More actions
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==Fitting== | ==Fitting== | ||
Lachesis | {{ShipFitting| | ||
ship=Lachesis| | |||
shipTypeID=11971| | |||
fitName=Shield Kiting 2013| | |||
fitID=Shield-Kiting-2013| | |||
high1name=Rapid Light Missile Launcher II| | |||
Large Shield Extender II | high1typeID=1877| | ||
Large Shield Extender II | high2name=Rapid Light Missile Launcher II| | ||
Adaptive Invulnerability Field II | high2typeID=1877| | ||
EM Ward Field II | high3name=Rapid Light Missile Launcher II| | ||
Experimental 10MN Microwarpdrive I | high3typeID=1877| | ||
Medium Electrochemical Capacitor Booster I | high4name=Medium YF-12a Smartbomb| | ||
Republic Fleet Warp Disruptor | high4typeID=9800| | ||
high5name=Small YF-12a Smartbomb| | |||
high5typeID=9784| | |||
mid1name=Large Shield Extender II| | |||
mid1typeID=3841| | |||
mid2name=Large Shield Extender II| | |||
mid2typeID=3841| | |||
mid3name=Adaptive Invulnerability Field II| | |||
Medium Anti-Thermal Screen Reinforcer II | mid3typeID=2281| | ||
Medium Core Defense Field Extender I | mid4name=EM Ward Field II| | ||
mid4typeID=2301| | |||
mid5name=Experimental 10MN Microwarpdrive I| | |||
mid5typeID=5975| | |||
mid6name=Medium Electrochemical Capacitor Booster I| | |||
mid6typeID=4833| | |||
mid7name=Republic Fleet Warp Disruptor| | |||
mid7typeID=15891| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=Nanofiber Internal Structure II| | |||
low2typeID=2605| | |||
low3name=Overdrive Injector System II| | |||
low3typeID=1236| | |||
drone1name=Vespa EC-600 x3| | |||
drone1typeID=23705| | |||
drone2name=Hornet EC-300 x2| | |||
drone2typeID=23707| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Navy Cap Booster 800 x1| | |||
charge1typeID=32014| | |||
charge2name=Inferno Fury Light Missile x1| | |||
charge2typeID=24499| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Medium Anti-Thermal Screen Reinforcer II| | |||
rig1typeID=31760| | |||
rig2name=Medium Core Defense Field Extender I| | |||
rig2typeID=31790| | |||
difficulty=1| | |||
warsop=A| | |||
warsopReason=| | |||
version=RUBI 1.0| | |||
shipDNA=11971:1877;3:9784;1:9800;1:2281;1:2301;1:3841;2:4833;1:5975;1:15891;1:1236;1:2048;1:2605;1:31760;1:31790;1:23705;3:23707;2:24499;1:32014;1::| | |||
skills=| | |||
notes=Recons are squishy, don't overestimate them. Use them only in specific situations where your super-bonused system is effective.}} | |||
Revision as of 09:01, 12 February 2014
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RELATED UNI-WIKI REFERENCES
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Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault ship, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority. SHIP BONUSES
Gallente Cruiser Skill Bonus:
Ship Attributes
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Summary
The Lachesis is a T2 version of the Celestis. It retains the sensor damping bonus, but more importantly, it gains a large bonus to point range. It has the handicap of split weapons systems, which limits its damage dealing capability. For a ship whose main advantage over its cloaky variant the Arazu is its superior firepower, this is a major disadvantage, which means the Arazu is usually flown in preference to the Lachesis solo and in small gangs.
The Lachesis is used in larger fleets as a long range heavy tackler, where its sensor damping bonus is ignored and its high number of mid slots allow it to field a strong shield tank.
Skills
Further information about additional or recommended skills to pilot Lachesis for a specific or it's common role(s) can be written here.
Fitting
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Medium YF-12a Smartbomb
Small YF-12a Smartbomb
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
Experimental 10MN Microwarpdrive I
Medium Electrochemical Capacitor Booster I
Republic Fleet Warp Disruptor
Damage Control II
Nanofiber Internal Structure II
Overdrive Injector System II
Medium Anti-Thermal Screen Reinforcer II
Medium Core Defense Field Extender I
Vespa EC-600 x3
Hornet EC-300 x2
Navy Cap Booster 800 x1
Inferno Fury Light Missile x1








- Recons are squishy, don't overestimate them. Use them only in specific situations where your super-bonused system is effective.
250mm Railgun II
250mm Railgun II
250mm Railgun II
Cynosural Field Generator I
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Amplifier II
Warp Disruptor II
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Damage Control II
Power Diagnostic System II
Local Hull Conversion Nanofiber Structure I
Medium Ancillary Current Router I
Medium Semiconductor Memory Cell I
Hammerhead II x4
Targeting Range Dampening Script x2
Scan Resolution Dampening Script x2
Caldari Navy Antimatter Charge M x1
Caldari Navy Thorium Charge M x1
Caldari Navy Iron Charge M x1









- A basic shield fit. Can point at 48 km (57.6 km when overheated) and with two sensor dampeners will make most ships unable to target it at that range.
- The cyno generator can be dropped and replaced with missile if more appropriate
- With all skills at V and before fleet boosts, this ship has 24.3 K EHP, flies at 1688 m/s (2402 m/s with MWD on overheat) and align in 8.1 s (5.8 s with MWD off).
- The capacitor will last 1 min 22 s.
- Scan res is 337 mm, allowing to target a capsule in 7.7 s.
- Damage is 256 dps at 18 + 15 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.
Dual 150mm Railgun II
Dual 150mm Railgun II
Dual 150mm Railgun II
Cynosural Field Generator I
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Faint Epsilon Warp Scrambler I
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Sensor Booster II
Sensor Booster II
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Medium Targeting System Subcontroller I
Medium Anti-Explosive Pump I
Hammerhead II x4
Targeting Range Dampening Script x2
Scan Resolution Dampening Script x2
Scan Resolution Script x2
Caldari Navy Antimatter Charge M x1
Caldari Navy Thorium Charge M x1
Caldari Navy Iron Charge M x1










- A basic armor fit. Same point range as the shield, but also has a scram (18 km range, 21.6 overheated). Higher EHP, significantly slower, much faster locking than the shield fit.
- The cyno generator can be dropped and replaced with missile if more appropriate.
- With all skills at V and before fleet boosts, this ship has 32.4 K EHP, flies at 1296 m/s (1831 m/s with MWD on overheat) and align in 11.2 s (8.4 s with MWD off).
- The capacitor will last 1 min 6 s.
- Scan res is 915 mm, allowing to target a capsule in 2.9 s.
- Damage is 242 dps at 9 + 7.5 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.
Tactics
No sub-article about Lachesis roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Lachesis here.




















