Difference between revisions of "Vagabond"
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==Fitting== | ==Fitting== | ||
− | {{ | + | {{ShipFitting| |
− | | | + | ship=Vagabond| |
− | | | + | shipTypeID=11999| |
− | 425mm AutoCannon II | + | fitName=Shield Incursion| |
− | 425mm AutoCannon II | + | fitID=Shield-Incursion| |
− | 425mm AutoCannon II | + | high1name=425mm AutoCannon II| |
− | 425mm AutoCannon II | + | high1typeID=2913| |
− | 425mm AutoCannon II | + | high2name=425mm AutoCannon II| |
− | Auto Targeting System II | + | high2typeID=2913| |
− | | | + | high3name=425mm AutoCannon II| |
− | Adaptive Invulnerability Field II | + | high3typeID=2913| |
− | Adaptive Invulnerability Field II | + | high4name=425mm AutoCannon II| |
− | Large Shield Extender II | + | high4typeID=2913| |
− | Federation Navy Stasis Webifier | + | high5name=425mm AutoCannon II| |
− | | | + | high5typeID=2913| |
− | Gyrostabilizer II | + | high6name=Auto Targeting System II| |
− | Gyrostabilizer II | + | high6typeID=1436| |
− | Gyrostabilizer II | + | mid1name=Adaptive Invulnerability Field II| |
− | Tracking Enhancer II | + | mid1typeID=2281| |
− | Tracking Enhancer II | + | mid2name=Adaptive Invulnerability Field II| |
− | | | + | mid2typeID=2281| |
− | Republic Fleet EMP M | + | mid3name=Large Shield Extender II| |
− | | | + | mid3typeID=3841| |
− | + | mid4name=Federation Navy Stasis Webifier| | |
− | + | mid4typeID=17559| | |
− | Medium Core Defense Field Extender I | + | low1name=Gyrostabilizer II| |
− | Medium Core Defense Field Extender I | + | low1typeID=519| |
− | | | + | low2name=Gyrostabilizer II| |
− | Medium Projectile Turret V< | + | low2typeID=519| |
− | Medium Autocannon Specialization IV | + | low3name=Gyrostabilizer II| |
− | + | low3typeID=519| | |
− | | | + | low4name=Tracking Enhancer II| |
− | + | low4typeID=1999| | |
− | + | low5name=Tracking Enhancer II| | |
− | + | low5typeID=1999| | |
− | + | drone1name=Hobgoblin II x5| | |
− | }}{{ | + | drone1typeID=2456| |
− | | | + | drone2name=open| |
− | | | + | drone3name=open| |
− | 425mm AutoCannon II | + | drone4name=open| |
− | 425mm AutoCannon II | + | drone5name=open| |
− | 425mm AutoCannon II | + | charge1name=Republic Fleet EMP M x1| |
− | 425mm AutoCannon II | + | charge1typeID=21896| |
− | 425mm AutoCannon II | + | charge2name=Republic Fleet Phased Plasma M x1| |
− | Auto Targeting System II | + | charge2typeID=21922| |
− | | | + | charge3name=Republic Fleet Fusion M x1| |
− | Tracking Computer II | + | charge3typeID=21904| |
− | Tracking Computer II | + | charge4name=open| |
− | Tracking Computer II | + | charge5name=open| |
− | Federation Navy Stasis Webifier | + | rig1name=Medium Core Defense Field Extender I| |
− | | | + | rig1typeID=31790| |
− | Gyrostabilizer II | + | rig2name=Medium Core Defense Field Extender I| |
− | Gyrostabilizer II | + | rig2typeID=31790| |
− | Armor Explosive Hardener II | + | difficulty=2| |
− | Armor Kinetic Hardener II | + | warsop=Y| |
− | 1600mm Reinforced Rolled Tungsten Plates I | + | warsopReason=| |
− | | | + | version=PRE-RET 1.0| |
− | Republic Fleet EMP M | + | shipDNA=11999:1436;1:2913;5:2281;2:3841;1:17559;1:519;3:1999;2:31790;2:2456;5:21896;1:21904;1:21922;1::| |
− | Republic Fleet Phased Plasma M | + | skills=Medium Projectile Turret V</li><li>Medium Autocannon Specialization IV| |
− | Republic Fleet Fusion M | + | notes=Though the falloff bonus makes it easier to hit targets at far, while the decent speed and low signature radius guarantee an excellent speed tank against both lasers and torpedos, its low base DPS renders Vagabond an unpopular choice in Incursions.</li><li>Vagabond has a basic maximum target count of only 5, while the auto targeting system in the utility high slot remedies that.</li><li>Alternatively, one can switch one invulnerability field for an afterburner, and utilize its speed superiority to its max extent.}} {{ShipFitting| |
− | + | ship=Vagabond| | |
− | + | shipTypeID=11999| | |
− | | | + | fitName=Armor Incursion| |
− | + | fitID=Armor-Incursion| | |
− | + | high1name=425mm AutoCannon II| | |
− | Medium Trimark Armor Pump I | + | high1typeID=2913| |
− | Medium Trimark Armor Pump I | + | high2name=425mm AutoCannon II| |
− | | | + | high2typeID=2913| |
− | Medium Projectile Turret V< | + | high3name=425mm AutoCannon II| |
− | Medium Autocannon Specialization IV | + | high3typeID=2913| |
− | | | + | high4name=425mm AutoCannon II| |
− | + | high4typeID=2913| | |
− | + | high5name=425mm AutoCannon II| | |
− | + | high5typeID=2913| | |
− | + | high6name=Auto Targeting System II| | |
− | }} | + | high6typeID=1436| |
+ | mid1name=Tracking Computer II| | ||
+ | mid1typeID=1978| | ||
+ | mid2name=Tracking Computer II| | ||
+ | mid2typeID=1978| | ||
