Difference between revisions of "Raven"
Hofstadter (talk | contribs) m (formatting) |
|||
Line 86: | Line 86: | ||
==Fitting== | ==Fitting== | ||
− | {{ | + | {{ShipFitting| |
+ | ship=Raven| | ||
+ | shipTypeID=638| | ||
+ | fitName=PvE Basic Raven| | ||
+ | fitID=PvE-Basic-Raven| | ||
+ | high1name='Arbalest' Cruise Launcher I| | ||
+ | high1typeID=16519| | ||
+ | high2name='Arbalest' Cruise Launcher I| | ||
+ | high2typeID=16519| | ||
+ | high3name='Arbalest' Cruise Launcher I| | ||
+ | high3typeID=16519| | ||
+ | high4name='Arbalest' Cruise Launcher I| | ||
+ | high4typeID=16519| | ||
+ | high5name='Arbalest' Cruise Launcher I| | ||
+ | high5typeID=16519| | ||
+ | high6name='Arbalest' Cruise Launcher I| | ||
+ | high6typeID=16519| | ||
+ | high7name=open| | ||
+ | high8name=open| | ||
+ | mid1name=X-Large Shield Booster II| | ||
+ | mid1typeID=10842| | ||
+ | mid2name=Shield Boost Amplifier II| | ||
+ | mid2typeID=24443| | ||
+ | mid3name=Shield Boost Amplifier II| | ||
+ | mid3typeID=24443| | ||
+ | mid4name=Kinetic Deflection Field II| | ||
+ | mid4typeID=2299| | ||
+ | mid5name=Kinetic Deflection Field II| | ||
+ | mid5typeID=2299| | ||
+ | mid6name=Thermic Dissipation Field II| | ||
+ | mid6typeID=2303| | ||
+ | low1name=Capacitor Flux Coil II| | ||
+ | low1typeID=1248| | ||
+ | low2name=Capacitor Flux Coil II| | ||
+ | low2typeID=1248| | ||
+ | low3name=Ballistic Control System II| | ||
+ | low3typeID=22291| | ||
+ | low4name=Ballistic Control System II| | ||
+ | low4typeID=22291| | ||
+ | low5name=Ballistic Control System II| | ||
+ | low5typeID=22291| | ||
+ | drone1name=Hobgoblin II x5| | ||
+ | drone1typeID=2456| | ||
+ | drone2name=Hammerhead II x5| | ||
+ | drone2typeID=2185| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Mjolnir Cruise Missile x1| | ||
+ | charge1typeID=202| | ||
+ | charge2name=open| | ||
+ | charge3name=open| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Large Capacitor Control Circuit I| | ||
+ | rig1typeID=25948| | ||
+ | rig2name=Large Capacitor Control Circuit I| | ||
+ | rig2typeID=25948| | ||
+ | rig3name=Large Capacitor Control Circuit I| | ||
+ | rig3typeID=25948| | ||
+ | difficulty=1| | ||
+ | warsop=Y| | ||
+ | warsopReason=| | ||
+ | version=PRE-RET 1.0| | ||
+ | shipDNA=638:16519;6:2299;2:2303;1:10842;1:24443;2:1248;2:22291;3:25948;3:2185;5:2456;5:202;1::| | ||
+ | skills=Combat Drone Operation IV</li><li>Drones V</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Gallente Drone Specialization II</li><li>Scout Drone Operation V</li><li>Electronics V</li><li>Long Range Targeting III</li><li>Signature Analysis III</li><li>Targeting IV</li><li>Engineering IV</li><li>Energy Grid Upgrades IV</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Shield Compensation III</li><li>Shield Management V</li><li>Shield Operation V</li><li>Shield Upgrades IV</li><li>Tactical Shield Manipulation IV</li><li>Weapon Upgrades IV</li><li>Jury Rigging I</li><li>Cruise Missiles IV</li><li>Guided Missile Precision III</li><li>Heavy Missiles III</li><li>Missile Bombardment III</li><li>Missile Launcher Operation V</li><li>Missile Projection III</li><li>Rapid Launch IV</li><li>Standard Missiles III</li><li>Target Navigation Prediction IV</li><li>Warhead Upgrades III</li><li>Evasive Maneuvering III</li><li>Navigation IV</li><li>Caldari Frigate IV</li><li>Caldari Cruiser IV</li><li>Caldari Battleship IV</li><li>Spaceship Command IV| | ||
