Difference between revisions of "Caracal Navy Issue"
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Lill oddleif (talk | contribs) (Add a PvP fitting (Sovereign)) |
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==Fitting== | ==Fitting== | ||
− | + | {{ShipFitting | |
+ | | ship=Caracal Navy Issue | ||
+ | | shipTypeID=17634 | ||
+ | | fitName=Sovereign | ||
+ | | fitID=sovereign | ||
+ | | high1name=Rapid Light Missile Launcher II | ||
+ | | high1typeID=1877 | ||
+ | | high2name=Rapid Light Missile Launcher II | ||
+ | | high2typeID=1877 | ||
+ | | high3name=Rapid Light Missile Launcher II | ||
+ | | high3typeID=1877 | ||
+ | | high4name=Rapid Light Missile Launcher II | ||
+ | | high4typeID=1877 | ||
+ | | high5name=Rapid Light Missile Launcher II | ||
+ | | high5typeID=1877 | ||
+ | | mid1name=Large Shield Extender II | ||
+ | | mid1typeID=3841 | ||
+ | | mid2name=Large Shield Extender II | ||
+ | | mid2typeID=3841 | ||
+ | | mid3name=Experimental 10MN Microwarpdrive I | ||
+ | | mid3typeID=5975 | ||
+ | | mid4name=Adaptive Invulnerability Field II | ||
+ | | mid4typeID=2281 | ||
+ | | mid5name=Warp Disruptor II | ||
+ | | mid5typeID=3244 | ||
+ | | low1name=Ballistic Control System II | ||
+ | | low1typeID=22291 | ||
+ | | low2name=Ballistic Control System II | ||
+ | | low2typeID=22291 | ||
+ | | low3name=Ballistic Control System II | ||
+ | | low3typeID=22291 | ||
+ | | low4name=Damage Control II | ||
+ | | low4typeID=2048 | ||
+ | | drone1name=open | ||
+ | | drone2name=open | ||
+ | | drone3name=open | ||
+ | | drone4name=open | ||
+ | | drone5name=open | ||
+ | | charge1name=Caldari Navy Inferno Light Missile x1000 | ||
+ | | charge1typeID=27371 | ||
+ | | charge2name=open | ||
+ | | charge3name=open | ||
+ | | charge4name=open | ||
+ | | charge5name=open | ||
+ | | rig1name=Medium Anti-EM Screen Reinforcer II | ||
+ | | rig1typeID=31724 | ||
+ | | rig2name=Medium Core Defense Field Extender II | ||
+ | | rig2typeID=31796 | ||
+ | | rig3name=Medium Core Defense Field Extender II | ||
+ | | rig3typeID=31796 | ||
+ | | difficulty=1 | ||
+ | | warsop=A | ||
+ | | warsopReason= | ||
+ | | version=SCY 1.0 | ||
+ | | shipDNA=29340:1877;5:3841,2:5975;1:2281;1:3244;1:22291;3:2048,1:31724,1:31796,2:27371,1000 | ||
+ | | skills= | ||
+ | | notes= | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 16:24, 29 March 2015
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Caldari Cruiser bonuses (per skill level):
Ship Attributes
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Summary
The Caracal Navy Issue is the
Cerberus
Cerberus
Heavy Assault Cruisers Caracal Class
6 (6/0) 5 4
820 MW 535 tf
220 m/sec
650 m³
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's baby brother. It's a missile sniper boat that can kite well and is fit very similarly. It is certainly an improvement over the standard Caracal, but it has a high price tag (on par with a Drake) for less survivability, so it is not often seen in PvP. It can be a good high-sec site runner, though, being equally adept at killing frigates or NPC battlecruisers, depending on fitting.
Skills
Further information about additional or recommended skills to pilot Caracal Navy Issue for a specific or it's common role(s) can be written here.
Fitting
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Large Shield Extender II
Large Shield Extender II
Experimental 10MN Microwarpdrive I
Adaptive Invulnerability Field II
Warp Disruptor II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II
Medium Anti-EM Screen Reinforcer II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Caldari Navy Inferno Light Missile x1000
Tactics
No sub-article about Caracal Navy Issue roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Caracal Navy Issue here.