+ | mid3name=Tracking Computer II| | ||
+ | mid3typeID=1978| | ||
+ | mid4name=Federation Navy Stasis Webifier| | ||
+ | mid4typeID=17559| | ||
+ | low1name=Gyrostabilizer II| | ||
+ | low1typeID=519| | ||
+ | low2name=Gyrostabilizer II| | ||
+ | low2typeID=519| | ||
+ | low3name=Armor Explosive Hardener II| | ||
+ | low3typeID=11646| | ||
+ | low4name=Armor Kinetic Hardener II| | ||
+ | low4typeID=11644| | ||
+ | low5name=1600mm Reinforced Rolled Tungsten Plates I| | ||
+ | low5typeID=11325| | ||
+ | drone1name=Hobgoblin II x5| | ||
+ | drone1typeID=2456| | ||
+ | drone2name=open| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Optimal Range Script x3| | ||
+ | charge1typeID=28999| | ||
+ | charge2name=Tracking Speed Script x3| | ||
+ | charge2typeID=29001| | ||
+ | charge3name=Republic Fleet EMP M x1| | ||
+ | charge3typeID=21896| | ||
+ | charge4name=Republic Fleet Phased Plasma M x1| | ||
+ | charge4typeID=21922| | ||
+ | charge5name=Republic Fleet Fusion M x1| | ||
+ | charge5typeID=21904| | ||
+ | rig1name=Medium Trimark Armor Pump I| | ||
+ | rig1typeID=31055| | ||
+ | rig2name=Medium Trimark Armor Pump I| | ||
+ | rig2typeID=31055| | ||
+ | difficulty=2| | ||
+ | warsop=Y| | ||
+ | warsopReason=| | ||
+ | version=PRE-RET 1.0| | ||
+ | shipDNA=11999:1436;1:2913;5:1978;3:17559;1:519;2:11325;1:11644;1:11646;1:31055;2:2456;5:21896;1:21904;1:21922;1:28999;3:29001;3::| | ||
+ | skills=Medium Projectile Turret V</li><li>Medium Autocannon Specialization IV| | ||
+ | notes=Though the falloff bonus makes it easier to hit targets at far, while the decent speed and low signature radius guarantee an excellent speed tank against both lasers and torpedos, its low base DPS renders Vagabond an unpopular choice in Incursions.</li><li>Vagabond has a basic maximum target count of only 5, while the auto targeting system in the utility high slot remedies that.}} | ||
==Tactics== | ==Tactics== |
Revision as of 08:42, 24 February 2013
RELATED UNI-WIKI REFERENCES
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The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat. SHIP BONUSES
Minmatar Cruiser Skill Bonus:
Ship Attributes
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Summary
The Vagabond is a fast and agile cruiser, second in speed only to the Cynabal. It is bonused for autocannons, which between its velocity and falloff bonuses it has no trouble getting in to range with. The naturally good tracking on autocannons means the vagabond can make short work of frigates as well as cruisers, making the vagabond a popular HAC for solo pvp. The relatively low grid on the Vagabond makes artillery difficult to fit.
Skills
Further information about additional or recommended skills to pilot Vagabond for a specific or it's common role(s) can be written here.
Fitting
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Auto Targeting System II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Federation Navy Stasis Webifier
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Hobgoblin II x5
Republic Fleet EMP M x1
Republic Fleet Phased Plasma M x1
Republic Fleet Fusion M x1
- Medium Projectile Turret V
- Medium Autocannon Specialization IV
- Though the falloff bonus makes it easier to hit targets at far, while the decent speed and low signature radius guarantee an excellent speed tank against both lasers and torpedos, its low base DPS renders Vagabond an unpopular choice in Incursions.
- Vagabond has a basic maximum target count of only 5, while the auto targeting system in the utility high slot remedies that.
- Alternatively, one can switch one invulnerability field for an afterburner, and utilize its speed superiority to its max extent.
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Auto Targeting System II
Tracking Computer II
Tracking Computer II
Tracking Computer II
Federation Navy Stasis Webifier
Gyrostabilizer II
Gyrostabilizer II
Armor Explosive Hardener II
Armor Kinetic Hardener II
1600mm Reinforced Rolled Tungsten Plates I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Hobgoblin II x5
Optimal Range Script x3
Tracking Speed Script x3
Republic Fleet EMP M x1
Republic Fleet Phased Plasma M x1
Republic Fleet Fusion M x1
- Medium Projectile Turret V
- Medium Autocannon Specialization IV
- Though the falloff bonus makes it easier to hit targets at far, while the decent speed and low signature radius guarantee an excellent speed tank against both lasers and torpedos, its low base DPS renders Vagabond an unpopular choice in Incursions.
- Vagabond has a basic maximum target count of only 5, while the auto targeting system in the utility high slot remedies that.
Tactics
No sub-article about Vagabond roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Vagabond here.