Difference between revisions of "Coercer"
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Revision as of 03:05, 18 August 2018
RELATED UNI-WIKI REFERENCES
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Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels. SHIP BONUSES
Amarr Destroyer bonuses (per skill level):
Ship Attributes
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Summary
The Coercer is an Amarr T1 Destroyer. It uses lasers as its weapon system. With the Retribution patch, it gained a much needed 2nd mid slot and lost a low. The extra mid slot makes it better for kiting in solo/small gang PvP (before it could do it, but either someone needed to point the target, or they had to die before they realized they weren't pointed). The Coercer is great for applying ranged DPS in comparison to the other gun based destroyers, especially with T2 pulse. It can't do quite as much raw DPS as a Catalyst, for example, but it applies its damage at much greater range. It doesn't have as high of alpha as a thrasher, but at the same range, it applies much higher DPS.
Skills
Further information about additional or recommended skills to pilot Coercer for a specific or it's common role(s) can be written here.
Fitting
Dual Modulated Pulse Energy Beam I
Dual Modulated Pulse Energy Beam I
Dual Modulated Pulse Energy Beam I
Dual Modulated Pulse Energy Beam I
Dual Modulated Pulse Energy Beam I
Dual Modulated Pulse Energy Beam I
Dual Modulated Pulse Energy Beam I
Dual Modulated Pulse Energy Beam I
Faint Scoped Warp Disruptor
5MN Cold-Gas Enduring Microwarpdrive
Extruded Compact Heat Sink
Extruded Compact Heat Sink
Damage Control I
Small Energy Locus Coordinator I
Small Energy Locus Coordinator I
Small Energy Locus Coordinator I
True Sanshas Microwave S x8
Imperial Navy Multifrequency S x8
Imperial Navy Standard S x8
- Use whichever faction ammo is cheaper as prices may fluctuate
- Very poor capacitor life; use Standard ammo to conserve capacitor levels when possible
- High DPS Glass Cannon fit that needs to avoid taking damage
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
1MN Monopropellant Enduring Afterburner
Small Compact Pb-Acid Cap Battery
'Refuge' Adaptive Nano Plating I
'Refuge' Adaptive Nano Plating I
Small 'Accommodation' Vestment Reconstructer I
Small Energy Metastasis Adjuster I
Small Energy Collision Accelerator I
Small Semiconductor Memory Cell I
Microwave S x8
Standard S x8
Multifrequency S x8
- Use Standard Ammo to conserve cap usage
- Not ideal for PvE progression but a easy starter ship for new Amarr players
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Fleeting Compact Stasis Webifier
1MN Y-S8 Compact Afterburner
Heat Sink II
Heat Sink II
IFFA Compact Damage Control
Small Energy Collision Accelerator II
Small Transverse Bulkhead I
Small Transverse Bulkhead I
Scorch S x8
Imperial Navy Multifrequency S x8
- High DPS fit that can surprise most ships in Faction Warefare plex
- Flown by the Amarr champion Kelon Darklight
Tactics
No sub-article about Coercer roles or piloting tactics. You can write them here.
Notes
You can add notes here.