Difference between revisions of "Ishkur"
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==Fitting== | ==Fitting== | ||
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+ | {{ShipFitting| | ||
+ | ship=Ishkur| | ||
+ | shipTypeID=12042| | ||
+ | fitName=Nano fit| | ||
+ | fitID=Nano-fit| | ||
+ | high1name=Light Ion Blaster II| | ||
+ | high1typeID=3170| | ||
+ | high2name=Light Ion Blaster II| | ||
+ | high2typeID=3170| | ||
+ | high3name=Light Ion Blaster II| | ||
+ | high3typeID=3170| | ||
+ | high4name=open| | ||
+ | mid1name=Limited 1MN Microwarpdrive I| | ||
+ | mid1typeID=5973| | ||
+ | mid2name=J5b Phased Prototype Warp Scrambler I| | ||
+ | mid2typeID=5439| | ||
+ | mid3name=Small Capacitor Booster II| | ||
+ | mid3typeID=3568| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=Armor Explosive Hardener II| | ||
+ | low2typeID=11646| | ||
+ | low3name=Drone Damage Amplifier II| | ||
+ | low3typeID=4405| | ||
+ | low4name=Small Ancillary Armor Repairer| | ||
+ | low4typeID=33076| | ||
+ | drone1name=Hobgoblin II x5| | ||
+ | drone1typeID=2456| | ||
+ | drone2name=Hornet EC-300 x5| | ||
+ | drone2typeID=23707| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Nanite Repair Paste x1| | ||
+ | charge1typeID=28668| | ||
+ | charge2name=Navy Cap Booster 200 x1| | ||
+ | charge2typeID=31998| | ||
+ | charge3name=Null S x3| | ||
+ | charge3typeID=12614| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Small Auxiliary Nano Pump I| | ||
+ | rig1typeID=31045| | ||
+ | rig2name=Small Auxiliary Nano Pump I| | ||
+ | rig2typeID=31045| | ||
+ | difficulty=2| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=ODY 1.0| | ||
+ | shipDNA=12042:3170;3:3568;1:5439;1:5973;1:2048;1:4405;1:11646;1:33076;1:31045;2:2456;5:23707;5:12614;3:28668;1:31998;1::| | ||
+ | skills=| | ||
+ | notes=Designed to work as a fast tackle. Will be able to repair 130 damage per second while cap boosters last, but without cap boosters cap will run out in 28 s.</li><li>This fit requires good skills</li><li>The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)</li><li>As fitted, with all skills at V and before any boost, this ship has 7.9 K EHP, flies at 2300 m/s (3300 m/s overheated) and align in 6.2 s with MWD on (4.4 s off)</li><li>Damage is 229 dps at 3.9 + 3.5 km with Null. The drones can project 122 dps at 60 km.}} | ||
+ | |||
+ | {{ShipFitting| | ||
+ | ship=Ishkur| | ||
+ | shipTypeID=12042| | ||
+ | fitName=Buffer Tank| | ||
+ | fitID=Buffer-Tank| | ||
+ | high1name=75mm Gatling Rail II| | ||
+ | high1typeID=3098| | ||
+ | high2name=75mm Gatling Rail II| | ||
+ | high2typeID=3098| | ||
+ | high3name=75mm Gatling Rail II| | ||
+ | high3typeID=3098| | ||
+ | high4name=open| | ||
+ | mid1name=Limited 1MN Microwarpdrive I| | ||
+ | mid1typeID=5973| | ||
+ | mid2name=J5b Phased Prototype Warp Scrambler I| | ||
+ | mid2typeID=5439| | ||
+ | mid3name=Fleeting Propulsion Inhibitor I| | ||
+ | mid3typeID=4027| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=Drone Damage Amplifier II| | ||
+ | low2typeID=4405| | ||
+ | low3name=Drone Damage Amplifier II| | ||
+ | low3typeID=4405| | ||
+ | low4name=200mm Reinforced Steel Plates II| | ||
+ | low4typeID=20347| | ||
+ | drone1name=Hobgoblin II x5| | ||
+ | drone1typeID=2456| | ||
+ | drone2name=Hornet EC-300 x5| | ||
+ | drone2typeID=23707| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Caldari Navy Antimatter Charge S x3| | ||
+ | charge1typeID=23009| | ||
+ | charge2name=Caldari Navy Lead Charge S x3| | ||
+ | charge2typeID=23017| | ||
+ | charge3name=open| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Small Anti-Explosive Pump I| | ||
+ | rig1typeID=31009| | ||
+ | rig2name=Small Trimark Armor Pump I| | ||
