More actions
Vult Skerris (talk | contribs) |
Vult Skerris (talk | contribs) |
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==Skills== | ==Skills== | ||
[[ | * [[Caldari Battleship]] to at least IV to take advantage of the massive strength and range bonuses to your jammers. | ||
* [[Electronic warfare]] to at least IV to utilize T2 jammers and T2 signal distortion amplifiers. | |||
* [[Frequency Modulation]], [[Long Distance Jamming]], and [[Signal Dispersion]] to at least IV to boost the strength and range of your jammers. | |||
* All the skill to field a full [[tech 2]] armor or shield [[tank]] to boost your survivability. | |||
* [[Heavy Missiles]], [[Cruise Missiles]], or [[Torpedoes]] are not essential, but will help to squeeze some dps out of your five launcher slots. Alternatively, train [[Capacitor Emission Systems]] to level 5 to fit tech 2 large neuts. | |||
==Tactics== | ==Tactics== | ||