Difference between revisions of "Muninn"
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==Fitting== | ==Fitting== | ||
− | + | {{Fittings | |
+ | |name=Muninn, SHield Incursion | ||
+ | |high= | ||
+ | 720mm Howitzer Artillery II<br> | ||
+ | 720mm Howitzer Artillery II<br> | ||
+ | 720mm Howitzer Artillery II<br> | ||
+ | 720mm Howitzer Artillery II<br> | ||
+ | 720mm Howitzer Artillery II<br> | ||
+ | Auto Targeting System II<br> | ||
+ | [empty high slot] | ||
+ | |mid= | ||
+ | Adaptive Invulnerability Field II<br> | ||
+ | Adaptive Invulnerability Field II<br> | ||
+ | Large Shield Extender II | ||
+ | |low= | ||
+ | Gyrostabilizer II<br> | ||
+ | Gyrostabilizer II<br> | ||
+ | Gyrostabilizer II<br> | ||
+ | Tracking Enhancer II<br> | ||
+ | Tracking Enhancer II | ||
+ | |charges= | ||
+ | Republic Fleet EMP M<br> | ||
+ | Republic Fleet Phased Plasma M<br> | ||
+ | Republic Fleet Fusion M | ||
+ | |drones= | ||
+ | Hobgoblin II x5 | ||
+ | |rigs= | ||
+ | Medium Core Defense Field Extender I<br> | ||
+ | Medium Core Defense Field Extender I | ||
+ | |recommended1= | ||
+ | |recommended2= | ||
+ | |recommended3= | ||
+ | |notes= | ||
+ | *Being one of the few minmatar ships that have projectile weapon optimal range bonus instead of falloff bonus, Muninn is a natural sniper. Its decent range with medium artillery makes it a decent choice in [[Nation Mining Colony]], [[Override Transfer Array]] and Assault sites against enemy cruisers and short range battleships. | ||
+ | *The auto targeting system remedies the problem with Muninn base maximum target count. | ||
+ | *This fit has one empty high slot, which can be filled by utility modules like salvagers or energy transfer arrays. | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 11:56, 15 July 2012
RELATED UNI-WIKI REFERENCES
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Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Howitzers and other guns produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with turret hardpoints and sporting the latest in projectile optimization technology, this is the very definition of a gunboat. SHIP BONUSES
Minmatar Cruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 5% bonus to Medium Projectile Turret damage per level
Ship Attributes
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Summary
You can write a summary for Muninn here.
Skills
Further information about additional or recommended skills to pilot Muninn for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Muninn roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Muninn here.