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− | |externallinks=[http://wiki.eveonline.com/en/wiki/Hel Hel on Eve Online Wiki]<br>[http://www.google.com/search?sclient=psy-ab&hl=en&site=&source=hp&q=%22Hel%22+site%3Aeve.battleclinic.com Battleclinic Hel Fittings] | + | |externallinks=[http://wiki.eveonline.com/en/wiki/Hel Hel on Eve Online Wiki]<br> |
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Revision as of 01:50, 29 October 2011
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.
Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.
”Imagine a swarm of deadly hornets pouring from the devil’s mouth. Now imagine they have autocannons.” -Unknown Hel designer
SHIP BONUSES
Minmatar Carrier Skill Bonuses: 50% bonus to Capital Shield and Armor transfer range per level 5% bonus to Shield and Armor transfer amount per level 99% reduction in CPU need for Warfare Link modules Can fit Projected Electronic Counter Measures Can deploy 3 additional Fighters, Fighter Bombers or Drones per level Can fit 1 additional Warfare Link module per level 200% bonus to Fighter and Fighter Bomber control range Immune to all forms of Electronic Warfare
Required Skills
- Capital Ships I1h 56m
- Advanced Spaceship Command V29d 15h 6m
- Minmatar Carrier III2d 14h 13m
- Minmatar Battleship V47d 9h 46m
- Drone Interfacing V29d 15h 6m
- Capital Ships III2d 14h 13m
- Jump Drive Operation I41m
- Science V5d 22h 13m
- Navigation V5d 22h 13m
- Warp Drive Operation V5d 22h 13m
Training Time what's this?129d 17h 45m
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 6
Launchers 0
Turrets 0
Rig
3
capital
Calibration 400
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Navigation |
Base Time to Warp 78.15 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 12500 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 525,000 HP
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Armor |
Armor Hitpoints 600,000 HP
Armor Resistances
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Shields |
Shield Capacity 990,000 HP
Shield Resistances
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Summary
You can write a summary for Hel here.
Skills
Further information about additional or recommended skills to pilot Hel for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Hel.
Tactics
No sub-article about Hel roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Hel here.
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Amarr |
Caldari |
Gallente |
Minmatar |
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