Difference between revisions of "Astarte"
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==Fitting== | ==Fitting== | ||
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+ | {{ShipFitting| | ||
+ | ship=Astarte| | ||
+ | shipTypeID=22466| | ||
+ | fitName=Warlinks Armor Medium Range| | ||
+ | fitID=Warlinks-Armor-Medium-Range| | ||
+ | high1name=200mm Railgun II| | ||
+ | high1typeID=12346| | ||
+ | high2name=200mm Railgun II| | ||
+ | high2typeID=12346| | ||
+ | high3name=200mm Railgun II| | ||
+ | high3typeID=12346| | ||
+ | high4name=200mm Railgun II| | ||
+ | high4typeID=12346| | ||
+ | high5name=200mm Railgun II| | ||
+ | high5typeID=12346| | ||
+ | high6name=Skirmish Warfare Link - Interdiction Maneuvers II| | ||
+ | high6typeID=4288| | ||
+ | high7name=Skirmish Warfare Link - Rapid Deployment II| | ||
+ | high7typeID=4290| | ||
+ | mid1name=Experimental 10MN Microwarpdrive I| | ||
+ | mid1typeID=5975| | ||
+ | mid2name=Warp Disruptor II| | ||
+ | mid2typeID=3244| | ||
+ | mid3name=Fleeting Propulsion Inhibitor I| | ||
+ | mid3typeID=4027| | ||
+ | mid4name=Cap Recharger II| | ||
+ | mid4typeID=2032| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=1600mm Reinforced Steel Plates II| | ||
+ | low2typeID=20353| | ||
+ | low3name=Energized Adaptive Nano Membrane II| | ||
+ | low3typeID=11269| | ||
+ | low4name=Explosive Plating II| | ||
+ | low4typeID=1266| | ||
+ | low5name=Magnetic Field Stabilizer II| | ||
+ | low5typeID=10190| | ||
+ | low6name=Magnetic Field Stabilizer II| | ||
+ | low6typeID=10190| | ||
+ | drone1name=Hammerhead II x5| | ||
+ | drone1typeID=2185| | ||
+ | drone2name=Hobgoblin II x5| | ||
+ | drone2typeID=2456| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Caldari Navy Antimatter Charge M x1| | ||
+ | charge1typeID=23025| | ||
+ | charge2name=Caldari Navy Lead Charge M x1| | ||
+ | charge2typeID=23033| | ||
+ | charge3name=Spike M x1| | ||
+ | charge3typeID=12805| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Medium Ancillary Current Router I| | ||
+ | rig1typeID=31360| | ||
+ | rig2name=Medium Hybrid Collision Accelerator I| | ||
+ | rig2typeID=31540| | ||
+ | difficulty=1| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=ODY 1.1| | ||
+ | shipDNA=22466:4288;1:4290;1:12346;5:2032;1:3244;1:4027;1:5975;1:1266;1:2048;1:10190;2:11269;1:20353;1:31360;1:31540;1:2185;5:2456;5:12805;1:23025;1:23033;1::| | ||
+ | skills=| | ||
+ | notes=A medium range range PvP fit with 2 warlinks modules. Skirmish Warfare are assumed herein, but the Astarte is also bonused for Armor Warlinks. Updated for Odyssey 1.1.</li><li>With all skills at V, WITH fleet bonuses from this ship and assuming a Skirmish Warfare Mindlink in slot 10, this ship has 77.8 K EHP, flies at 1370 m/s (1957 m/s with MWD overheated) and align in 11.2 s (8.4 s with MWD off). The capacitor will last 2 min 41 s.</li><li>Damage varies between 918 dps at 14 + 19 km with Caldari Navy Antimatter and 598 dps at 49 + 19 km with Spike.</li><li>The web range is 13.4 km, the scram range would be 12.1 km and the point range is 32.3 km.}} | ||
==Tactics== | ==Tactics== |
Revision as of 21:39, 9 September 2013
RELATED UNI-WIKI REFERENCES
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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. SHIP BONUSES
Gallente Battlecruiser Skill Bonus:
Ship Attributes
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Summary
The Astarte is the Gallente Field Command ship. An augmentation of the already-destructive Brutix, the Astarte is a truely terrifying sight to see come out of warp. With a rack of seven turrets (bonuses leaning toward blasters), the ability to field a full flight of medium drones, and enough mid and low slots to fit a sizable tank plus utility mods, very few ships can match an Astarte solo.
Skills
Further information about additional or recommended skills to pilot Astarte for a specific or it's common role(s) can be written here.
Fitting
200mm Railgun II
200mm Railgun II
200mm Railgun II
200mm Railgun II
200mm Railgun II
Skirmish Warfare Link - Interdiction Maneuvers II
Skirmish Warfare Link - Rapid Deployment II
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Cap Recharger II
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Explosive Plating II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Ancillary Current Router I
Medium Hybrid Collision Accelerator I
Hammerhead II x5
Hobgoblin II x5
Caldari Navy Antimatter Charge M x1
Caldari Navy Lead Charge M x1
Spike M x1
- A medium range range PvP fit with 2 warlinks modules. Skirmish Warfare are assumed herein, but the Astarte is also bonused for Armor Warlinks. Updated for Odyssey 1.1.
- With all skills at V, WITH fleet bonuses from this ship and assuming a Skirmish Warfare Mindlink in slot 10, this ship has 77.8 K EHP, flies at 1370 m/s (1957 m/s with MWD overheated) and align in 11.2 s (8.4 s with MWD off). The capacitor will last 2 min 41 s.
- Damage varies between 918 dps at 14 + 19 km with Caldari Navy Antimatter and 598 dps at 49 + 19 km with Spike.
- The web range is 13.4 km, the scram range would be 12.1 km and the point range is 32.3 km.
Tactics
No sub-article about Astarte roles or piloting tactics. You can write them here.
Notes
In Mesopotamian mythology, Astarte was the god of love and war. Also known as Ishtar.