Difference between revisions of "Scythe Fleet Issue"
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==Fitting== | ==Fitting== | ||
− | + | For more info on fittings, please go [[Scythe_Fleet_Issue/Fittings|here]] | |
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+ | ==Fleet-Up Fittings== | ||
+ | For more info on fittings, please go [[Scythe_Fleet_Issue/Fittings|here]] | ||
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==Tactics== | ==Tactics== |
Revision as of 14:30, 24 March 2016
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Minmatar Cruiser bonuses (per skill level):
Ship Attributes
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Summary
The Scythe Fleet Issue is one of the fastest cruisers around, but also fairly weak as far as tank is concerned. Its split between turrets and missiles also make it hard to skill efficiently into one. Its main advantage over T1 cruisers is its speed. It can kite very well, and put out more DPS than a Stabber. The Scythe Fleet Issue is a very rare ship, however, due to its expense and role.
Skills
Further information about additional or recommended skills to pilot Scythe Fleet Issue for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Fleet-Up Fittings
For more info on fittings, please go here
Tactics
Kiting is the name of the game with a Scythe Fleet Issue. Shield tank it, fit a MWD, and guns that will keep you out of scram range. It's a pretty weak ship, so not getting pinned down while you fight is key.
Notes
You can write additional notes for Scythe Fleet Issue here.