Difference between revisions of "Stiletto"
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− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11198 | |
− | + | | shipimg=Stiletto.jpg | |
− | + | | shipname=Stiletto | |
− | + | | caption=Stiletto | |
− | + | | class=Interceptor | |
− | + | | grouping=Interceptors | |
− | + | | hulltype=Slasher Class | |
− | + | | faction=Minmatar Republic | |
− | + | | race=Minmatar | |
− | + | | roles=Fleet Interceptor | |
− | + | | variations={{Ship|Claw}},{{Ship|Slasher}} | |
− | + | | tech=2 | |
− | + | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=30 MW | |
− | + | | cpu=150 tf | |
− | + | | capacitor=250 GJ | |
− | + | | highs=3 | |
− | + | | turrets=2 | |
− | + | | launchers=1 | |
− | + | | mediums=4 | |
− | + | | lows=3 | |
− | + | | mass=1,020,000 kg | |
− | + | | volume=17,400 m³ | |
− | + | | cargohold=92 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=0 m³ | |
− | + | | bandwidth=0 Mbit/sec | |
− | + | | info=Name: Stiletto<br>Hull: Slasher Class<br>Role: Interceptor<br><br>Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "Lots of guns" approach traditionally favored by the Minmatar. <br><br> | |
− | + | | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret damage<br>7.5% bonus to Small Projectile Turret tracking speed<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>5% bonus to Warp Scrambler and Warp Disruptor optimal range<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br>• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor<br> | |
− | + | | structurehp=500 HP | |
− | + | | shieldhp=400 HP | |
− | + | | shieldem=10 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=400 HP | |
− | + | | armorem=70 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=435 m/sec | |
− | + | | inertia=3.5 | |
− | + | | warpspeed=8 AU/s | |
− | + | | warptime=4.95 s | |
− | + | | targetrange=29.50 km | |
− | + | | sigradius=31 m | |
− | + | | maxlockedtargets=5 | |
− | + | | sensortype=LADAR | |
− | + | | sensorvalue=10 points | |
− | + | | scanres=970 mm | |
− | + | | reqskills=*{{RequiredSkill|Minmatar Frigate|V}} | |
− | + | **{{RequiredSkill|Spaceship Command|I}} | |
− | + | *{{RequiredSkill|Interceptors|I}} | |
− | **Spaceship Command I | + | **{{RequiredSkill|Spaceship Command|III}} |
− | *Interceptors I | + | **{{RequiredSkill|Evasive Maneuvering|V}} |
− | **Spaceship Command III | + | ***{{RequiredSkill|Navigation|II}} |
− | **Evasive Maneuvering V | ||
− | ***Navigation II | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=23d 22h 40m 30s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Stiletto Stiletto on Eve Online Wiki] | ||
+ | | highlights1=Fast Target Locking Time | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 23:03, 2 June 2014
RELATED UNI-WIKI REFERENCES
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Name: Stiletto SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Stiletto was unique among interceptors for having 4 mid slots, which made it very popular in its class. In Rubicon 1.0 this feature was also given to the Crow, which now overshadows the Stiletto in most ways. The Stiletto is still a popular interceptor however; its 4 mids make it preferred by many over the Malediction and Ares, and it has a slightly better speed and agility than the Crow, making it superior for some fits.
Skills
Required Skills
Recommended/Helpful Skills
The Stiletto has tight fitting so you are going to want high fitting skills either 4's or 5's
- Navigation IV/V Increase's Speed by 5% per level very handy for catching another ship (1x) short train time about 4 days
- Signature Analysis IV/V Increase's targeting speed by 5% (1x about 4 day to V) Allows to quickly lock and point a target trying to get away.
- Propulsion Jamming II/III Reducing cost of Point/Web allows the T2 versions at II
- Acceleration Control Acceleration Control 3/4 5% boost to MWD/AB speed.
- High Speed Maneuvering 3/4 Allows t2 MWD at III and for each level decrease's cap cost of MWD by 5%
- Spaceship Command V 2% agility per level, Short train and allows tighter turns, to keep Angular Velocity high.
Fitting
125mm Gatling AutoCannon II
125mm Gatling AutoCannon II
Limited 1MN Microwarpdrive I
Warp Disruptor II
Medium Ancillary Shield Booster
Medium F-S9 Regolith Shield Induction
Internal Force Field Array I
Micro Auxiliary Power Core II
Overdrive Injector System II
Small Ionic Field Projector I
Small Auxiliary Thrusters I
Navy Cap Booster 50 x1
Barrage S x1
- Standard tanky Stiletto fit. Due to the MASB you can start to consider tackling stuff like Cynabals and Vagabonds and maybe survive the experience.
- It is a bit pricey with the meta DCU. If you can't fit this, try dropping one gun.
- Overdrive and rigs are personal preference.
- Experienced Inty pilots can consider fitting a scram instead of the MASB
- The Small Ionic Field Projector rig is only needed if your Long Range Targeting Skill is not at V. Without the rig and the skill at V the Stilettos targeting range is still greater than overheated point range.
Tactics
No sub-article about Stiletto roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Stiletto here.