Difference between revisions of "Naga"
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|scanres=200 mm | |scanres=200 mm | ||
− | |reqskills=* | + | |reqskills=*Caldari Battlecruiser I<small>50m</small> |
− | **Spaceship Command | + | **Spaceship Command III<small>4h 25m</small> |
− | **Caldari | + | **Caldari Cruiser III<small>22h 12m</small> |
− | * | + | **Spaceship Command II<small>46m</small> |
− | **Spaceship Command | + | ***Caldari Destroyer III<small>8h 52m</small> |
− | |totaltraintime= | + | ****Caldari Frigate III<small>8h 52m</small> |
+ | ****Spaceship Command I<small>8m</small> | ||
+ | |totaltraintime=1d 22h 5m | ||
|forumlinks= | |forumlinks= |
Revision as of 08:06, 7 June 2013
RELATED UNI-WIKI REFERENCES
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The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized. SHIP BONUSES
Traits:
Ship Attributes
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Summary
The Naga is the Caldari Navy's entry in the "see who can fit the biggest stick on the smallest ship" competition, and it certainly makes an impression. As with the other Tier 3 Battlecruiser, the Naga has a tissue paper tank, but reaps the benefits of Battleship-grade weaponry (of which range is the most important to the fragile ship). Of the four, the Naga is by far the easiest to get fit for sniper combat due to the natural range of railguns coupled with the optimal range hull bonus.
Skills
Further information about additional or recommended skills to pilot Naga for a specific or it's common role(s) can be written here.
Fitting
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
10MN Afterburner II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Ancillary Current Router I
- Meta 4 weapons or modules can be substituted if unable to mount Tech 2.
- A T2 shield tank is a must as this ship is fragile even with a T2 tank.
- The lack of drones makes handling Frigates difficult.
- Best used in missions with groups where another ship can handle all aggression. With tanking support, this setup provides a high DPS damage dealer that can tear through Cruisers, Battlecruisers, and Battleships very quickly.
- It is possible to quickly destroy Frigates if they are beyond orbiting range as well by using a Microwarp Drive and having a low Transversal Velocity (preferably below 100m/s).
- Not recommended for use in solo PvE as a majority of missions will not be possible solo due to issues with targeting frigates.
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
Thermic Dissipation Field II
10MN Afterburner II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Antimatter Charge L x1
- Doesn't tank a ton, but kills things really fast
- Swap out EM/Therm hardeners for resists specific to the PvE you are running
- 3rd mag stab will add more dps once you are more comfortable in using it
425mm Compressed Coil Gun I
425mm Compressed Coil Gun I
425mm Compressed Coil Gun I
425mm Compressed Coil Gun I
425mm Compressed Coil Gun I
425mm Compressed Coil Gun I
425mm Compressed Coil Gun I
425mm Compressed Coil Gun I
Phased Weapon Navigation Array Generation Extron
Tracking Computer II
Tracking Computer II
Adaptive Invulnerability Field II
Large Shield Extender II
Experimental 10MN Microwarpdrive I
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Ancillary Current Router I
Medium Ionic Field Projector I
Medium Hybrid Collision Accelerator I
Tracking Speed Script x2
Federation Navy Antimatter Charge L x2000
Federation Navy Lead Charge L x2000
- Meta 4 Tracking Computers can be substituted if you lack the skills for T2.
- Meta 4 guns are too expensive to use on PvP fleets where you expect to lose your ship. Meta 3 guns are used here.
- Your goal is to kite and snipe and under no circumstances get caught.
Tactics
No sub-article about Naga roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.