Difference between revisions of "Worm"
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| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
| powergrid=40 MW | | powergrid=40 MW | ||
− | | cpu= | + | | cpu=160 tf |
| capacitor=380 GJ | | capacitor=380 GJ | ||
| highs=3 | | highs=3 | ||
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| launchers=3 | | launchers=3 | ||
| mediums=4 | | mediums=4 | ||
− | | lows= | + | | lows=2 |
| mass=981,000 kg | | mass=981,000 kg | ||
| volume=16,500 m³ | | volume=16,500 m³ |
Revision as of 03:06, 9 December 2015
RELATED UNI-WIKI REFERENCES
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Korako 'The Rabbit' Kosakami, Gurista leader, has a particular love for stealing the Caldari's ship designs, souping them up, and turning them on their creators. With the Worm, he has taken the Merlin design so familiar to Caldari pilots and turned it into a defensive powerhouse capable of firing its volleys at terrifying speeds. SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Kronos update brought the Worm back in line with assault frigates, both in terms of dps and tank. The Worm can only use two light drones, but its role bonus makes them as effective as 8. The Worm is effective in PvE (up to level 3 missions with care) as well as in PvP although it is significantly more costly than tech II frigates such as the Ishkur.
Skills
Further information about additional or recommended skills to pilot Worm for a specific or it's common role(s) can be written here.
Fitting
'Limos' Rocket Launcher I
'Limos' Rocket Launcher I
'Limos' Rocket Launcher I
Pithi C-Type Small Shield Booster
Shield Boost Amplifier II
EM Ward Amplifier II
1MN Afterburner II
Damage Control II
Drone Damage Amplifier II
Capacitor Power Relay II
Small Anti-EM Screen Reinforcer II
Small Capacitor Control Circuit I
Small Anti-Thermal Screen Reinforcer II
Hobgoblin II x2
Warrior II x2
Acolyte II x1
Inferno Rocket x1
- A deadspace shield booster is well worth its money for such an expensive hull, as are T2 shield mods.
- Cap stable.
- Keep moving with the AB on and watch out for collidible structures and webbing frigates, as losing speed significantly increases the damage taken.
Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II
1MN Afterburner II
Medium F-S9 Regolith Shield Induction
F-392 Baker Nunn Tracking Disruptor I
J5 Prototype Warp Disruptor I
Damage Control II
Drone Damage Amplifier II
Reactor Control Unit II
Small Processor Overclocking Unit I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Hobgoblin II x2
Warrior II x2
Acolyte II x1
Tracking Speed Disruption Script x1
Optimal Range Disruption Script x1
Optimal Range Disruption Script x1
Inferno Fury Light Missile x1
- Buffer tanked and equipped for PvP.
- Does >250 dps (depending on skills), but expensive to lose.
- Cap stable.
- Kite at ~20km, outside enemy web range, to reduce incoming damage.
Tactics
Speed and the low signature radius are key to evading damage, while drones and launchers apply damage.
Notes
You can write additional notes for Worm here.