Difference between revisions of "Harpy"
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==Fitting== | ==Fitting== | ||
− | + | {{Fittings | |
− | + | |name=Harpy, Dbl ASB Blarpy | |
− | + | |high= | |
− | Internal Force Field Array I | + | Internal Force Field Array I<br> |
+ | Magnetic Field Stabilizer II<br> | ||
Magnetic Field Stabilizer II | Magnetic Field Stabilizer II | ||
− | + | |mid= | |
− | + | Small Ancillary Shield Booster<br> | |
− | Small Ancillary Shield Booster | + | Small Ancillary Shield Booster<br> |
− | Small Ancillary Shield Booster | + | Initiated Harmonic Warp Scrambler I<br> |
− | Initiated Harmonic Warp Scrambler I | ||
Limited 1MN MicroWarpdrive I | Limited 1MN MicroWarpdrive I | ||
− | + | |low= | |
− | Light Ion Blaster II | + | Light Ion Blaster II<br> |
− | Light Ion Blaster II | + | Light Ion Blaster II<br> |
− | Light Ion Blaster II | + | Light Ion Blaster II<br> |
− | Light Ion Blaster II | + | Light Ion Blaster II<br> |
Small Nosferatu II | Small Nosferatu II | ||
− | + | |charges= | |
− | Small Anti-EM Screen Reinforcer I | + | Void S<br> |
+ | Cap Booster 25 | ||
+ | |drones= | ||
+ | |rigs= | ||
+ | Small Anti-EM Screen Reinforcer I<br> | ||
Small Core Defense Field Extender I | Small Core Defense Field Extender I | ||
− | + | |recommended1= | |
− | + | |recommended2= | |
− | All L5 skills (as if we have those!) | + | |recommended3= |
− | EFT figures - 294 dps with Void @ 3.2km + 1.3km falloff; 8,477 EHP, 53.5/86.7/80.1/66.8 resists | + | |notes= |
− | + | *Tank tested against a T2 firing drake, whilst sat still | |
− | EFT does not show clearly the effect of the double ASB. They can be used together for a massive boost for a short time, or alternatively can be used in sequence, leaving only a short time where both are recharging. Keep moving and this thing is a MEAN beast against frigates and cruisers and a cunning bait ship against bigger ships! | + | *All L5 skills (as if we have those!) EFT figures - 294 dps with Void @ 3.2km + 1.3km falloff; 8,477 EHP, 53.5/86.7/80.1/66.8 resists |
+ | *EFT does not show clearly the effect of the double ASB. They can be used together for a massive boost for a short time, or alternatively can be used in sequence, leaving only a short time where both are recharging. Keep moving and this thing is a MEAN beast against frigates and cruisers and a cunning bait ship against bigger ships! | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 20:02, 21 August 2012
RELATED UNI-WIKI REFERENCES
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Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems. Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing. SHIP BONUSES
Caldari Frigate Skill Bonus:
Ship Attributes
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Summary
The Harpy is a very specialist ship. Its dual bonus to optimal range of hybrids multiply together to give a whopping 125% increase in optimal range, which combined with the innate long range of railguns allows the Harpy to shoot out to 100k with T2 guns and ammunition, which is a ludicrous range for a frigate. On the down side it doesn't do a lot of damage even against frigates, so any enemy it fires upon will likely be able to warp away before being destroyed.
Harpies can also be blaster fit for short range DPS, but they are not the best at this role (see Ishkur or Enyo).
Skills
Further information about additional or recommended skills to pilot Harpy for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Harpy roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Harpy here.