+ | rig2typeID=30987| | ||
+ | difficulty=2| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=ODY 1.0| | ||
+ | shipDNA=12042:3098;3:4027;1:5439;1:5973;1:2048;1:4405;2:20347;1:30987;1:31009;1:2456;5:23707;5:23009;3:23017;3::| | ||
+ | skills=| | ||
+ | notes=Designed to work as a fast tackle. Bigger tank than the nano fit above, cap stable, equip a web, but slower.</li><li>This fit requires good skills</li><li>The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)</li><li>As fitted, with all skills at V and before any boost, this ship has 10.3 K EHP, flies at 2000 m/s (2800 m/s overheated) and align in 6.6 s with MWD on (4.8s off)</li><li>Damage is 233 dps at 6.8 + 3.8 km with Caldari Antimatter, and the drones can project 146 dps at 60 km.}} | ||
==Tactics== | ==Tactics== |
Revision as of 00:00, 9 July 2013
RELATED UNI-WIKI REFERENCES
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Specialized as a frigate-class drone carrier, the Ishkur carries less in the way of firepower than most other Gallente gunboats. With a fully stocked complement of drones and a skilled pilot, however, no one should make the mistake of thinking this vessel easy prey. SHIP BONUSES
Gallente Frigate Skill Bonus:
Ship Attributes
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Summary
The Ishkur is a frigate sized drone boat, capable of carrying a full flight of light drones, which is unusual for a frigate sized ship. The assault ships bonus increases the drone bay, but does not increase the bandwidth, meaning it can carry additional drones, but it can never field a flight of medium drones. The optimal range bonus favors railguns, but Ishkurs are more often blaster fit.
Skills
Further information about additional or recommended skills to pilot Ishkur for a specific or it's common role(s) can be written here.
Fitting
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Limited 1MN Microwarpdrive I
J5b Phased Prototype Warp Scrambler I
Small Capacitor Booster II
Damage Control II
Armor Explosive Hardener II
Drone Damage Amplifier II
Small Ancillary Armor Repairer
Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
Hobgoblin II x5
Hornet EC-300 x5
Nanite Repair Paste x1
Navy Cap Booster 200 x1
Null S x3
- Designed to work as a fast tackle. Will be able to repair 130 damage per second while cap boosters last, but without cap boosters cap will run out in 28 s.
- This fit requires good skills
- The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)
- As fitted, with all skills at V and before any boost, this ship has 7.9 K EHP, flies at 2300 m/s (3300 m/s overheated) and align in 6.2 s with MWD on (4.4 s off)
- Damage is 229 dps at 3.9 + 3.5 km with Null. The drones can project 122 dps at 60 km.
75mm Gatling Rail II
75mm Gatling Rail II
75mm Gatling Rail II
Limited 1MN Microwarpdrive I
J5b Phased Prototype Warp Scrambler I
Fleeting Propulsion Inhibitor I
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
200mm Reinforced Steel Plates II
Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Hobgoblin II x5
Hornet EC-300 x5
Caldari Navy Antimatter Charge S x3
Caldari Navy Lead Charge S x3
- Designed to work as a fast tackle. Bigger tank than the nano fit above, cap stable, equip a web, but slower.
- This fit requires good skills
- The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)
- As fitted, with all skills at V and before any boost, this ship has 10.3 K EHP, flies at 2000 m/s (2800 m/s overheated) and align in 6.6 s with MWD on (4.8s off)
- Damage is 233 dps at 6.8 + 3.8 km with Caldari Antimatter, and the drones can project 146 dps at 60 km.
Tactics
No sub-article about Ishkur roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Ishkur here.