+ | notes=This fitting has missiles and hardeners fitted for Guristas Pirates rats. For different pirates use the hardener types for the damage they do and the missile type that they're weak against.</li><li>Consider making it your goal to purchase more cap-efficent tank modules so that you can start using the Large Warhead Rigor Catalyst I in some of the rig slots. This will give you much better damage against smaller ships, to help out your drones.</li><li>This fit is taken from [http://eve.battleclinic.com/loadout/27770-Perfect-Starter-Lv4-Mission-raven.html Battleclinic], which has a long discussion of the pros and cons of various modules.}} {{ShipFitting| | ||
+ | ship=Raven| | ||
+ | shipTypeID=638| | ||
+ | fitName=RRBS Gang| | ||
+ | fitID=RRBS-Gang| | ||
+ | high1name='Arbalest' Cruise Launcher I| | ||
+ | high1typeID=16519| | ||
+ | high2name='Arbalest' Cruise Launcher I| | ||
+ | high2typeID=16519| | ||
+ | high3name='Arbalest' Cruise Launcher I| | ||
+ | high3typeID=16519| | ||
+ | high4name='Arbalest' Cruise Launcher I| | ||
+ | high4typeID=16519| | ||
+ | high5name='Arbalest' Cruise Launcher I| | ||
+ | high5typeID=16519| | ||
+ | high6name='Arbalest' Cruise Launcher I| | ||
+ | high6typeID=16519| | ||
+ | high7name=Large Energy Transfer Array II| | ||
+ | high7typeID=12102| | ||
+ | high8name=Large Shield Transporter II| | ||
+ | high8typeID=3608| | ||
+ | mid1name=Prototype 100MN Microwarpdrive I| | ||
+ | mid1typeID=5945| | ||
+ | mid2name=Sensor Booster II| | ||
+ | mid2typeID=1952| | ||
+ | mid3name=Adaptive Invulnerability Field II| | ||
+ | mid3typeID=2281| | ||
+ | mid4name=Adaptive Invulnerability Field II| | ||
+ | mid4typeID=2281| | ||
+ | mid5name=Adaptive Invulnerability Field II| | ||
+ | mid5typeID=2281| | ||
+ | mid6name=Large Shield Extender II| | ||
+ | mid6typeID=3841| | ||
+ | low1name=Ballistic Control System II| | ||
+ | low1typeID=22291| | ||
+ | low2name=Ballistic Control System II| | ||
+ | low2typeID=22291| | ||
+ | low3name=Ballistic Control System II| | ||
+ | low3typeID=22291| | ||
+ | low4name=Power Diagnostic System II| | ||
+ | low4typeID=1541| | ||
+ | low5name=Damage Control II| | ||
+ | low5typeID=2048| | ||
+ | drone1name=Warrior II x5| | ||
+ | drone1typeID=2488| | ||
+ | drone2name=Valkyrie II x5| | ||
+ | drone2typeID=21640| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Targeting Range Script x1| | ||
+ | charge1typeID=29009| | ||
+ | charge2name=Scan Resolution Script x1| | ||
+ | charge2typeID=29011| | ||
+ | charge3name=Mjolnir Cruise Missile x1| | ||
+ | charge3typeID=202| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Large Core Defense Field Extender I| | ||
+ | rig1typeID=26088| | ||
+ | rig2name=Large Core Defense Field Extender I| | ||
+ | rig2typeID=26088| | ||
+ | rig3name=Large Anti-EM Screen Reinforcer I| | ||
+ | rig3typeID=26076| | ||
+ | difficulty=1| | ||
+ | warsop=Y| | ||
+ | warsopReason=| | ||
+ | version=PRE-RET 1.0| | ||
+ | shipDNA=638:3608;1:12102;1:16519;6:1952;1:2281;3:3841;1:5945;1:1541;1:2048;1:22291;3:26076;1:26088;2:2488;5:21640;5:202;1:29009;1:29011;1::| | ||
+ | skills=| | ||
+ | notes=This fit uses almost all of your cpu. If you are finding that you do not have enough, consider a Co-Processor instead of a Power Diagnostic System.</li><li>The propulsion mod is used to close range quickly to get within energy transfer and remote repair range after jumping through gates.}} | ||
− | + | {{:Incursion Fitting|RavenShield}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Tactics== | ==Tactics== |
Revision as of 00:34, 24 February 2013
RELATED UNI-WIKI REFERENCES
|
The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty. SHIP BONUSES
Caldari Battleship Skill Bonus:
Ship Attributes
|
