Difference between revisions of "Vulture"
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==Summary== | ==Summary== | ||
− | The Vulture is the Caldari Fleet Command Ship | + | The Vulture is the Caldari Fleet Command Ship. |
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==Skills== | ==Skills== |
Revision as of 23:10, 9 September 2013
RELATED UNI-WIKI REFERENCES
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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Fleet command ships represent the ultimate in warfare link efficiency; while not packing the punch of their field command counterparts, the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Caldari Battlecruiser Skill Bonus:
Ship Attributes
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Summary
The Vulture is the Caldari Fleet Command Ship.
Skills
Further information about additional or recommended skills to pilot Vulture for a specific or it's common role(s) can be written here.
Fitting
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Siege Warfare Link - Shield Harmonizing II
Siege Warfare Link - Active Shielding II
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
Tracking Computer II
Faint Epsilon Warp Scrambler I
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Hybrid Collision Accelerator I
Medium Semiconductor Memory Cell I
Hobgoblin II x5
Optimal Range Script x1
Caldari Navy Antimatter Charge M x1
Caldari Navy Iridium Charge M x1
Null M x1
- A brawling range PvP fit with 2 warlinks modules. Shield Warfare are assumed herein, but the Vulture is also bonused for Information Warlinks. Updated for Odyssey 1.1.
- With all skills at V, WITH fleet bonuses from this ship and assuming a Shield Warfare Mindlink in slot 10, this ship has 102 K EHP, flies at 1038 m/s (1470 m/s with MWD overheated) and align in 10.7 s (7.9 s with MWD off). The capacitor will last 3 min 22 s.
- Damage varies between 748 dps at 5.8 + 8.1 km with Caldari Navy Antimatter and 616 dps at 16 + 11 km with Null.
- The scram can be replaced by an ECCM, a point, a web or an ECM module, to taste.
Tactics
No sub-article about Vulture roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Vulture here.