Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Typhoon: Difference between revisions

From EVE University Wiki
Hofstadter (talk | contribs)
m formatting
Changed fittings to use the new template.
Line 90: Line 90:


==Fitting==
==Fitting==
{{Fittings
{{ShipFitting|
|name=Typhoon, RRBS Artillery
ship=Typhoon|
 
shipTypeID=644|
|high=
fitName=RRBS Artillery|
1400mm 'Scout' Artillery I <br>
fitID=RRBS-Artillery|
1400mm 'Scout' Artillery I <br>
high1name=1400mm 'Scout' Artillery I|
1400mm 'Scout' Artillery I <br>
high1typeID=9491|
1400mm 'Scout' Artillery I <br>
high2name=1400mm 'Scout' Artillery I|
1400mm 'Scout' Artillery I <br>
high2typeID=9491|
Large Energy Transfer Array II <br>
high3name=1400mm 'Scout' Artillery I|
Large Remote Armor Repair System II <br>
high3typeID=9491|
Large Remote Armor Repair System II <br>
high4name=1400mm 'Scout' Artillery I|
|mid=
high4typeID=9491|
Prototype 100MN MicroWarpdrive I<br>
high5name=1400mm 'Scout' Artillery I|
Sensor Booster II <br>
high5typeID=9491|
Tracking Computer II <br>
high6name=Large Energy Transfer Array II|
Cap Recharger II <br>
high6typeID=12102|
|low=
high7name=Large Remote Armor Repair System II|
Damage Control II <br>
high7typeID=26914|
Power Diagnostic System II <br>
high8name=Large Remote Armor Repair System II|
Reactor Control Unit II <br>
high8typeID=26914|
Energized Adaptive Nano Membrane II <br>
mid1name=Prototype 100MN Microwarpdrive I|
Armor Kinetic Hardener II <br>
mid1typeID=5945|
Armor Explosive Hardener II <br>
mid2name=Sensor Booster II|
1600mm Reinforced Rolled Tungsten Plates I
mid2typeID=1952|
 
mid3name=Tracking Computer II|
|charges=
mid3typeID=1978|
|drones=
mid4name=Cap Recharger II|
Warrior II x5 <br>
mid4typeID=2032|
Valkyrie II x5 <br>
low1name=Damage Control II|
Vespa EC-600 x5 <br>
low1typeID=2048|
Medium Armor Maintenance Bot x5
low2name=Power Diagnostic System II|
|rigs=
low2typeID=1541|
Large Trimark Armor Pump I <br>
low3name=Reactor Control Unit II|
Large Trimark Armor Pump I <br>
low3typeID=1355|
Large Anti-Thermic Pump I
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
|recommended1=
low5name=Armor Kinetic Hardener II|
|recommended2=
low5typeID=11644|
|recommended3=
low6name=Armor Explosive Hardener II|
 
low6typeID=11646|
|notes=
low7name=1600mm Reinforced Rolled Tungsten Plates I|
* Artillery takes up a very large amount of your powergrid. This fit doesn't work without using reactor control units and good fitting skills.  
low7typeID=11325|
* Propulsion mod is so BS can close range on each other quickly after jumping through gates to be in range for energy transfer and remote repair.
drone1name=Warrior II x5|
}}{{Fittings
drone1typeID=2488|
|name=Typhoon, RRBS Cruise
drone2name=Valkyrie II x5|
 
drone2typeID=21640|
|high=
drone3name=Vespa EC-600 x5|
'Arbalest' Cruise Launcher I <br>
drone3typeID=23705|
'Arbalest' Cruise Launcher I <br>
drone4name=Medium Armor Maintenance Bot II x5|
'Arbalest' Cruise Launcher I <br>
drone4typeID=28205|
'Arbalest' Cruise Launcher I <br>
drone5name=open|
'Arbalest' Cruise Launcher I <br>
charge1name=Targeting Range Script x1|
Large Energy Transfer Array II <br>
charge1typeID=29009|
Large Remote Armor Repair System II <br>
charge2name=Optimal Range Script x1|
Large Remote Armor Repair System II <br>
charge2typeID=28999|
|mid=
charge3name=Republic Fleet EMP L x1|
Prototype 100MN MicroWarpdrive I<br>
charge3typeID=21894|
Sensor Booster II <br>
charge4name=open|
Target Painter II <br>
charge5name=open|
Cap Recharger II <br>
rig1name=Large Trimark Armor Pump I|
|low=
rig1typeID=25894|
Damage Control II <br>
rig2name=Large Trimark Armor Pump I|
Ballistic Control System II <br>
rig2typeID=25894|
Ballistic Control System II <br>
rig3name=Large Anti-Thermic Pump I|
Energized Adaptive Nano Membrane II <br>
rig3typeID=25892|
Armor Kinetic Hardener II <br>
difficulty=1|
Armor Explosive Hardener II <br>
warsop=Y|
1600mm Reinforced Rolled Tungsten Plates I
warsopReason=|
 
