Difference between revisions of "Proteus"
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==Fitting== | ==Fitting== | ||
− | ' | + | {{FittingsTech3 |
+ | |name=PvP Non-Shiny | ||
+ | |high=Heavy Neutron Blaster II<br>Heavy Neutron Blaster II<br>Heavy Neutron Blaster II<br>Heavy Neutron Blaster II<br>Heavy Neutron Blaster II<br>Heavy Neutron Blaster II | ||
+ | |mid=Experimental 10MN MicroWarpdrive I<br>Warp Disruptor II<br>Faint Epsilon Warp Scrambler I | ||
+ | |low=Magnetic Field Stabilizer II<br>Magnetic Field Stabilizer II<br>Magnetic Field Stabilizer II<br>Energized Adaptive Nano Memebrane II<br>Energized Adaptive Nano Membrane II<br>Energized Explosive Membrane II<br>1600mm Reinforced Steel Plates II | ||
+ | |charges=Void M<br>Caldari Navy Antimatter Charge M<br>Null M | ||
+ | |drones=Hobgoblin II<br>Hammerhead II | ||
+ | |rigs=Medium Processor Overclocking Unit I<br>Medium Trimark Armor Pump II<br> Medium Trimark Armor Pump II | ||
+ | |subsystems=Augmented Plating<br>Friction Extension Processor<br>Power Core Multiplier<br>Localized Injectors<br>Hybrid Propulsion Armature | ||
+ | |recommended1=Gallente Offensive Systems V<br>Gallente Defensive Systems V<br>Gallente Propulsion Systems V<br>Gallente Engineering Systems V<br>Gallente Electronic Systems V | ||
+ | |recommended2=Advanced Weapon Upgrades V<br>Armor Rigging IV<br>Gallente Strategic Cruiser IV<br>Medium Blaster Specialization IV<br> Thermodynamics III | ||
+ | |recommended3= | ||
+ | |notes= | ||
+ | *Without going shiny, you will need to have a CPU rig and 2 trimarks instead of 3 trimarks. | ||
+ | *Fits with just Advanced Weapon Upgrades to 3, however it's still good to get AWU 5 | ||
+ | *Tank: 110,954 EHP, Resists 70.6/80.9/90.5/67.9 Unboosted | ||
+ | *Gank: 944 DPS @3.4km with Hob IIs, 1004 DPS @3.4km with Hammerhead IIs | ||
+ | *Points out to 36k unheated no boosts, 43.2k heated no boosts | ||
+ | *You can have a friend who can also pilot the Proteus but has better rigging skills drop in T2 rigs if needed | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 05:33, 29 November 2012
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Freedom is liquid, supple, mellifluous. It surrounds us, engulfs our bodies, drowns our fear. We plumb freedom’s depths and consume the nourishment within. From these waters, we are born; when we die, we shall return to those waters. SHIP BONUSES
Gallente Strategic Cruiser Skill Bonus:
Ship Attributes
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Summary
The Proteus is the Gallente Strategic Cruiser. It is, by a wide margin, the least popular strat cruiser due to numerous reasons, including limited mid slots (you can only fit a maximum of four), the sometimes odd bonuses of it's subsystems, and the general lack of interest in Gallente cruisers. That being said, it's not a bad ship. With the correct subsystems and fitting skills, a Proteus can be a very tenacious opponent in PvP and can take on battleships in heated combat. In missions its limited range with blasters and unsuitable bonuses for rails makes it weak. In Incursions its limited range with blasters and poor tracking with rails makes it poor at vanguards and have insufficient range to snipe in assaults. Meanwhile, unlike the Loki or Tengu, it has limited ability to fit utility modules like webs. In the hands of a skilled pilot who knows what he's doing, however, a Proteus can be an asset to whatever fleet picks it up. The Proteus has a good niche as a cloaky pvp ganker. Its ability to fit a cloak, with high dps from blasters, and an extended range point or scram for convenience, makes it excellent for decloaking on someone, annihilating them quickly and escaping before their friends can respond.
Skills
Further information about additional or recommended skills to pilot Proteus for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Proteus roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Proteus here.