Difference between revisions of "Moa"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/1/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=623 | |
− | + | | shipimg=Moa.jpg | |
− | + | | shipname=Moa | |
− | + | | caption=Moa | |
− | + | | class=Cruiser | |
− | + | | grouping=Standard Cruisers | |
− | + | | hulltype=Moa Class | |
− | + | | faction=Caldari State | |
− | + | | race=Caldari | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Onyx}},{{Ship|Eagle}},{{Ship|Gila}} | |
− | + | | tech= | |
− | + | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=850 MW | |
− | + | | cpu=380 tf | |
− | + | | capacitor=1,550 GJ | |
− | + | | highs=5 | |
− | + | | turrets=5 | |
− | + | | launchers=0 | |
− | + | | mediums=5 | |
− | + | | lows=4 | |
− | + | | mass=12,000,000 kg | |
− | + | | volume=101,000 m³ | |
− | + | | cargohold=450 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=15 m³ | |
− | + | | bandwidth=15 Mbit/sec | |
− | + | | info=<b>Development</b><br>The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns can rain death upon foes. | |
− | + | | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret damage<br>4% bonus to all shield resistances<br> | |
− | + | | structurehp=1,500 HP | |
− | + | | shieldhp=2,500 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=1,000 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=45 | |
− | + | | maxvelocity=190 m/sec | |
− | + | | inertia=0.52 | |
− | + | | warpspeed=3 AU/s | |
− | + | | warptime=8.65 s | |
− | + | | targetrange=55.00 km | |
− | + | | sigradius=135 m | |
− | + | | maxlockedtargets=7 | |
− | + | | sensortype=Gravimetric | |
− | + | | sensorvalue=17 points | |
− | + | | scanres=260 mm | |
− | + | | reqskills=*{{RequiredSkill|Caldari Cruiser|I}} | |
− | + | **{{RequiredSkill|Spaceship Command|II}} | |
− | **Spaceship Command II | + | **{{RequiredSkill|Caldari Destroyer|III}} |
− | **Caldari Destroyer III | + | ***{{RequiredSkill|Caldari Frigate|III}} |
− | ***Caldari Frigate III | + | ****{{RequiredSkill|Spaceship Command|I}} |
− | ****Spaceship Command I | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=19h 15m 30s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Moa Moa on Eve Online Wiki] | ||
+ | | highlights1= | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 20:34, 1 June 2014
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Caldari Cruiser bonuses (per skill level):
Ship Attributes
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Summary
Contrary to what the Moa's (in-game) description says, it is most often used in PvP as a brawler, fit with blasters. It has quite a good shield tank, and can deal nice DPS.
For PvE, the Moa can be fit with rail guns and used for kiting.
Skills
Train up the usual Gunnery Support Skills
Fitting
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Faint Epsilon Warp Scrambler I
Adaptive Invulnerability Field II
EM Ward Field II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Anti-Thermal Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Hobgoblin II x3
- Drop adaptive for another LSE if no logi
- Fit T1 where necessary due to skills
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
X-Large Ancillary Shield Booster
Adaptive Invulnerability Field II
Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
Experimental 10MN Microwarpdrive I
Co-Processor II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Pseudoelectron Containment Field I
Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I
Hobgoblin II x3
Caldari Navy Antimatter Charge M x960
Navy Cap Booster 400 x24
Tactics
No sub-article about Moa roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Moa here.