version=PRE-RET 1.0|
|charges=
shipDNA=644:9491;5:12102;1:26914;2:1952;1:1978;1:2032;1:5945;1:1355;1:1541;1:2048;1:11269;1:11325;1:11644;1:11646;1:25892;1:25894;2:2488;5:21640;5:23705;5:28205;5:21894;1:28999;1:29009;1::|
|drones=
skills=|
Warrior II x5 <br>
notes=Artillery takes up a very large amount of your powergrid. This fit doesn't work without using reactor control units and good fitting skills.</li><li>Propulsion mod is so BS can close range on each other quickly after jumping through gates to be in range for energy transfer and remote repair.}}     {{ShipFitting|
Valkyrie II x5 <br>
ship=Typhoon|
Vespa EC-600 x5 <br>
shipTypeID=644|
Medium Armor Maintenance Bot x5
fitName=RRBS Cruise|
|rigs=
fitID=RRBS-Cruise|
Large Trimark Armor Pump I <br>
high1name='Arbalest' Cruise Launcher I|
Large Trimark Armor Pump I <br>
high1typeID=16519|
Large Anti-Thermic Pump I
high2name='Arbalest' Cruise Launcher I|
 
high2typeID=16519|
|recommended1=
high3name='Arbalest' Cruise Launcher I|
|recommended2=
high3typeID=16519|
|recommended3=
high4name='Arbalest' Cruise Launcher I|
 
high4typeID=16519|
|notes=
high5name='Arbalest' Cruise Launcher I|
* Cruise launchers take up much less powergrid than artillery, and so there is more room to alter the fitting for missile typhoons.
high5typeID=16519|
* Propulsion mod is so BS can close range on each other quickly after jumping through gates to be in range for energy transfer and remote repair.
high6name=Large Energy Transfer Array II|
}}
high6typeID=12102|
high7name=Large Remote Armor Repair System II|
high7typeID=26914|
high8name=Large Remote Armor Repair System II|
high8typeID=26914|
mid1name=Prototype 100MN Microwarpdrive I|
mid1typeID=5945|
mid2name=Sensor Booster II|
mid2typeID=1952|
mid3name=Target Painter II|
mid3typeID=19806|
mid4name=Cap Recharger II|
mid4typeID=2032|
low1name=Damage Control II|
low1typeID=2048|
low2name=Ballistic Control System II|
low2typeID=22291|
low3name=Ballistic Control System II|
low3typeID=22291|
low4name=Energized Adaptive Nano Membrane II|
low4typeID=11269|
low5name=Armor Kinetic Hardener II|
low5typeID=11644|
low6name=Armor Explosive Hardener II|
low6typeID=11646|
low7name=1600mm Reinforced Rolled Tungsten Plates I|
low7typeID=11325|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Valkyrie II x5|
drone2typeID=21640|
drone3name=Vespa EC-600 x5|
drone3typeID=23705|
drone4name=Medium Armor Maintenance Bot II x5|
drone4typeID=28205|
drone5name=open|
charge1name=Targeting Range Script x1|
charge1typeID=29009|
charge2name=Scan Resolution Script x1|
charge2typeID=29011|
charge3name=Caldari Navy Mjolnir Cruise Missile x1|
charge3typeID=27377|
charge4name=open|
charge5name=open|
rig1name=Large Trimark Armor Pump I|
rig1typeID=25894|
rig2name=Large Trimark Armor Pump I|
rig2typeID=25894|
rig3name=Large Anti-Thermic Pump I|
rig3typeID=25892|
difficulty=1|
warsop=Y|
warsopReason=|
version=PRE-RET 1.0|
shipDNA=644:12102;1:16519;5:26914;2:1952;1:2032;1:5945;1:19806;1:2048;1:11269;1:11325;1:11644;1:11646;1:22291;2:25892;1:25894;2:2488;5:21640;5:23705;5:28205;5:27377;1:29009;1:29011;1::|
skills=|
notes=Cruise launchers take up much less powergrid than artillery, and so there is more room to alter the fitting for missile typhoons.</li><li>Propulsion mod is so BS can close range on each other quickly after jumping through gates to be in range for energy transfer and remote repair.}}


==Tactics==
==Tactics==