Difference between revisions of "Confessor"

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(Added new flavor quote and attribution)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 29/04/2015)
+
  * SHIP ATTRIBUTES SECTION (last update : 15/11/2016)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
+
  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
  | shipid=28606
+
  | shipid=34317
 
  | shipimg=Confessor.jpg
 
  | shipimg=Confessor.jpg
 
  | shipname=Confessor  
 
  | shipname=Confessor  
| caption=Confessor
 
 
  | class=Tactical Destroyer
 
  | class=Tactical Destroyer
 
  | grouping=Tactical Destroyers
 
  | grouping=Tactical Destroyers
 
  | hulltype=Confessor Class
 
  | hulltype=Confessor Class
  | faction=Amarr Empire
+
  | faction=Amarr Empire  
| race=Amarr
 
| roles=unspecified
 
 
  | variations=<i>none</i>
 
  | variations=<i>none</i>
  | tech=3
+
  | tech=3  
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=62 MW
 
  | powergrid=62 MW
 
  | cpu=180 tf
 
  | cpu=180 tf
Line 28: Line 24:
 
  | mediums=3
 
  | mediums=3
 
  | lows=5
 
  | lows=5
  | mass=2,400,000 kg
+
  | mass=1,800,000 kg
  | volume=47,000 m&#179;
+
  | volume=47,000
  | cargohold=400 m&#179;
+
  | cargohold=400
 
  | extrahold=
 
  | extrahold=
 
  | extraholdtype=
 
  | extraholdtype=
  | dronebay=0 m&#179;
+
  | dronebay=
  | bandwidth=0 Mbit/sec
+
  | bandwidth=
 +
|quote=Unburden your soul and you will be freed from the limitations of sin.
 +
|quote_attribution=Minister of Internal order Sin Callor
 
  | info=Your first duty is to purge yourself in the flames of your confession before God. You must become ash in God's hands, for only then may you rise anew to strike the adversary down.
 
  | info=Your first duty is to purge yourself in the flames of your confession before God. You must become ash in God's hands, for only then may you rise anew to strike the adversary down.
  
 
''-Apostle-Martial Zhar Pashay's dawn address to the Paladins at the Battle of Rahdo, Amarr Prime AD 20538''
 
''-Apostle-Martial Zhar Pashay's dawn address to the Paladins at the Battle of Rahdo, Amarr Prime AD 20538''
 
  | bonuses=<b>Amarr Tactical Destroyer bonuses (per skill level):</b><br>
 
  | bonuses=<b>Amarr Tactical Destroyer bonuses (per skill level):</b><br>
10% bonus to Small Energy Turret damage<br>
+
5% bonus to Small Energy Turret damage<br>
 
10% reduction in Small Energy Turret activation cost<br>
 
10% reduction in Small Energy Turret activation cost<br>
5% reduction in module heat damage amount taken<br><br><b>Misc bonus:</b><br>+50% Small Energy Turret Damage<br>95% reduction in Scan Probe Launcher CPU requirements<br><br>&bull;&nbsp;Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br>&bull;&nbsp;<u>''Defense Mode''</u><br>33.3% bonus to all armor resistances while ''Defense Mode'' is enabled<br>33.3% reduction in ship signature radius while ''Defense Mode'' is enabled<br>&bull;&nbsp;<u>''Propulsion Mode''</u><br>66.6% bonus to maximum velocity while ''Propulsion Mode'' is enabled<br>33.3% bonus to ship inertia modifier while ''Propulsion Mode'' is enabled<br>&bull;&nbsp;<u>''Sharpshooter Mode''</u><br>66.6% bonus to Small Energy Turret optimal range while ''Sharpshooter Mode'' is enabled<br>100% bonus to sensor strength, targeting range and scan resolution while ''Sharpshooter Mode'' is enabled<br>
+
5% reduction in module heat damage amount taken<br><br>
 +
'''Misc bonus:'''<br>
 +
+33% Small Energy Turret Damage<br>
 +
95% reduction in Scan Probe Launcher CPU requirements<br><br>
 +
&nbsp;Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br>
 +
&nbsp;<u>''Defense Mode''</u><br>
 +
33.3% bonus to all armor resistances while ''Defense Mode'' is enabled<br>
 +
33.3% reduction in ship signature radius while ''Defense Mode'' is enabled<br>
 +
&nbsp;<u>''Propulsion Mode''</u><br>
 +
66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled<br>
 +
33.3% bonus to ship inertia modifier while ''Propulsion Mode'' is enabled<br>
 +
&nbsp;<u>''Sharpshooter Mode''</u><br>
 +
66.6% bonus to Small Energy Turret optimal range while ''Sharpshooter Mode'' is enabled<br>
 +
33.3% bonus to Small Energy Turret damage while ''Sharpshooter Mode'' is enabled<br>
 +
100% bonus to sensor strength and targeting range while ''Sharpshooter Mode'' is enabled<br>
 +
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled<br>
 
