
Fittings: Slot layout and stat changes
RELATED UNI-WIKI REFERENCES
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Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches. SHIP BONUSES
Amarr Cruiser skill bonus per level:
Ship Attributes
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Summary
You can write a summary for Maller here.
Skills
Further information about additional or recommended skills to pilot Maller for a specific or it's common role(s) can be written here.
Fitting
Small Diminishing Power System Drain I
Small Diminishing Power System Drain I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
125mm Light 'Scout' Autocannon I
Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Ancillary Current Router I
Republic Fleet EMP S x1
- Basic bait Maller fit. It features an EHP of 87k, which is top of the line for a cheap cruiser sized ship.
- Microwarpdrive, stasis webifier and warp scramble can be used all together to hold the target down while the thick tank keeps it alive before the arrival of its fleetmates.
- Two small neuts and the small sized guns should be enough to fend off frigate sized enemies, and the small nosferatu can be a life saver when the Maller is itself neuted by bigger ships.
Heavy Modulated Pulse Energy Beam I
Heavy Modulated Pulse Energy Beam I
Heavy Modulated Pulse Energy Beam I
Heavy Modulated Pulse Energy Beam I
Heavy Modulated Pulse Energy Beam I
Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
800mm Reinforced Steel Plates II
Adaptive Nano Plating II
Adaptive Nano Plating II
Damage Control II
Heat Sink II
Heat Sink II
Medium Trimark Armor Pump I
Medium Anti-Kinetic Pump I
Medium Energy Collision Accelerator I
Hobgoblin II x3
Imperial Navy Multifrequency M x1
- Amarr Cruiser IV
- Gunnery III
- Medium Energy Turret III
- Propulsion Jamming I
- High Speed Maneuvering I
- Small Energy Turret III
- Afterburner III
- Hull Upgrades IV
- Weapon Upgrades IV
- Electronics III
- Navigation III
- Mechanics III
- Jury Rigging III
- Energy Weapon Rigging I
- Armor Rigging I
- Energy Weapon Rigging I
- Basic Maller PvP fit.
- Microwarpdrive, stasis webifier and warp scramble can be used all together to hold the target down while the thick tank keeps it alive before the arrival of its fleetmates.
Tactics
No sub-article about Maller roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.