Difference between revisions of "Vigilant"

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(Changed fittings to use the new template.)
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==Fitting==
 
==Fitting==
{{Fittings
+
{{ShipFitting|
|name=Vigilant, Shield Incursion
+
ship=Vigilant|
|high=
+
shipTypeID=17722|
Heavy Neutron Blaster II<br>
+
fitName=Shield Incursion|
Heavy Neutron Blaster II<br>
+
fitID=Shield-Incursion|
Heavy Neutron Blaster II<br>
+
high1name=Heavy Neutron Blaster II|
Heavy Neutron Blaster II<br>
+
high1typeID=3146|
Heavy Neutron Blaster II
+
high2name=Heavy Neutron Blaster II|
|mid=
+
high2typeID=3146|
Adaptive Invulnerability Field II<br>
+
high3name=Heavy Neutron Blaster II|
EM Ward Field II<br>
+
high3typeID=3146|
Large Shield Extender II<br>
+
high4name=Heavy Neutron Blaster II|
Federation Navy Stasis Webifier
+
high4typeID=3146|
|low=
+
high5name=Heavy Neutron Blaster II|
Damage Control II<br>
+
high5typeID=3146|
Magnetic Field Stabilizer II<br>
+
mid1name=Adaptive Invulnerability Field II|
Magnetic Field Stabilizer II<br>
+
mid1typeID=2281|
Magnetic Field Stabilizer II<br>
+
mid2name=EM Ward Field II|
Tracking Enhancer II<br>
+
mid2typeID=2301|
Tracking Enhancer II
+
mid3name=Large Shield Extender II|
|charges=  
+
mid3typeID=3841|
Caldari Navy Antimatter Charge M
+
mid4name=Federation Navy Stasis Webifier|
|drones=
+
mid4typeID=17559|
Hobgoblin II x10
+
low1name=Damage Control II|
|rigs=
+
low1typeID=2048|
Medium Anti-Thermal Screen Reinforcer II<br>
+
low2name=Magnetic Field Stabilizer II|
Medium Core Defense Field Extender I<br>
+
low2typeID=10190|
Medium Core Defense Field Extender I
+
low3name=Magnetic Field Stabilizer II|
|recommended1=  
+
low3typeID=10190|
|recommended2=  
+
low4name=Magnetic Field Stabilizer II|
|recommended3=  
+
low4typeID=10190|
|notes=
+
low5name=Tracking Enhancer II|
*Vigilant is the most expensive pirate cruiser. Admittedly, the price tag is often justified by its convincing offensive capabilities, it remains an unfavorable ship in Incursions due to the problem with medium blaster range.
+
low5typeID=1999|
*The stasis webifier bonus on Vigilant and its high DPS solidified its role as a frigate killer.
+
low6name=Tracking Enhancer II|
*Vigilant's impressive drone bay can be filled with either light scout drones or logistic drones.
+
low6typeID=1999|
*Lack of shield HP and shield resist is compensated by its small signature radius and decent speed.
+
drone1name=Hobgoblin II x10|
*This fit can push out 736 DPS with Caldari Navy Antimatter Charge M, but an weapon range of 2.9+15 threw its consistency of applying DPS off the track. The range issue can be compensated through the use of T2 Null ammo with reduced DPS, though the tracking penalty on the Null ammo presents another issue.
+
drone1typeID=2456|
*Fitting overall is very similar to that of an Incursion [[Ashimmu]].
+
drone2name=open|
}}{{Fittings
+
drone3name=open|
|name=Vigilant, Armor Incursion
+
drone4name=open|
|high=
+
drone5name=open|
Heavy Neutron Blaster II<br>
+
charge1name=Caldari Navy Antimatter Charge M x1|
Heavy Neutron Blaster II<br>
+
charge1typeID=23025|
Heavy Neutron Blaster II<br>
+
charge2name=open|
Heavy Neutron Blaster II<br>
+
charge3name=open|
Heavy Neutron Blaster II
+
charge4name=open|
|mid=
+
charge5name=open|
Tracking Computer II, Optimal Range Script<br>
+
rig1name=Medium Anti-Thermal Screen Reinforcer II|
Tracking Computer II, Tracking Speed Script<br>
+
rig1typeID=31760|
Federation Navy Stasis Webifier<br>
+
rig2name=Medium Core Defense Field Extender I|
10MN Afterburner II
+
rig2typeID=31790|
|low=
+
rig3name=Medium Core Defense Field Extender I|
1600mm Reinforced Rolled Tungsten Plates I<br>
+
rig3typeID=31790|
Energized Adaptive Nano Membrane II<br>
+
difficulty=2|
Energized Adaptive Nano Membrane II<br>
+
warsop=N|
Magnetic Field Stabilizer II<br>
+
warsopReason=Factions ships prohibited during war|
Magnetic Field Stabilizer II<br>
+
version=PRE-RET 1.0|
Magnetic Field Stabilizer II
+
shipDNA=17722:3146;5:2281;1:2301;1:3841;1:17559;1:1999;2:2048;1:10190;3:31760;1:31790;2:2456;10:23025;1::|
|charges=  
+
skills=|
Caldari Navy Antimatter Charge M
+
notes=Vigilant is the most expensive pirate cruiser. Admittedly, the price tag is often justified by its convincing offensive capabilities, it remains an unfavorable ship in Incursions due to the problem with medium blaster range.</li><li>The stasis webifier bonus on Vigilant and its high DPS solidified its role as a frigate killer.</li><li>Vigilant's impressive drone bay can be filled with either light scout drones or logistic drones.</li><li>Lack of shield HP and shield resist is compensated by its small signature radius and decent speed.</li><li>This fit can push out 736 DPS with Caldari Navy Antimatter Charge M, but an weapon range of 2.9+15 threw its consistency of applying DPS off the track. The range issue can be compensated through the use of T2 Null ammo with reduced DPS, though the tracking penalty on the Null ammo presents another issue.</li><li>Fitting overall is very similar to that of an Incursion [[Ashimmu]].}}     {{ShipFitting|
|drones=
+
ship=Vigilant|
Hobgoblin II x10
+
shipTypeID=17722|
|rigs=
+
fitName=Armor Incursion|
Medium Anti-Thermal Screen Reinforcer II<br>
+
fitID=Armor-Incursion|
Medium Core Defense Field Extender I<br>
+
high1name=Heavy Neutron Blaster II|
Medium Core Defense Field Extender I
+
high1typeID=3146|
|recommended1=  
+
high2name=Heavy Neutron Blaster II|
|recommended2=  
+
high2typeID=3146|
|recommended3=  
+
high3name=Heavy Neutron Blaster II|
|notes=
+
high3typeID=3146|
*Vigilant is the most expensive pirate cruiser. Admittedly, the price tag is often justified by its convincing offensive capabilities, it remains an unfavorable ship in Incursions due to the problem with medium blaster range.
+
high4name=Heavy Neutron Blaster II|
*The stasis webifier bonus on Vigilant and its high DPS solidified its role as a frigate killer.
+
high4typeID=3146|
*Vigilant's impressive drone bay can be filled with either light scout drones or logistic drones.
+
high5name=Heavy Neutron Blaster II|
*Lack of armor HP and armor Kinetic/Explosive resist is compensated by its very small signature radius and decent speed with the help of an afterburner.
+
high5typeID=3146|
*This fit can push out 736 DPS with Caldari Navy Antimatter Charge M, but an weapon range of 2.6+12 greatly hinders its effectiveness. Even with an afterburner, the range issue is only partially solved, as the pilot needs to be constantly burning to ward fast moving Sansha frigates while making sure they're not to far away from the fleet.
+
mid1name=Tracking Computer II|
*Fitting overall is very similar to that of an Incursion [[Ashimmu]].
+
mid1typeID=1978|
}}
+
mid2name=Tracking Computer II|
 
