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| ==Fitting== | | ==Fitting== |
− | {{Fittings | + | {{:Thorax/Fittings/Basic}} {{Fittings |
− | |name=Thorax, PvP Shield Basic
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− | | |
− | |high=
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− | Heavy Ion Blaster I<br>
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− | Heavy Ion Blaster I<br>
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− | Heavy Ion Blaster I<br>
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− | Heavy Ion Blaster I<br>
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− | Heavy Ion Blaster I<br>
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− | |mid=
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− | 10MN MicroWarpdrive I<br>
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− | Large Shield Extender I<br>
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− | Warp Scrambler I<br>
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− | |low=
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− | Damage Control I<br>
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− | Magnetic Field Stabilizer I<br>
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− | Magnetic Field Stabilizer I<br>
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− | Tracking Enhancer I<br>
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− | Power Diagnostic System I<br>
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− | | |
− | |charges=
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− | Caldari Navy Antimatter Charge M
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− | |drones=
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− | Hammerhead I x5
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− | |rigs=
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− | [empty rig slot]<br>
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− | [empty rig slot]<br>
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− | [empty rig slot]
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− | | |
− | |recommended1=
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− | Acceleration Control III<br>
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− | Afterburner III<br>
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− | Combat Drone Operation III<br>
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− | Controlled Bursts III<br>
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− | Drone Interfacing III<br>
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− | Drone Navigation III<br>
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− | Drone Sharpshooting III<br>
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− | Drones V<br>
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− | Electronics IV<br>
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− | Energy Management III<br>
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− | Energy Systems Operation III<br>
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− | Engineering IV<br>
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− | |recommended2=
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− | Evasive Maneuvering III<br>
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− | Gallente Cruiser IV<br>
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− | Gallente Frigate IV<br>
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− | Gunnery V<br>
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− | High Speed Maneuvering III<br>
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− | Hull Upgrades III<br>
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− | Mechanic III<br>
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− | Medium Hybrid Turret IV<br>
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− | Motion Prediction III<br>
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− | Navigation III<br>
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− | Propulsion Jamming III<br>
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− | Rapid Firing III<br>
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− | |recommended3=
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− | Scout Drone Operation III<br>
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− | Sharpshooter III<br>
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− | Shield Management III<br>
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− | Shield Upgrades III<br>
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− | Signature Analysis III<br>
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− | Small Hybrid Turret III<br>
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− | Surgical Strike III<br>
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− | Targeting III<br>
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− | Trajectory Analysis III<br>
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− | Warp Drive Operation III<br>
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− | Weapon Upgrades III<br>
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− | | |
− | |notes=
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− | * Faction ammo is not required, but the benefit to DPS is substantial. A full load of Caldari Navy Antimatter Charge M (600 rounds total, 120 rounds per gun) costs around 600,000 ISK. More rounds are rarely needed, but having 2000 additional standard antimatter rounds in case of ratting or long engagements is recommended.
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− | * This training plan should take 1 month or so to complete, although this will vary a lot with implants and neural remap.
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− | * With the recommended skill list, EFT calculates DPS at 313 and EHP at 13,481. Cap stable with MWD inactive. New pilots looking to get into the Thorax early should aim for 300 dps with faction antimatter and 10k EHP minimum.
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− | }} | |
− | | |
− | {{Fittings | |
| |name=Thorax, PvP Shield T2 | | |name=Thorax, PvP Shield T2 |
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RELATED UNI-WIKI REFERENCES
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The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.
SHIP BONUSES
Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage per level and 5% increase to MicroWarpdrive capacitor bonus per level.
Required Skills
- Gallente Cruiser III22h 13m
- Spaceship Command III4h 26m
- Gallente Frigate IV2d 2h 17m
Training Time what's this?3d 4h 57m
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Grouping
▪ Variations Deimos
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1,100 MW 380 tf
230 m/sec
415 m³
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, Phobos
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1,165 MW 375 tf
205 m/sec
400 m³
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Ship Attributes
Fittings |
High 5
Launchers 0
Turrets 5
Rig
3
medium
Calibration 400
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Navigation |
Base Time to Warp 9.15 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 50 Mbit/sec
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Targeting |
Magnetometric Sensor 15 points
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Structure |
Structure Hitpoints 1,875 HP
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Armor |
Armor Hitpoints 1,641 HP
Armor Resistances
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Shields |
Shield Capacity 1,524 HP
Shield Resistances
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Summary
The Thorax is a gun boat, designed to use hybrid turrets. In PvP the Thorax is used as a hard hitting blaster boat, using a Microwarpdrive (taking advantage of its secondary bonus) to close quickly and deliver high damage. This can be highly effective but is very "do or die", and will make most Thoraxes lives glorious but short. In PvE the Thorax is less popular, partly because its secondary bonus to MWDs is not used and because the slow and steady style of the Vexor is more suited to mission running. Despite this the Thorax can be popular as a first mission running cruiser, because most pilots will have trained gunnery skills while piloting frigates and destroyers, while they will probably have neglected the drone skills required to use a Vexor effectively. Having said that, the Thorax has a 50m3 drone bay, so will also benefit greatly from drone skills.
Skills
Further information about additional or recommended skills to pilot Thorax for a specific or it's common role(s) can be written here.
Fitting
Thorax/Fittings/Basic Template:Fittings
Tactics
No sub-article about Thorax roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Thorax here.
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