Difference between revisions of "Manticore"
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|info=Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. <br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships. | |info=Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. <br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships. | ||
− | |bonuses=<b>Caldari Frigate Skill Bonus:</b><br>10% bonus to torpedo explosion velocity and flight time per level<br>20% bonus to torpedo missile velocity per level<br><b>Covert Ops Skill Bonus:</b><br>5% bonus to bomb kinetic damage per level<br>15% bonus to torpedo kinetic damage per level<br><b>Role Bonus:</b><br>-99.65% reduction in Torpedo Launcher powergrid needs<br>- | + | |bonuses=<b>Caldari Frigate Skill Bonus:</b><br>10% bonus to torpedo explosion velocity and flight time per level<br>20% bonus to torpedo missile velocity per level<br><b>Covert Ops Skill Bonus:</b><br>5% bonus to bomb kinetic damage per level<br>15% bonus to torpedo kinetic damage per level<br><b>Role Bonus:</b><br>-99.65% reduction in Torpedo Launcher powergrid needs<br>-50% reduction in Cloak CPU Use<br>-100% targeting delay after decloaking<br><b>Notes:</b> Can fit covert ops cloaks, covert cynosural field generators and bomb launchers. Cloak reactivation delay reduced to 15 seconds. |
|structurehp=338 HP | |structurehp=338 HP | ||
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**Spaceship Command III<small>4h 26m</small> | **Spaceship Command III<small>4h 26m</small> | ||
**Electronics Upgrades V<small>11d 20h 26m</small> | **Electronics Upgrades V<small>11d 20h 26m</small> | ||
− | |totaltraintime=23d | + | ***CPU Management II<small>47m</small> |
+ | ***Power Grid Management II<small>47m</small> | ||
+ | |totaltraintime=23d 23h 27m | ||
|forumlinks= | |forumlinks= | ||
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The Manticore is the most popular of the stealth bomber class, mainly because of its considerably higher CPU than the others, which makes it easier to fit higher quality launchers. | The Manticore is the most popular of the stealth bomber class, mainly because of its considerably higher CPU than the others, which makes it easier to fit higher quality launchers. | ||
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==Skills== | ==Skills== | ||
While the skills above will allow you to 'fly' the Manticore, it is pointless to fly a Stealth Bomber without a covert ops cloaking device, or torpedo launchers. | While the skills above will allow you to 'fly' the Manticore, it is pointless to fly a Stealth Bomber without a covert ops cloaking device, or torpedo launchers. |
Revision as of 16:26, 7 September 2013
RELATED UNI-WIKI REFERENCES
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Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. SHIP BONUSES
Caldari Frigate Skill Bonus:
Ship Attributes
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Summary
The Manticore is the most popular of the stealth bomber class, mainly because of its considerably higher CPU than the others, which makes it easier to fit higher quality launchers.
Skills
While the skills above will allow you to 'fly' the Manticore, it is pointless to fly a Stealth Bomber without a covert ops cloaking device, or torpedo launchers.
Required to function as a Stealth Bomber:
- Cloaking IV
- Torpedoes I
- Missile Launcher Operation IV
- Heavy Missiles III
- Light Missiles III
Suggested Skills:
- Navigation III
- Acceleration Control III
- Warp Drive Operation III
- Spaceships Command IV
- Evasive Maneuvering III
- Electronics V
- Engineering V
- Energy Management III
- Target Painting II
- Electronic Warfare II
- Sensor Linking II
- Long Range Targeting III
- Signature Analysis III
- Targeting III
- Shield Management III
- Shield Operation III
- Energy Management III
- Energy Upgrades III
- Launcher Rigging II
- Astronautic Rigging II
- Jury Rigging III
- Mechanic IV
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:
- Missile Bombardment IV
- Missile Projection III
- Rapid Launch III
- Target Navigation Prediction III
- Warhead Upgrades III
- Bomb Deployment I
- Covert Ops IV
Fitting
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Bomb Launcher I
Covert Ops Cloaking Device II
Medium Shield Extender II
Warp Disruptor II
Phased Weapon Navigation Array Generation Extron
1MN Afterburner II
Micro Auxiliary Power Core I
Ballistic Control System II
Small Polycarbon Engine Housing I
Small Ancillary Current Router I
Caldari Navy Scourge Torpedo x48
Concussion Bomb x4
- Bombers' Bar Baseline. Represents a solid starting point for variations (i.e. RSD's, TP's in place of point).
- Uses Concussion Bombs and Scourge Torpedoes.
Tactics
No sub-article about Manticore roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Manticore here.