Difference between revisions of "Crow"
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==Fitting== | ==Fitting== | ||
{{ShipFitting | {{ShipFitting | ||
+ | | ship=Crow | ||
+ | | shipTypeID=11176 | ||
+ | | fitName=Fleet Interceptor | ||
+ | | fitID=Fleet-Interceptor | ||
+ | | low1name=Damage Control II | ||
+ | | low1typeID=2048 | ||
+ | | low2name=Nanofiber Internal Structure II | ||
+ | | low2typeID=2605 | ||
+ | | mid1name=Warp Scrambler II | ||
+ | | mid1typeID=448 | ||
+ | | mid2name=Warp Disruptor II | ||
+ | | mid2typeID=3244 | ||
+ | | mid3name=5MN Cold-Gas Enduring Microwarpdrive | ||
+ | | mid3typeID=5971 | ||
+ | | mid4name=Medium Shield Extender II | ||
+ | | mid4typeID=3831 | ||
+ | | rig1name=Small Anti-EM Screen Reinforcer I | ||
+ | | rig1typeID=31716 | ||
+ | | rig2name=Small Ionic Field Projector I | ||
+ | | rig2typeID=31274 | ||
+ | | high1name=open | ||
+ | | high2name=open | ||
+ | | high3name=open | ||
+ | | high4name=open | ||
+ | | charge1name=open | ||
+ | | charge2name=open | ||
+ | | charge3name=open | ||
+ | | charge4name=open | ||
+ | | charge5name=open | ||
+ | | skills= | ||
+ | | showSKILLS=N | ||
+ | | notes= | ||
+ | | showNOTES=N | ||
+ | | difficulty=2 | ||
+ | | warsop=A | ||
+ | | warsopReason= | ||
+ | | version=VANGUARD 1.0 | ||
+ | | showTOC=Y | ||
+ | | shipDNA=11176:2048;1:2605;1:448;1:3244;1:5971;1:3831;1:31716;1:31274;1:: | ||
+ | | fleetup= | ||
+ | }}{{ShipFitting | ||
| ship=Crow | | ship=Crow | ||
| shipTypeID=11176 | | shipTypeID=11176 |
Revision as of 22:47, 7 January 2016
RELATED UNI-WIKI REFERENCES
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Name: Crow SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Crow is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus and bubble immunity common to all interceptors. Oceanus 1.0 removed a low slot and added a high slot and a launcher hardpoint, as well as switching its kinetic damage bonus for a explosion radius bonus.
The Crow has 4 mid slots like the
Stiletto
Stiletto
Interceptors Slasher Class
3 (1/2) 4 3
30 MW 150 tf
435 m/sec
92 m³
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, allowing it to fit both Point and Scram.
Skills
Further information about additional or recommended skills to pilot Crow for a specific or it's common role(s) can be written here.
Fitting
Warp Scrambler II
Warp Disruptor II
5MN Cold-Gas Enduring Microwarpdrive
Medium Shield Extender II
Damage Control II
Nanofiber Internal Structure II
Small Anti-EM Screen Reinforcer I
Small Ionic Field Projector I
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Warp Disruptor II
5MN Y-T8 Compact Microwarpdrive
Balmer Series Compact Tracking Disruptor I
Phased Muon Sensor Disruptor I
Nanofiber Internal Structure II
Damage Control II
Small Polycarbon Engine Housing I
Small Ionic Field Projector I
Caldari Navy Scourge Light Missile x 1
Scan Resolution Dampening Script x 1
Tracking Speed Disruption Script x 1
Nanite Repair Paste
- Kite at overheated point range and avoid short range brawlers. Don't get scrammed - you are very fragile.
TE-2100 Ample Light Missile Launcher
TE-2100 Ample Light Missile Launcher
TE-2100 Ample Light Missile Launcher
TE-2100 Ample Light Missile Launcher
5MN Y-T8 Compact Microwarpdrive
Faint Warp Disruptor I
Medium F-S9 Regolith Compact Shield Extender
F-90 Positional Sensor Subroutines
Damage Control II
Micro Auxiliary Power Core II
Small Anti-EM Screen Reinforcer I
Small Targeting System Subcontroller II
Caldari Navy Inferno Light Missile x1
Scan Resolution Script x1
- More durable first-tackle requiring high fitting skills or implants to fully fit.
- SeBo should only be toggled on to lock small targets before being deactivated again.
Tactics
No sub-article about Crow roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Crow here.