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Ishkur: Difference between revisions

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==Fitting==
==Fitting==
''No tagged fittings for Ishkur.''
 
{{ShipFitting|
ship=Ishkur|
shipTypeID=12042|
fitName=Nano fit|
fitID=Nano-fit|
high1name=Light Ion Blaster II|
high1typeID=3170|
high2name=Light Ion Blaster II|
high2typeID=3170|
high3name=Light Ion Blaster II|
high3typeID=3170|
high4name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=J5b Phased Prototype Warp Scrambler I|
mid2typeID=5439|
mid3name=Small Capacitor Booster II|
mid3typeID=3568|
low1name=Damage Control II|
low1typeID=2048|
low2name=Armor Explosive Hardener II|
low2typeID=11646|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Small Ancillary Armor Repairer|
low4typeID=33076|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hornet EC-300 x5|
drone2typeID=23707|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Nanite Repair Paste x1|
charge1typeID=28668|
charge2name=Navy Cap Booster 200 x1|
charge2typeID=31998|
charge3name=Null S x3|
charge3typeID=12614|
charge4name=open|
charge5name=open|
rig1name=Small Auxiliary Nano Pump I|
rig1typeID=31045|
rig2name=Small Auxiliary Nano Pump I|
rig2typeID=31045|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=12042:3170;3:3568;1:5439;1:5973;1:2048;1:4405;1:11646;1:33076;1:31045;2:2456;5:23707;5:12614;3:28668;1:31998;1::|
skills=|
notes=Designed to work as a fast tackle. Will be able to repair 130 damage per second while cap boosters last, but without cap boosters cap will run out in 28 s.</li><li>This fit requires good skills</li><li>The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)</li><li>As fitted, with all skills at V and before any boost, this ship has 7.9 K EHP, flies at 2300 m/s (3300 m/s overheated) and align in 6.2 s with MWD on (4.4 s off)</li><li>Damage is 229 dps at 3.9 + 3.5 km with Null. The drones can project 122 dps at 60 km.}}
 
{{ShipFitting|
ship=Ishkur|
shipTypeID=12042|
fitName=Buffer Tank|
fitID=Buffer-Tank|
high1name=75mm Gatling Rail II|
high1typeID=3098|
high2name=75mm Gatling Rail II|
high2typeID=3098|
high3name=75mm Gatling Rail II|
high3typeID=3098|
high4name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=J5b Phased Prototype Warp Scrambler I|
mid2typeID=5439|
mid3name=Fleeting Propulsion Inhibitor I|
mid3typeID=4027|
low1name=Damage Control II|
low1typeID=2048|
low2name=Drone Damage Amplifier II|
low2typeID=4405|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=200mm Reinforced Steel Plates II|
low4typeID=20347|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hornet EC-300 x5|
drone2typeID=23707|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge S x3|
charge1typeID=23009|
charge2name=Caldari Navy Lead Charge S x3|
charge2typeID=23017|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Anti-Explosive Pump I|
rig1typeID=31009|
rig2name=Small Trimark Armor Pump I|
rig2typeID=30987|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=12042:3098;3:4027;1:5439;1:5973;1:2048;1:4405;2:20347;1:30987;1:31009;1:2456;5:23707;5:23009;3:23017;3::|
skills=|
notes=Designed to work as a fast tackle. Bigger tank than the nano fit above, cap stable, equip a web, but slower.</li><li>This fit requires good skills</li><li>The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)</li><li>As fitted, with all skills at V and before any boost, this ship has 10.3 K EHP, flies at 2000 m/s (2800 m/s overheated) and align in 6.6 s with MWD on (4.8s off)</li><li>Damage is 233 dps at 6.8 + 3.8 km with Caldari Antimatter, and the drones can project 146 dps at 60 km.}}


==Tactics==
==Tactics==