  | structurehp=750 HP
 
  | structurehp=750 HP
 
  | shieldhp=600 HP
 
  | shieldhp=600 HP
Line 53: Line 66:
 
  | armorkin=43.75
 
  | armorkin=43.75
 
  | armortherm=35
 
  | armortherm=35
  | maxvelocity=235 m/sec
+
  | maxvelocity=230 m/sec
  | inertia=2.7
+
  | inertia=3
 
  | warpspeed=4.5 AU/s
 
  | warpspeed=4.5 AU/s
 
  | warptime=7.15 s
 
  | warptime=7.15 s
 
  | targetrange=45.00 km
 
  | targetrange=45.00 km
  | sigradius=60 m
+
  | sigradius=65 m
 
  | maxlockedtargets=7
 
  | maxlockedtargets=7
 
  | sensortype=RADAR
 
  | sensortype=RADAR
 
  | sensorvalue=13 points
 
  | sensorvalue=13 points
  | scanres=325 mm
+
  | scanres=520 mm
 
  | reqskills=*{{RequiredSkill|Amarr Tactical Destroyer|I}}
 
  | reqskills=*{{RequiredSkill|Amarr Tactical Destroyer|I}}
**{{RequiredSkill|Amarr Destroyer|V}}
+
** {{RequiredSkill|Amarr Destroyer|V}}
***{{RequiredSkill|Amarr Frigate|III}}
+
*** {{RequiredSkill|Amarr Frigate|III}}
****{{RequiredSkill|Spaceship Command|I}}
+
**** {{RequiredSkill|Spaceship Command|I}}
  
  | totaltraintime=19d 13m 34s
+
  | totaltraintime=12d 5h 13m 34s
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
Line 79: Line 92:
  
  
==Summary==
+
== Summary ==
The Confessor is the Amarrian [[Tactical Destroyer]], and was released in the Rhea expansion (Dec 2014). It is bonused for Small Energy Turrets and has become a popular solo ship in lowsec.
+
The Confessor is the Amarrian [[Tactical Destroyer]] and was released in the Rhea expansion (Dec 2014). It is bonused for Small Energy Turrets and has become a popular solo ship in lowsec.
  
 
Following the Tech 3 paradigm, Tactical Destroyers are flexible ships, and clever switching between their three modes allows the user to get the most out of these ships.<br>
 
Following the Tech 3 paradigm, Tactical Destroyers are flexible ships, and clever switching between their three modes allows the user to get the most out of these ships.<br>
Combined bonuses on the Confessor give it a firepower equivalent of 8 turrets with an impressive range selection using Sharpshooter mode.<br>
+
Combined bonuses on the Confessor give it the firepower equivalent of 8 turrets with an impressive range selection using Sharpshooter mode.<br>
 
The Confessor's slot layout greatly favours Armor tanking, which can be further improved using the ship's Defense mode.<br>
 
The Confessor's slot layout greatly favours Armor tanking, which can be further improved using the ship's Defense mode.<br>
1MN and 5MN Confessors are viable, even though the ship really shines if fitted with a 10MN Afterburner. This requires compromises in fitting, but brings benefits such as very high speed, relatively good agility thanks to the bonus of Propulsion mode and a small signature radius.
+
1MN and 5MN Confessors are viable, even though the ship really shines if fitted with a 10MN Afterburner. This requires compromises in fitting, but brings benefits such as very high speed, relatively good agility thanks to the bonus of Propulsion mode, and a small signature radius.
  
==Skills==
+
== Skills ==
 
Gunnery, armor and navigation support skills should all be at least 4 before taking out a solo Confessor. You should also be able to mount a T2 armor tank and use T2 turrets.
 
Gunnery, armor and navigation support skills should all be at least 4 before taking out a solo Confessor. You should also be able to mount a T2 armor tank and use T2 turrets.
  
==Fitting==
+
== Tactics ==
{{ShipFitting
+
Confessors are generally used in PvP role, providing DPS in Small to Medium sized fleets or soloing in hostile spaces.
| ship=Confessor
 
