Difference between revisions of "Ferox Navy Issue"
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| roles= unspecified | | roles= unspecified | ||
| variations= {{Ship|Ferox}}, {{Ship|Vulture}} | | variations= {{Ship|Ferox}}, {{Ship|Vulture}} | ||
− | | tech= | + | | tech= F |
| ecmprio= <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio= <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
| powergrid= 1,250 MW | | powergrid= 1,250 MW |
Revision as of 14:53, 29 September 2022
RELATED UNI-WIKI REFERENCES
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While the Ferox had long been a key ship in Caldari Navy fleets, new ambush tactics were beginning to expose weaknesses in the standard doctrines. The navy needed a ship capable of withstanding a surprise assault from multiple vessels, with firepower to match. This time, the Caldari weren't designing an elegant hunter that could kill at range – they needed a monster with heavy defenses and claws sharp enough to fend off closing attackers. With advanced hybrid tracking systems and highly classified shield energy injection systems, the Ferox Navy Issue is capable of reducing entire squadrons to smoking wreckage single-handedly. This great beast fears not the buzzing of flies. SHIP BONUSES
Caldari Battlecruiser bonuses (per skill level):
Ship Attributes
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Summary
Summary about Ferox Navy Issue.
Skills
Further information about additional or recommended skills to pilot Ferox Navy Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Ferox Navy Issue roles or piloting tactics. You can write them here.
Notes
You can add notes about Ferox Navy Issue here.
Patch History
A long, long time ago... |
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The Ferox Navy Issue was introduced with the Version 20.08 2022-09-29.1 update. |