Difference between revisions of "Rhea"

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Revision as of 20:59, 4 December 2013

EVE University Database
 
Ship Database
Rhea
CornerT2h.png
Rhea
Caldari State
Caldari State
Jump Freighters
Charon Class
Highlight
Has Huge Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

It wasn’t long after the Thukkers began deploying their jump capable freighters that other corporations saw the inherent tactical value of such ships. After extended negotiations, Ishukone finally closed a deal exchanging undisclosed technical data for the core innovations underpinning the original Thukker Tribes design allowing them to rapidly bring to the market the largest jump capable freighter of them all, the Rhea, a true behemoth of the stars.

Developer : Ishukone

Ishukone, always striving to be ahead of the competition, have proved themselves to be one of the most adept starship designers in the State. A surprising majority of the Caldari Fleets ships of the line were created by their designers. Respected and feared by their peers Ishukone remain amongst the very top of the Caldari corporate machine.

SHIP BONUSES

Caldari Freighter Skill Bonus:
5% bonus to cargo hold capacity and 5% bonus to agility per level
Jump Freighters Skill Bonus:
10% bonus to shield, armor and hull hitpoints and 10% reduction in jump fuel need per level

Required Skills
  • Caldari Freighter IV10d 11h 25m
    • Caldari Industrial V23d 16h 53m
    • Advanced Spaceship Command I41m
  • Jump Freighters I1h 56m
    • Industry V5d 22h 13m
    • Advanced Spaceship Command IV5d 5h 42m
  • Jump Drive Calibration I1h 15m
    • Jump Drive Operation V29d 15h 6m
Training Time what's this?
75d 3h 14m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Charon
Charon.jpg
Charon
Freighters Charon Class
Icon highlights.pngHas Huge Cargohold
Icon hi slot.png0 (0/0) Icon mid slot.png0 Icon low slot.png3
Icon powergrid.png3 MW Icon cpu.png1 tf
Icon velocity.png60 m/sec
Icon capacity.png465,000 m³

Ship Attributes

Fittings
Powergrid
powergrid
01 MW
CPU
cpu output
01 tf
Capacitor
capacitor
35,000 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
0
Rig
rigs
0
 
Calibration
calibration
0
Navigation
Max Velocity
max. velocity
72 m/s
Inertia Modifier
inertia modifier (agility)
0.05
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
66.54 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
0 km
Max Locked Targets
max. locked targets
0
Gravimetric Sensor
Gravimetric sensor strength
96 points
Sig. Radius
signature radius
2,928 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
127,500 HP
Mass
ship mass
960,000,000 kg
Volume
ship volume
16,250,000 m³
Cargo Capacity
cargo capacity
294,375 m³
Armor
Armor Hitpoints
armor hitpoints
24,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
51
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
7,200 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
28
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

You can write a summary for Rhea here.

Skills

Further information about additional or recommended skills to pilot Rhea for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Rhea.

Tactics

No sub-article about Rhea roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Rhea here.