Difference between revisions of "Probe"
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==Tactics== | ==Tactics== |
Revision as of 14:22, 14 January 2014
RELATED UNI-WIKI REFERENCES
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The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on drone assistance if engaged in combat. SHIP BONUSES
Traits:
Ship Attributes
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Summary
The Probe is the Minmatar Tech 1 exploration and scanning frigate. It is a good ship for rookies or veterans who are getting into probing and don't have the skills for the T2 version, the Cheetah. It's bonus to cycle time for hacking, archaeology, and salvaging modules means it can be very effective for looting exploration sites as well.
Skills
No skill notes available.
Fitting
Cynosural Field User's Guide/Cyno Probe
Core Probe Launcher I
Prototype Cloaking Device I
Salvager I
1MN Microwarpdrive I
Analyzer I
Codebreaker I
Nanofiber Internal Structure I
Nanofiber Internal Structure I
Capacitor Power Relay I
Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I
Core Scanner Probe I x16
- Archaeology I
- Astrometrics IV
- Hacking I
- Astrometric Acquisition III
- Astrometric Pinpointing III
- Astrometric Rangefinding III
- Racial Frigate III
- High Speed Maneuvering I
- Jury Rigging I
- Cloaking I
Tactics
No sub-article about Probe roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.