Difference between revisions of "Confessor"
Al hubbard (talk | contribs) (Updated with new stats from Mosaic nerf.) |
|||
Line 38: | Line 38: | ||
''-Apostle-Martial Zhar Pashay's dawn address to the Paladins at the Battle of Rahdo, Amarr Prime AD 20538'' | ''-Apostle-Martial Zhar Pashay's dawn address to the Paladins at the Battle of Rahdo, Amarr Prime AD 20538'' | ||
− | | bonuses=<b>Amarr Tactical Destroyer bonuses (per skill level):</b><br>10% bonus to Small Energy Turret damage<br>10% reduction in Small Energy Turret activation cost<br>5% reduction in module heat damage amount taken<br><br><b>Misc bonus:</b><br>+50% Small Energy Turret Damage<br>95% reduction in Scan Probe Launcher CPU requirements<br>• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br>• <u>''Defense Mode''</u><br>33.3% bonus to all armor resistances while ''Defense Mode'' is enabled<br>33.3% reduction in ship signature radius while ''Defense Mode'' is enabled<br>• <u>''Propulsion Mode''</u><br>66.6% bonus to maximum velocity while ''Propulsion Mode'' is enabled<br>33.3% bonus to ship inertia modifier while ''Propulsion Mode'' is enabled<br>• <u>''Sharpshooter Mode''</u><br>66.6% bonus to Small Energy Turret optimal range while ''Sharpshooter Mode'' is enabled<br>100% bonus to sensor strength, targeting range and scan resolution while ''Sharpshooter Mode'' is enabled<br> | + | | bonuses=<b>Amarr Tactical Destroyer bonuses (per skill level):</b><br> |
+ | 10% bonus to Small Energy Turret damage<br> | ||
+ | 10% reduction in Small Energy Turret activation cost<br> | ||
+ | 5% reduction in module heat damage amount taken<br><br><b>Misc bonus:</b><br>+50% Small Energy Turret Damage<br>95% reduction in Scan Probe Launcher CPU requirements<br><br>• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br>• <u>''Defense Mode''</u><br>33.3% bonus to all armor resistances while ''Defense Mode'' is enabled<br>33.3% reduction in ship signature radius while ''Defense Mode'' is enabled<br>• <u>''Propulsion Mode''</u><br>66.6% bonus to maximum velocity while ''Propulsion Mode'' is enabled<br>33.3% bonus to ship inertia modifier while ''Propulsion Mode'' is enabled<br>• <u>''Sharpshooter Mode''</u><br>66.6% bonus to Small Energy Turret optimal range while ''Sharpshooter Mode'' is enabled<br>100% bonus to sensor strength, targeting range and scan resolution while ''Sharpshooter Mode'' is enabled<br> | ||
| structurehp=750 HP | | structurehp=750 HP | ||
| shieldhp=600 HP | | shieldhp=600 HP |
Revision as of 11:20, 4 June 2015
RELATED UNI-WIKI REFERENCES
|
Your first duty is to purge yourself in the flames of your confession before God. You must become ash in God's hands, for only then may you rise anew to strike the adversary down. -Apostle-Martial Zhar Pashay's dawn address to the Paladins at the Battle of Rahdo, Amarr Prime AD 20538 SHIP BONUSES
Amarr Tactical Destroyer bonuses (per skill level):
Ship Attributes
|
Summary
The Confessor is the Amarrian Tactical Destroyer, and was released in the Rhea expansion (Dec 2014). It is bonused for Small Energy Turrets and has become a popular solo ship in lowsec. A successful fit for the Confessor runs a 10MN afterburner, leveraging the excellent fitting resources of the hull to make the ship nigh-uncatchable in lowsec.
Skills
Gunnery, armor and navigation support skills should all be at least 4 before taking out a solo Confessor. You should also be able to mount a T2 armor tank and use T2 turrets.
Fitting
No tagged fittings for the Confessor.
Tactics
No sub-article about the Confessor roles or piloting tactics. You can write them here.
Notes
You can write additional notes for the Confessor here.