Summary
The Raven is a dedicated missile boat, that can be fitted with either cruise missile launchers or torpedo launchers and has equal bonuses to both. It is a very popular PvE level 4 mission runner, since it can use any missile ammunition equally well, allowing free choice of damage type. Their low speed and less-than-stellar tank make ravens a rarer sight in PvP, though torpedo firing ravens can make a serious dent in enemy battleships... if they can get in range. When fit with cruise missiles ravens have excellent range without needing to sacrifice slots on tracking enhancers or computers. In PvE this is a nice advantage, but in PvP the long travel time of the missile gives the target ample time to align and warp away unless it is held by a tackler, making ravens unpopular pvp snipers.
Skills
Further information about additional or recommended skills to pilot Raven for a specific or it's common role(s) can be written here.
Fitting
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
X-Large Shield Booster II
Shield Boost Amplifier II
Shield Boost Amplifier II
Kinetic Deflection Field II
Kinetic Deflection Field II
Thermic Dissipation Field II
Capacitor Flux Coil II
Capacitor Flux Coil II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Hobgoblin II x5
Hammerhead II x5
Mjolnir Cruise Missile x1
- Combat Drone Operation IV
- Drones V
- Drone Durability III
- Drone Interfacing IV
- Drone Navigation IV
- Gallente Drone Specialization II
- Scout Drone Operation V
- Electronics V
- Long Range Targeting III
- Signature Analysis III
- Targeting IV
- Engineering IV
- Energy Grid Upgrades IV
- Energy Management IV
- Energy Systems Operation IV
- Shield Compensation III
- Shield Management V
- Shield Operation V
- Shield Upgrades IV
- Tactical Shield Manipulation IV
- Weapon Upgrades IV
- Jury Rigging I
- Cruise Missiles IV
- Guided Missile Precision III
- Heavy Missiles III
- Missile Bombardment III
- Missile Launcher Operation V
- Missile Projection III
- Rapid Launch IV
- Standard Missiles III
- Target Navigation Prediction IV
- Warhead Upgrades III
- Evasive Maneuvering III
- Navigation IV
- Caldari Frigate IV
- Caldari Cruiser IV
- Caldari Battleship IV
- Spaceship Command IV
- This fitting has missiles and hardeners fitted for Guristas Pirates rats. For different pirates use the hardener types for the damage they do and the missile type that they're weak against.
- Consider making it your goal to purchase more cap-efficent tank modules so that you can start using the Large Warhead Rigor Catalyst I in some of the rig slots. This will give you much better damage against smaller ships, to help out your drones.
- This fit is taken from Battleclinic, which has a long discussion of the pros and cons of various modules.
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
Large Energy Transfer Array II
Large Shield Transporter II
Prototype 100MN Microwarpdrive I
Sensor Booster II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Power Diagnostic System II
Damage Control II
Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Anti-EM Screen Reinforcer I
Warrior II x5
Valkyrie II x5
Targeting Range Script x1
Scan Resolution Script x1
Mjolnir Cruise Missile x1
- This fit uses almost all of your cpu. If you are finding that you do not have enough, consider a Co-Processor instead of a Power Diagnostic System.
- The propulsion mod is used to close range quickly to get within energy transfer and remote repair range after jumping through gates.
Tactics
No sub-article about Raven roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.