+
mid2typeID=1978|
 +
mid3name=Federation Navy Stasis Webifier|
 +
mid3typeID=17559|
 +
mid4name=10MN Afterburner II|
 +
mid4typeID=12058|
 +
low1name=1600mm Reinforced Rolled Tungsten Plates I|
 +
low1typeID=11325|
 +
low2name=Energized Adaptive Nano Membrane II|
 +
low2typeID=11269|
 +
low3name=Energized Adaptive Nano Membrane II|
 +
low3typeID=11269|
 +
low4name=Magnetic Field Stabilizer II|
 +
low4typeID=10190|
 +
low5name=Magnetic Field Stabilizer II|
 +
low5typeID=10190|
 +
low6name=Magnetic Field Stabilizer II|
 +
low6typeID=10190|
 +
drone1name=Hobgoblin II x10|
 +
drone1typeID=2456|
 +
drone2name=open|
 +
drone3name=open|
 +
drone4name=open|
 +
drone5name=open|
 +
charge1name=Optimal Range Script x2|
 +
charge1typeID=28999|
 +
charge2name=Tracking Speed Script x2|
 +
charge2typeID=29001|
 +
charge3name=Caldari Navy Antimatter Charge M x1|
 +
charge3typeID=23025|
 +
charge4name=open|
 +
charge5name=open|
 +
rig1name=Medium Anti-Thermal Screen Reinforcer II|
 +
rig1typeID=31760|
 +
rig2name=Medium Core Defense Field Extender I|
 +
rig2typeID=31790|
 +
rig3name=Medium Core Defense Field Extender I|
 +
rig3typeID=31790|
 +
difficulty=2|
 +
warsop=N|
 +
warsopReason=Factions ships prohibited during war|
 +
version=PRE-RET 1.0|
 +
shipDNA=17722:3146;5:1978;2:12058;1:17559;1:10190;3:11269;2:11325;1:31760;1:31790;2:2456;10:23025;1:28999;2:29001;2::|
 +
skills=|
 +
notes=Vigilant is the most expensive pirate cruiser. Admittedly, the price tag is often justified by its convincing offensive capabilities, it remains an unfavorable ship in Incursions due to the problem with medium blaster range.</li><li>The stasis webifier bonus on Vigilant and its high DPS solidified its role as a frigate killer.</li><li>Vigilant's impressive drone bay can be filled with either light scout drones or logistic drones.</li><li>Lack of armor HP and armor Kinetic/Explosive resist is compensated by its very small signature radius and decent speed with the help of an afterburner.</li><li>This fit can push out 736 DPS with Caldari Navy Antimatter Charge M, but an weapon range of 2.6+12 greatly hinders its effectiveness. Even with an afterburner, the range issue is only partially solved, as the pilot needs to be constantly burning to ward fast moving Sansha frigates while making sure they're not to far away from the fleet.</li><li>Fitting overall is very similar to that of an Incursion [[Ashimmu]].}}
 
==Tactics==
 
==Tactics==
 
''No sub-article about Vigilant roles or piloting tactics. You can write them here.''
 