| shipTypeID=34317
 
| fitName=10MN PvP Kiter
 
| fitID=PvP-Kiter
 
| low1name=Heat Sink II
 
| low1typeID=2364
 
| low2name=Heat Sink II
 
| low2typeID=2364
 
| low3name=Small Ancillary Armor Repairer, Nanite Repair Paste
 
| low3typeID=33076
 
| charge1name=Nanite Repair Paste x1
 
| charge1typeID=28668
 
| low4name=Internal Force Field Array I
 
| low4typeID=5839
 
| low5name=Micro Auxiliary Power Core II
 
| low5typeID=4254
 
| mid1name=10MN Monopropellant Enduring Afterburner
 
| mid1typeID=6005
 
| mid2name=Warp Disruptor II
 
| mid2typeID=3244
 
| mid3name=Fleeting Propulsion Inhibitor I
 
| mid3typeID=4027
 
| high1name=Dual Light Beam Laser II
 
| high1typeID=2993
 
| high2name=Dual Light Beam Laser II
 
| high2typeID=2993
 
| high3name=Dual Light Beam Laser II
 
| high3typeID=2993
 
| high4name=Dual Light Beam Laser II
 
| high4typeID=2993
 
| rig1name=Small Energy Locus Coordinator II
 
| rig1typeID=31484
 
| rig2name=Small Energy Locus Coordinator II
 
| rig2typeID=31484
 
| rig3name=Small Polycarbon Engine Housing I
 
| rig3typeID=31177
 
| charge2name=Gleam S x1
 
| charge2typeID=12557
 
| charge3name=Aurora S x1
 
| charge3typeID=12559
 
| charge4name=Imperial Navy Multifrequency S x1
 
| charge4typeID=23071
 
| charge5name=Imperial Navy Standard S x1
 
| charge5typeID=23079
 
| high5name=open
 
| high6name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Generally, kite from the edge of point range using your 10MN to keep your distance. If things come close and you can't get back to kiting range, web and Gleam them.</li><li>Remember the Ancillary Armor Repairer requires Nanite Paste to run, and not to have it set for autoreload, unless you want to be stuck with your repper reloading in the middle of a fight.</li><li>Requires excellent fitting skills.
 
| showNOTES=N
 
| difficulty=2
 
| warsop=A
 
| warsopReason=
 
| version=Aegis 1.0
 
| showTOC=Y
 
| shipDNA=34317:2364;2:33076;1:28668;1:5839;1:4254;1:6005;1:3244;1:4027;1:2993;4:31484;2:31177;1:12557;1:12559;1:23071;1:23079;1::
 
| fleetup=
 
}} {{ShipFitting
 
| ship=Confessor
 
| shipTypeID=34317
 
| fitName=Instafessor
 
| fitID=Instafessor
 
| low1name=Heat Sink II
 
| low1typeID=2364
 
| low2name=Heat Sink II
 
| low2typeID=2364
 
| low3name=Heat Sink II
 
| low3typeID=2364
 
| low4name=Tracking Enhancer II
 
| low4typeID=1999
 
| low5name=Tracking Enhancer II
 
| low5typeID=1999
 
| mid1name=Sensor Booster II, Scan Resolution Script
 
| mid1typeID=1952
 
| charge1name=Scan Resolution Script x1
 
| charge1typeID=29011
 
| mid2name=Sensor Booster II, Scan Resolution Script
 
| mid2typeID=1952
 
| mid3name=Sensor Booster II, Scan Resolution Script
 
| mid3typeID=1952
 
| high1name=Small Focused Beam Laser II
 
| high1typeID=3033
 
| high2name=Small Focused Beam Laser II
 
| high2typeID=3033
 
| high3name=Small Focused Beam Laser II
 
| high3typeID=3033
 
| high4name=Small Focused Beam Laser II
 
| high4typeID=3033
 
| high5name=Expanded Probe Launcher I, Sisters Combat Scanner Probe
 
| high5typeID=18639
 
| charge2name=Sisters Combat Scanner Probe x1
 
| charge2typeID=30486
 
| rig1name=Small Energy Collision Accelerator II
 
| rig1typeID=31460
 
| rig2name=Small Hyperspatial Velocity Optimizer I
 
| rig2typeID=31159
 
| rig3name=Small Hyperspatial Velocity Optimizer I
 
| rig3typeID=31159
 
| charge3name=Gleam S x1
 
| charge3typeID=12557
 
| charge4name=Aurora S x1
 
| charge4typeID=12559
 
| charge5name=Imperial Navy Standard M x1
 
| charge5typeID=23097
 
| high6name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Hardcapped for instalocking any ship in the game, pods included, in Sharpshooter Mode.</li><li>Can hit for 1.4k alpha with Gleam at a range of around 8km, and can hit as far as 60km with Aurora for 300 DPS.
 
| showNOTES=N
 
| difficulty=1
 
| warsop=A
 
| warsopReason=
 
| version=Aegis 1.0
 
| showTOC=Y
 
| shipDNA=34317:2364;3:1999;2:1952;3:29011;1:3033;4:18639;1:30486;1:31460;1:31159;2:12557;1:12559;1:23097;1::
 
| fleetup=
 
}}
 
  
==Tactics==
+
Although very uncommon, Confessor has a very niche role of running high-class [[wormhole]] combat sites with Wolf Rayet effects. Due to Wolf Rayet's armor and small sized weapon bonus, a group of Confessors and a few Remote Repping cruisers(often [[Augoror]] or [[Guardian]]) can even run C5 or C6 classed Combat sites. However, this is very skill-demanding and requires careful planning and expert piloting skills.
''No sub-article about the Confessor roles or piloting tactics. You can write them here.''
 
