Difference between revisions of "Harpy"
Mick Ormack (talk | contribs) (Updated for assault frigate changes in Cruicible.) |
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|powergrid=50 MW | |powergrid=50 MW | ||
− | |cpu= | + | |cpu=185 tf |
|capacitor=343.8 GJ | |capacitor=343.8 GJ | ||
|highs=5 | |highs=5 | ||
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|launchers=1 | |launchers=1 | ||
|mediums=4 | |mediums=4 | ||
− | |lows= | + | |lows=3 |
|mass=1,155,000 kg | |mass=1,155,000 kg | ||
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|info=Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems. Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing.<br><br>Developer: Ishukone<br><br>Ishukone created the Harpy as a long-range support frigate for defense of Ishukone holdings as well as increased muscle and visibility in the constantly shifting game of cold war the Caldari megacorps' police forces play amongst themselves. | |info=Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems. Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing.<br><br>Developer: Ishukone<br><br>Ishukone created the Harpy as a long-range support frigate for defense of Ishukone holdings as well as increased muscle and visibility in the constantly shifting game of cold war the Caldari megacorps' police forces play amongst themselves. | ||
− | |bonuses=<b>Caldari Frigate Skill Bonus:</b><br>10% bonus to Small Hybrid Turret Optimal range per level<br><b>Assault Ships Skill Bonus:</b><br>10% bonus to Small Hybrid Turret Optimal Range per level<br>5% bonus to Small Hybrid Turret Damage per level | + | |bonuses=<b>Caldari Frigate Skill Bonus:</b><br>10% bonus to Small Hybrid Turret Optimal range per level<br>5% bonus to Shield Resistances per level<br><b>Assault Ships Skill Bonus:</b><br>10% bonus to Small Hybrid Turret Optimal Range per level<br>5% bonus to Small Hybrid Turret Damage per level<br><b>Role bonus:</b><br>50% reduction in MicroWarpdrive signature radius penalty |
|structurehp=534 HP | |structurehp=534 HP | ||
− | |shieldhp= | + | |shieldhp=1,079 HP |shieldem=0 |shieldexp=50 |shieldkin=70 |shieldtherm=80 |
|armorhp=457 HP |armorem=50 |armorexp=10 |armorkin=63 |armortherm=86 | |armorhp=457 HP |armorem=50 |armorexp=10 |armorkin=63 |armortherm=86 | ||
Revision as of 17:43, 1 February 2012
RELATED UNI-WIKI REFERENCES
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Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems. Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing. SHIP BONUSES
Caldari Frigate Skill Bonus:
Ship Attributes
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Summary
The Harpy is a very specialist ship. Its dual bonus to optimal range of hybrids multiply together to give a whopping 125% increase in optimal range, which combined with the innate long range of railguns allows the Harpy to shoot out to 100k with T2 guns and ammunition, which is a ludicrous range for a frigate. On the down side it doesn't do a lot of damage even against frigates, so any enemy it fires upon will likely be able to warp away before being destroyed.
Harpies can also be blaster fit for short range DPS, but they are not the best at this role (see Ishkur or Enyo).
Skills
Further information about additional or recommended skills to pilot Harpy for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Harpy.
Tactics
No sub-article about Harpy roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Harpy here.