Difference between revisions of "Maulus"
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Revision as of 16:42, 16 March 2013
RELATED UNI-WIKI REFERENCES
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The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology. SHIP BONUSES
Gallente Frigate Skill Bonus:
Ship Attributes
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Summary
The Maulus is the Gallente EWAR frigate, and has bonuses to sensor dampening. There are 4 mid and 3 low slots plus a larger than normal drone bay. It can be fit with 3 damps and a propulsion module in the mids, with a small armor tank, damage control and a speed module in the lows. Performance can be enhanced by using scripts.
Skills
Acceleration Control II
Afterburner III
Combat Drone Operation III
Controlled Bursts III
Drones III
Electronics IV
Electronics Upgrades I
Electronic Warfare III
Energy Emission Systems I
Energy Management III
Energy Systems Operation III
Evasive Maneuvering II
Frequency Modulation III
Fuel Conservation III
Gallente Frigate IV
Gunnery III
Hull Upgrades III
Long Distance Jamming III
Long Range Targeting III
Mechanic III
Motion Prediction III
Navigation III
Rapid Firing III
Scout Drone Operation III
Sensor Linking III
Sharpshooter III
Signature Analysis III
Small Hybrid Turret III
Targeting III
Warp Drive Operation III
Fitting
125mm Railgun I
125mm Railgun I
1MN Afterburner I
Remote Sensor Dampener I
Remote Sensor Dampener I
Damage Control I
Signal Amplifier I
Warrior I x6
Targeting Range Dampening Script x1
Scan Resolution Dampening Script x1
Lead Charge S x1
- Acceleration Control II
- Afterburner III
- Combat Drone Operation III
- Controlled Bursts III
- Drones III
- Electronics IV
- Electronics Upgrades I
- Electronic Warfare III
- Energy Emission Systems I
- Energy Management III
- Energy Systems Operation III
- Evasive Maneuvering II
- Frequency Modulation III
- Fuel Conservation III
- Gallente Frigate IV
- Gunnery III
- Hull Upgrades III
- Long Distance Jamming III
- Long Range Targeting III
- Mechanic III
- Motion Prediction III
- Navigation III
- Rapid Firing III
- Scout Drone Operation III
- Sensor Linking III
- Sharpshooter III
- Signature Analysis III
- Small Hybrid Turret III
- Targeting III
- Warp Drive Operation III
- The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.
- Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.
75mm Prototype Gauss Gun
75mm Prototype Gauss Gun
Experimental 1MN Afterburner I
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
F-90 Positional Sensor Subroutines
Damage Control II
200mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Small Ionic Field Projector I
Small Inverted Signal Field Projector I
Small Particle Dispersion Projector I
Warrior II x6
Targeting Range Dampening Script x1
Scan Resolution Dampening Script x1
Scan Resolution Script x1
Iron Charge S x1
- The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.
- Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.
Tactics
- Since you chose to fly a Maulus, you probably will be doing damp(EWAR) in a PvP fleet. Your role is to damp the enemy and hopefully help your fellow unistas getting close to the enemy without getting blown up.
- In a fleet don't try to fly solo, but try to remain close too your bigger buddies and damp out of the enemy. Your optimal range with a script is 30 km and falloff is 60 km, so keep your distance from the enemy! Set your keep at range at 30 km for optimal range and sit back and watch the damping commence.
- The key is to use your Scripts properly;
The F-90 Positional Sensor is normally ran with Scan Resolution Scripts to get the lock in first for the anti EWAR role, this changes to Range Scripts if camping a gate to ensure a lock any snipers that may try to harass.
Use one Range Script and one Scan Strength Script in the Damps to improve shutting down a single important target, (this avoids any stacking penalties)
If flying in a well organised EWAR squad it can be worth switching to double Scan Strength Scripts and damping the targets that the ECM call Jammed, this extended re-lock time coupled with the 20 seconds they will spend jammed from the ECM will keep more targets out of the fight for longer but does involve more work and better co-ordination within the EWAR squad.
Double Range Dampening Scripts are more situational, they are good to defend against Snipers and Kiting fleets but will more often than not force a disengage rather than help secure any kills.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.