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Zealot: Difference between revisions

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==Fitting==
==Fitting==
''No tagged fittings for Zealot.''
{{Fittings
|name=Zealot, Armor Incursion
|high=
Heavy Pulse Laser II, Conflagration M<br>
Heavy Pulse Laser II, Conflagration M<br>
Heavy Pulse Laser II, Conflagration M<br>
Heavy Pulse Laser II, Conflagration M<br>
Heavy Pulse Laser II, Conflagration M
|mid=
Tracking Computer II, Optimal Range Script<br>
Tracking Computer II, Tracking Speed Script<br>
Federation Navy Stasis Webifier
|low=
1600mm Reinforced Rolled Tungsten Plates I<br>
Armor Thermic Hardener II<br>
EM Plating II<br>
Heat Sink II<br>
Heat Sink II<br>
Heat Sink II<br>
Tracking Enhancer II
|charges=
Conflagration M<br>Scorch M
|drones=
|rigs=
Medium Ancillary Current Router I<br>
Medium Energy Burst Aerator II
|recommended1=
Medium Energy Turret V<br>
Medium Pulse Laser Specialization IV<br>
Weapon Upgrade V<br>
Advanced Weapon Upgrade V
|recommended2=
Energy Weapon Rigging IV
|recommended3=
|notes=
*With T2 medium laser crystals and Zealot's inherent optimal range bonus, this fit can put up 693 DPS with Conflagration M at the range of 15+8.2km, or 495 DPS with Scorch M at the range of 44+8.2km. This makes it very desirable in Vanguard and Assault Incursion armor fleets, as its offensive capability as a cruiser sized ship in Incursions is only second to that of a [[Legion]].
*This fit has a very tight CPU and PowerGrid, while both problem can be solved through the use of fitting implants and faction modules.
}}


==Tactics==
==Tactics==