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Hawk: Difference between revisions

From EVE University Wiki
m missile name
Changed fittings to use the new template.
Line 93: Line 93:




{{Fittings
{{ShipFitting|
|name=Hawk, PVP Fleet
ship=Hawk|
|high= Rocket Launcher II <br> Rocket Launcher II <br> Rocket Launcher II <br> Rocket Launcher II <br> [empty high slot]
shipTypeID=11379|
|mid=Limited 1MN MicroWarpdrive I<br> Medium Shield Extender II <br> Warp Scrambler II <br> 'Langour' Drive Disruptor I <br> [empty mid slot]
fitName=PVP Fleet|
|low=Ballistic Control System II <br> Micro Auxiliary Power Core I
fitID=PVP-Fleet|
|charges=Scourge Rage Rocket
high1name=Rocket Launcher II|
|drones=
high1typeID=10631|
|rigs= Small Core Defense Field Extender I <br> Small Anti-EM Screen Reinforcer I
high2name=Rocket Launcher II|
|recommended1=
high2typeID=10631|
|recommended2=
high3name=Rocket Launcher II|
|recommended3=
high3typeID=10631|
|notes=Outdated since Assault frig buff.
high4name=Rocket Launcher II|
}}{{Fittings
high4typeID=10631|
|name=Hawk, PVE
high5name=open|
|high= Light Missile Launcher II <br> Light Missile Launcher II <br> Light Missile Launcher II <br> Light Missile Launcher II <br> [empty high slot]
mid1name=Limited 1MN Microwarpdrive I|
|mid=1MN Afterburner II<br> Small Shield Extender II <br> Small Shield Booster II <br> Ionic Field Accelerator I <br> Phased Weapon Navigation Array Generation Extron
mid1typeID=5973|
|low=Ballistic Control System II <br> Nanofiber Internal Structure II
mid2name=Medium Shield Extender II|
|charges=Scourge Light Missiles
mid2typeID=3831|
|drones=
mid3name=Warp Scrambler II|
|rigs= Small Processor Overclocking Unit I <br> Small Anti-EM Screen Reinforcer I
mid3typeID=448|
|recommended1=
mid4name='Langour' Drive Disruptor I|
|recommended2=
mid4typeID=4029|
|recommended3=
mid5name=open|
|notes=Very skill intensive.
low1name=Ballistic Control System II|
}}
low1typeID=22291|
low2name=Micro Auxiliary Power Core I|
low2typeID=11563|
charge1name=Scourge Rage Rocket x1|
charge1typeID=24471|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Core Defense Field Extender I|
rig1typeID=31788|
rig2name=Small Anti-EM Screen Reinforcer I|
rig2typeID=31716|
difficulty=2|
warsop=Y|
warsopReason=|
version=PRE-RET 1.0|
shipDNA=11379:10631;4:448;1:3831;1:4029;1:5973;1:11563;1:22291;1:31716;1:31788;1:24471;1::|
skills=|
notes=Outdated since Assault frig buff.}}     {{ShipFitting|
ship=Hawk|
shipTypeID=11379|
fitName=PVE|
fitID=PVE|
high1name=Light Missile Launcher II|
high1typeID=2404|
high2name=Light Missile Launcher II|
high2typeID=2404|
high3name=Light Missile Launcher II|
high3typeID=2404|
high4name=Light Missile Launcher II|
high4typeID=2404|
high5name=open|
mid1name=1MN Afterburner II|
mid1typeID=438|
mid2name=Small Shield Extender II|
mid2typeID=380|
mid3name=Small Shield Booster II|
mid3typeID=400|
mid4name=Ionic Field Accelerator I|
mid4typeID=16529|
mid5name=Phased Weapon Navigation Array Generation Extron|
mid5typeID=19814|
low1name=Ballistic Control System II|
low1typeID=22291|
low2name=Nanofiber Internal Structure II|
low2typeID=2605|
charge1name=Scourge Light Missile x1|
charge1typeID=210|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Processor Overclocking Unit I|
rig1typeID=26929|
rig2name=Small Anti-EM Screen Reinforcer I|
rig2typeID=31716|
difficulty=2|
warsop=Y|
warsopReason=|
version=PRE-RET 1.0|
shipDNA=11379:2404;4:380;1:400;1:438;1:16529;1:19814;1:2605;1:22291;1:26929;1:31716;1:210;1::|
skills=|
notes=Very skill intensive.}}