''No sub-article about Vigilant roles or piloting tactics. You can write them here.''

Revision as of 09:53, 24 February 2013

EVE University Database
 
Ship Database
Vigilant
CornerTFh.png
Vigilant
Gallente Federation
Gallente Federation
Pirate Faction Ships
Vigilant Class
RELATED UNI-WIKI REFERENCES

The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear.

Special Ability: 75% bonus to Medium Hybrid Turret damage

SHIP BONUSES

Gallente Cruiser Skill Bonus:
10% bonus to Medium Hybrid Turret falloff per level
Minmatar Cruiser Skill Bonus:
10% bonus to the velocity factor of stasis webifiers per level

Required Skills
  • Gallente Cruiser II3h 55m
    • Spaceship Command III4h 26m
    • Gallente Frigate IV2d 2h 17m
  • Minmatar Cruiser II3h 55m
    • Spaceship Command III4h 26m
    • Minmatar Frigate IV2d 2h 17m
Training Time what's this?
4d 21h 19m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
1,200 MW
CPU
cpu output
360 tf
Capacitor
capacitor
1,545 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
196 m/s
Inertia Modifier
inertia modifier (agility)
0.51
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
6.95 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
35 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
20 points
Sig. Radius
signature radius
130 m
Scan Res.
scan resolution
275 mm
Structure
Structure Hitpoints
structure hitpoints
2,625 HP
Mass
ship mass
9,830,000 kg
Volume
ship volume
101,000 m³
Cargo Capacity
cargo capacity
250 m³
Armor
Armor Hitpoints
armor hitpoints
2,325 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,175 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Vigilant is the Serpentis faction cruiser. It is capable of immense damage dealing thanks to its role bonus and strong tracking, as well as having an incredibly powerful web that can bring an enemy close to a dead stop. Unfortunately, as with the other Serpentis ships, its cost is very high even when compared to other pirate faction ships.

Skills

Further information about additional or recommended skills to pilot Vigilant for a specific or it's common role(s) can be written here.

Fitting

Shield Incursion
Vigilant: Shield Incursion
EFT
[Vigilant, Shield Incursion]
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II

Adaptive Invulnerability Field II
EM Ward Field II
Large Shield Extender II
Federation Navy Stasis Webifier

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II

Medium Anti-Thermal Screen Reinforcer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Hobgoblin II x10

Caldari Navy Antimatter Charge M x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Vigilant is the most expensive pirate cruiser. Admittedly, the price tag is often justified by its convincing offensive capabilities, it remains an unfavorable ship in Incursions due to the problem with medium blaster range.
  • The stasis webifier bonus on Vigilant and its high DPS solidified its role as a frigate killer.
  • Vigilant's impressive drone bay can be filled with either light scout drones or logistic drones.
  • Lack of shield HP and shield resist is compensated by its small signature radius and decent speed.
  • This fit can push out 736 DPS with Caldari Navy Antimatter Charge M, but an weapon range of 2.9+15 threw its consistency of applying DPS off the track. The range issue can be compensated through the use of T2 Null ammo with reduced DPS, though the tracking penalty on the Null ammo presents another issue.
  • Fitting overall is very similar to that of an Incursion Ashimmu.
Armor Incursion
Vigilant: Armor Incursion
EFT
[Vigilant, Armor Incursion]
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II

Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
10MN Afterburner II

1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Medium Anti-Thermal Screen Reinforcer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Hobgoblin II x10

Optimal Range Script x2
Tracking Speed Script x2
Caldari Navy Antimatter Charge M x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Vigilant is the most expensive pirate cruiser. Admittedly, the price tag is often justified by its convincing offensive capabilities, it remains an unfavorable ship in Incursions due to the problem with medium blaster range.
  • The stasis webifier bonus on Vigilant and its high DPS solidified its role as a frigate killer.
  • Vigilant's impressive drone bay can be filled with either light scout drones or logistic drones.
  • Lack of armor HP and armor Kinetic/Explosive resist is compensated by its very small signature radius and decent speed with the help of an afterburner.
  • This fit can push out 736 DPS with Caldari Navy Antimatter Charge M, but an weapon range of 2.6+12 greatly hinders its effectiveness. Even with an afterburner, the range issue is only partially solved, as the pilot needs to be constantly burning to ward fast moving Sansha frigates while making sure they're not to far away from the fleet.
  • Fitting overall is very similar to that of an Incursion Ashimmu.

Tactics

No sub-article about Vigilant roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Vigilant here.