  
==Notes==
+
== Notes ==
''You can write additional notes for the Confessor here.''
+
The Confessor was released in December 2014 in the Rhea patch. The Tech 3 destroyers were given staggered releases from December 2014 to July 2015, with the order determined by players donating items to Empire NPCs. The Amarr received the most donations and had their Tech 3 destroyer released first.
  
{{ShipsMatrix}}
+
{{ShipsMatrix|expgroup=destroyers}}
[[Category:Database]][[Category:Ship Database]][[Category:Tactical Destroyers]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Tactical Destroyers]]

Latest revision as of 05:20, 16 November 2024

EVE University Database
 
Ship Database
Confessor
CornerT3h.png
Confessor
Amarr Empire
Amarr Empire
Tactical Destroyers
Confessor Class
RELATED UNI-WIKI REFERENCES
Unburden your soul and you will be freed from the limitations of sin.
– Minister of Internal order Sin Callor


Your first duty is to purge yourself in the flames of your confession before God. You must become ash in God's hands, for only then may you rise anew to strike the adversary down.

-Apostle-Martial Zhar Pashay's dawn address to the Paladins at the Battle of Rahdo, Amarr Prime AD 20538

SHIP BONUSES

Amarr Tactical Destroyer bonuses (per skill level):
5% bonus to Small Energy Turret damage
10% reduction in Small Energy Turret activation cost
5% reduction in module heat damage amount taken

Misc bonus:
+33% Small Energy Turret Damage
95% reduction in Scan Probe Launcher CPU requirements

• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.
• Defense Mode
33.3% bonus to all armor resistances while Defense Mode is enabled
33.3% reduction in ship signature radius while Defense Mode is enabled
• Propulsion Mode
66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled
33.3% bonus to ship inertia modifier while Propulsion Mode is enabled
• Sharpshooter Mode
66.6% bonus to Small Energy Turret optimal range while Sharpshooter Mode is enabled
33.3% bonus to Small Energy Turret damage while Sharpshooter Mode is enabled
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled

Required Skills
Training Time what's this?
12d 5h 13m 34s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
62 MW
CPU
cpu output
180 tf
Capacitor
capacitor
800 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
3
Low
low slots
5
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
230 m/sec
Inertia Modifier
inertia modifier (agility)
3
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
7.15 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
45.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
13 points
Sig. Radius
signature radius
65 m
Scan Res.
scan resolution
520 mm
Structure
Structure Hitpoints
structure hitpoints
750 HP
Mass
ship mass
1,800,000 kg
Volume
ship volume
47,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
800 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
43.75
EXP
explosive resistance
60
Shields
Shield Capacity
shield hitpoints
600 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
55
EXP
explosive resistance
75


Summary

The Confessor is the Amarrian Tactical Destroyer and was released in the Rhea expansion (Dec 2014). It is bonused for Small Energy Turrets and has become a popular solo ship in lowsec.

Following the Tech 3 paradigm, Tactical Destroyers are flexible ships, and clever switching between their three modes allows the user to get the most out of these ships.
Combined bonuses on the Confessor give it the firepower equivalent of 8 turrets with an impressive range selection using Sharpshooter mode.
The Confessor's slot layout greatly favours Armor tanking, which can be further improved using the ship's Defense mode.
1MN and 5MN Confessors are viable, even though the ship really shines if fitted with a 10MN Afterburner. This requires compromises in fitting, but brings benefits such as very high speed, relatively good agility thanks to the bonus of Propulsion mode, and a small signature radius.

Skills

Gunnery, armor and navigation support skills should all be at least 4 before taking out a solo Confessor. You should also be able to mount a T2 armor tank and use T2 turrets.

Tactics

Confessors are generally used in PvP role, providing DPS in Small to Medium sized fleets or soloing in hostile spaces.

Although very uncommon, Confessor has a very niche role of running high-class wormhole combat sites with Wolf Rayet effects. Due to Wolf Rayet's armor and small sized weapon bonus, a group of Confessors and a few Remote Repping cruisers(often Augoror or Guardian) can even run C5 or C6 classed Combat sites. However, this is very skill-demanding and requires careful planning and expert piloting skills.

Notes

The Confessor was released in December 2014 in the Rhea patch. The Tech 3 destroyers were given staggered releases from December 2014 to July 2015, with the order determined by players donating items to Empire NPCs. The Amarr received the most donations and had their Tech 3 destroyer released first.