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| ==Fitting== | | ==Fitting== |
− | {{ShipFitting|
| + | For more info on fittings, please go [[Augoror_Navy_Issue/Fittings|here]] |
− | ship=Augoror Navy Issue|
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− | shipTypeID=29337|
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− | fitName=PvP|
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− | fitID=PvP|
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− | high1name=Heavy Pulse Laser II|
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− | high1typeID=3520|
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− | high2name=Heavy Pulse Laser II|
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− | high2typeID=3520|
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− | high3name=Heavy Pulse Laser II|
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− | high3typeID=3520|
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− | high4name=Medium Unstable Power Fluctuator I|
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− | high4typeID=16471|
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− | high5name=open|
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− | mid1name=10MN Afterburner II|
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− | mid1typeID=12058|
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− | mid2name=Faint Epsilon Warp Scrambler I|
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− | mid2typeID=5443|
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− | mid3name=Small Capacitor Booster II|
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− | mid3typeID=3568|
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− | low1name=1600mm Reinforced Steel Plates II|
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− | low1typeID=20353|
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− | low2name=Armor Kinetic Hardener II|
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− | low2typeID=11644|
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− | low3name=Armor Explosive Hardener II|
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− | low3typeID=11646|
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− | low4name=Armor Thermic Hardener II|
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− | low4typeID=11648|
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− | low5name=Damage Control II|
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− | low5typeID=2048|
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− | low6name=Heat Sink II|
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− | low6typeID=2364|
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− | low7name=Heat Sink II|
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− | low7typeID=2364|
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− | drone1name=open|
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− | drone2name=open|
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− | drone3name=open|
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− | drone4name=open|
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− | drone5name=open|
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− | charge1name=Navy Cap Booster 400 x1|
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− | charge1typeID=32006|
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− | charge2name=Imperial Navy Multifrequency M x1|
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− | charge2typeID=23089|
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− | charge3name=open|
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− | charge4name=open|
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− | charge5name=open|
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− | rig1name=Medium Trimark Armor Pump I|
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− | rig1typeID=31055|
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− | rig2name=Medium Trimark Armor Pump I|
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− | rig2typeID=31055|
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− | rig3name=Medium Anti-EM Pump I|
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− | rig3typeID=30999|
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− | difficulty=1|
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− | warsop=A|
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− | warsopReason=|
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− | version=RUBI 1.0|
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− | shipDNA=29337:3520;3:16471;1:3568;1:5443;1:12058;1:2048;1:2364;2:11644;1:11646;1:11648;1:20353;1:30999;1:31055;2:23089;1:32006;1::|
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− | skills=|
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− | notes=Can fit 2x small neuts as alternative to medium}}
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− | ==Fleet Up Fittings== | + | ==Fleet-Up Fittings== |
− | <wikifit>29337</wikifit>
| + | For more info on fittings, please go [[Augoror_Navy_Issue/Fittings|here]] |
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| ==Tactics== | | ==Tactics== |
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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The Navy-issued version of the Augoror cruiser is an extremely resilient piece of hardware able to provide very good support in fleet battles, but it is also a relatively nimble cruiser ideally suited for escort duties as well as smaller skirmishes. Created to fill a void within the ranks of the traditionally slow and lumbering Amarrian fleet, this vessel has fit in perfectly.
SHIP BONUSES
Amarr Cruiser bonuses (per skill level): 25% bonus to Medium Energy Turret damage 10% bonus to ship armor hitpoints
Required Skills
Training Time what's this?22h 29m 40s
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Grouping
▪ Variations Guardian
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1,075 MW 310 tf
209 m/sec
465 m³
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,Augoror
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650 MW 275 tf
235 m/sec
465 m³
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Ship Attributes
Fittings |
High 5
Launchers 0
Turrets 3
Rig
3
medium
Calibration 400
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Navigation |
Base Time to Warp 7.09 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 15 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 2,800 HP
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Armor |
Armor Hitpoints 3,100 HP
Armor Resistances
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Shields |
Shield Capacity 1,600 HP
Shield Resistances
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Summary
The Augoror Navy Issue is arguably the best Navy Issue cruiser built on a logistics hull. It is extremely tanky, and a bait fit can reach 130k EHP easily. It can match the damage of most T1 cruisers, and with two to three times the tank and two utility highs, it brawls very effectively.
Skills
Further information about additional or recommended skills to pilot Augoror Navy Issue for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Fleet-Up Fittings
For more info on fittings, please go here
Tactics
No sub-article about Augoror Navy Issue roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Augoror Navy Issue here.
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