==Tactics==
==Tactics==

Revision as of 20:32, 23 February 2013

EVE University Database
 
Ship Database
Hawk
Hawk
Hawk
Caldari State
Caldari State
Caldari State
Assault Ships
Merlin Class
RELATED UNI-WIKI REFERENCES

Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.

SHIP BONUSES

Caldari Frigate Skill Bonus:
10% bonus to Missile Kinetic Damage per level
-5% bonus to Missile Launcher Rate of Fire per level
Assault Ships Skill Bonus:
10% bonus to Missile Velocity per level
7.5% bonus to Shield Boost Amount per level
Role bonus:
50% reduction in MicroWarpdrive signature radius penalty

Required Skills
  • Caldari Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Assault Ships I33m
    • Spaceship Command III4h 26m
    • Mechanic V5d 22h 13m
    • Engineering V5d 22h 13m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Merlin
Merlin
Standard Frigates Merlin Class
3 (0/3) 4 3
40 MW 180 tf
310 m/sec
150 m³
, Harpy
Harpy
Assault Frigates Merlin Class
5 (1/4) 4 3
50 MW 185 tf
281 m/sec
165 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
190 tf
Capacitor
capacitor
312.5 GJ
High
high slots
5
Launchers
launcher slots
4
Turrets
turret slots
2
Medium
medium slots
5
Low
low slots
2
Rig
rigs
2
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
273 m/s
Inertia Modifier
inertia modifier (agility)
3.768
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
6.36 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
45 km
Max Locked Targets
max. locked targets
6
Gravimetric Sensor
Gravimetric sensor strength
16 points
Sig. Radius
signature radius
39 m
Scan Res.
scan resolution
575 mm
Structure
Structure Hitpoints
structure hitpoints
506 HP
Mass
ship mass
1,217,000 kg
Volume
ship volume
16,500 m³
Cargo Capacity
cargo capacity
300 m³
Armor
Armor Hitpoints
armor hitpoints
387 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
86
KIN
kinetic resistance
63
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
935 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
80
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Hawk is an assault frigate specialised in missiles and rockets. It can be fit with standard launchers, but is more commonly rocket fit, where its velocity bonus to missiles allows it to fire rockets out to overheated web range. One of the hawk's distinguishing features is its 5 mid slots, a feature shared by only one other frigate (the Hookbill); this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.

Skills

Further information about additional or recommended skills to pilot Hawk for a specific or it's common role(s) can be written here.

Fitting

  • Please note that the fittings below were created before the Crucible expansion, which added 1 medium slot for a total of 5, increased CPU from 180tf to 190tf, added Caldari Frigate Skill Bonus of -5% Missile Launcher Rate of Fire and added 50% reduction in MicroWarpdrive signature radius pentalty.


PVP Fleet
Hawk: PVP Fleet
EFT
[Hawk, PVP Fleet]
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II

Limited 1MN Microwarpdrive I
Medium Shield Extender II
Warp Scrambler II
'Langour' Drive Disruptor I

Ballistic Control System II
Micro Auxiliary Power Core I

Small Core Defense Field Extender I
Small Anti-EM Screen Reinforcer I



Scourge Rage Rocket x1

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icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
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FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Outdated since Assault frig buff.
PVE
Hawk: PVE
EFT
[Hawk, PVE]
Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II

1MN Afterburner II
Small Shield Extender II
Small Shield Booster II
Ionic Field Accelerator I
Phased Weapon Navigation Array Generation Extron

Ballistic Control System II
Nanofiber Internal Structure II

Small Processor Overclocking Unit I
Small Anti-EM Screen Reinforcer I



Scourge Light Missile x1

icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Very skill intensive.


Tactics

No sub-article about Hawk roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Hawk here.