Difference between revisions of "Coercer"
(Crucible patch updates) |
m (typo) |
||
Line 41: | Line 41: | ||
|info=Noticing the alarming increase in Minmatar frigate fleets, the Royal Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels. | |info=Noticing the alarming increase in Minmatar frigate fleets, the Royal Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels. | ||
− | |bonuses=<b>Destroyer Skill Bonus:</b><br>10% bonus to Small Energy Turret tracking speed per level<br>10% bonus to Small Energy Turret Capacitor usage per level<br><b>Role Bonuses:</b>50% bonus to optimal range for small energy turrets | + | |bonuses=<b>Destroyer Skill Bonus:</b><br>10% bonus to Small Energy Turret tracking speed per level<br>10% bonus to Small Energy Turret Capacitor usage per level<br><b>Role Bonuses:</b><br>50% bonus to optimal range for small energy turrets |
|structurehp=730 HP | |structurehp=730 HP |
Revision as of 05:49, 2 December 2011
RELATED UNI-WIKI REFERENCES
|
Noticing the alarming increase in Minmatar frigate fleets, the Royal Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels. SHIP BONUSES
Destroyer Skill Bonus:
Ship Attributes
|
Summary
The Coercer is the amarr t1 destroyer. With 4 low slots the coercer is capable of high damage even for a destroyer, but its single mid slot makes it impossible to fit a propulsion mod and point, making it unsuitable for pvp.
Skills
Further information about additional or recommended skills to pilot Coercer for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Coercer roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Coercer here.